A problem I've faced in blender several times, how can I get rid of it?

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  1. #1
    Enthusiast alidr7 is offline
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    Nov 2009 Join Date
    33Posts

    A problem I've faced in blender several times, how can I get rid of it?

    Hello,

    When I finish making a model , and texture it, sometimes I get something like this:





    And it really pisses me off since I got to remodel the whole object without knowing what causes the problem!


  2. #2
    Ninja Goblin HellSniper is offline
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    Feb 2009 Join Date
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    1,791Posts

    Re: A problem I've faced in blender several times, how can I get rid of it?

    Faces are Signlesided unless you tell them to be Twosided.
    Tough what you need to do is to Flip the Faces Normals.
    As your Normals are Inverted at the trigger.

    Btw, Blocky more.
    Just sayin.

  3. #3
    Enthusiast alidr7 is offline
    MemberRank
    Nov 2009 Join Date
    33Posts

    Re: A problem I've faced in blender several times, how can I get rid of it?

    Quote Originally Posted by HellSniper View Post
    Faces are Signlesided unless you tell them to be Twosided.
    Tough what you need to do is to Flip the Faces Normals.
    As your Normals are Inverted at the trigger.

    Btw, Blocky more.
    Just sayin.
    You're so great ;o , also thanks for the advice about blocking ;].



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