when I open my runnable appears this error.
Code:GUNZ 1,0,0,290 launched. build (Feb 11 2014 14:01:08) Log time (12/28/15 10:00:18) CPU ID = AuthenticAMD ( family = 4111 , model = 6 , stepping = 2 ) @ 2812 MHz Display Device = NVIDIA GeForce GTX 550 Ti ( vendor=10de device=1244 subsys=85a10de revision=a1 ) Display Driver Version = 10.18.0013.6143 Windows = 6.2 Build 9200 , (1048575KB) : .. Load XML from memory : system/locale.xml- SUCCESS Country : KOR, Language : KOR Load Config from file : config.xml- SUCCESS Load XML from memory : system/system.xml- SUCCESS Load XML from memory : system/strings.xml(0x0009) - SUCCESS Load XML from memory : system/cserror.xml(0x0009) - SUCCESS Load XML from memory : system/messages.xml(0x0009) - SUCCESS Load XML from memory : system/gametypecfg.xml InitializeNotify ok. WFog Enabled Device. device created. Video memory 1512.000000 shader initialize successful : 1 main : RGetLenzFlare()->Initialize() Abby GunZ InitialLoading success. Fail to create Bitmap for Initial loading Fail to create Bitmap for Initial loading interface Initialize success ZApplication::OnCreate : begin 0(Driver de som primário): Hardware Mixing Not Supported 1(Alto-falantes (VIA HD Audio)): Hardware Mixing Not Supported 2(HD Audio HDMI out (VIA HD Audio)): Hardware Mixing Not Supported 3(Headphone (VIA HD Audio)): Hardware Mixing Not Supported [[[getMaxChannel32]]]] cannot create sound : we_grenade_reload cannot create sound : rebirth cannot create sound : ricochet_concrete01 LoadWave: Error loading file cannot create sound : if_error cannot create sound : nice cannot create sound : run_a_male cannot create sound : we_grenade_reload_2d cannot create sound : amb_factory cannot create sound : amb_steam cannot create sound : amb_fan2 cannot create sound : amb_factory_2d cannot create sound : amb_factory2_2d cannot create sound : amb_generator_2d cannot create sound : amb_steam_2d cannot create sound : amb_steam2_2d cannot create sound : amb_fan_2d cannot create sound : amb_fan2_2d cannot create sound : amb_engine_2d cannot create sound : big_time_prin cannot create sound : crispy_fried_punk_ cannot create sound : do_you_feel_luck cannot create sound : flame_on_baby_ cannot create sound : ha_ha_ha_you_suck cannot create sound : hail_to_the_king_baby cannot create sound : Ill_make_you_shiver_when_i_deliver cannot create sound : Im_goin_to_bust_you_up cannot create sound : is_that_cryin_i_hear cannot create sound : Its_on_baby cannot create sound : ive_got_hald_a_mind_to_waste_you_punk cannot create sound : mess_with_the_best_die_like_the_rest cannot create sound : ooh_thats_gotta_hurt cannot create sound : yo_wussup cannot create sound : you_dont_have_the_cuts_wussy cannot create sound : GoblinW_castFirst cannot create sound : GoblinW_castSecond cannot create sound : SkeletonLp_neglect -------------------> Sound Engine Create : 0.523000 sound engine create. Init map Descriptor success. Load XML from memory : system/tips.xml(0x0009)- SUCCESS start log bipmap end of load bitmaps2 start log bipmap end of load bitmaps2 loading pictures : 0.001000 start log bipmap end of load bitmaps2 IDLResource Loading Failed!! IDL resources : 0.001000 start InitInterface option end of InitInterface option ok quest combat list loding error Failed: ZGameInterface OnCreate Destroy interface begin destroy client. PeerInfoList Released clear looks end. Widget map clear end. desctroy cursor system end. clear IDL resource end. Final interface end. Destroy game interface done. clear looks end. Widget map clear end. desctroy cursor system end. Destroy gunz Destroy sound engine. Destroy sound engine. success Destroy console. Destroy mesh manager. Destroy weapon mesh manager. Clear SkillManager. Clear QuestItemDescMgr. Clear MatchItemDescMgr. Clear ChattingFilter. Clear ChannelRuleMgr. destroy game application done. interface finalize. game input destroy. game gonfiguration destroy. Bitmap manager destroy Animation bitmap. destroy gunz finish. Rframe_destory::closeDisplay


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