About using .mef or not using mef

Results 1 to 2 of 2
  1. #1
    Gunz General Develop Gun[Lengend] is offline
    MemberRank
    Jan 2010 Join Date
    Gunz Viet NamLocation
    312Posts

    About using .mef or not using mef

    Now we get only problem.
    If u don't want using mef, how to remove mef in source code to build runnable ?
    If u want to using mef, how to make mef file client for the runnable ?
    Someones say it's very easy to remove mef, but noones tell more about it ? How to remove ?
    Somme developer want to use mef, but how to encrypt mef file ?
    In that topic, i want discussion about mef and runnable, we can get help from here, help some here, to resolve the most problem we get ?
    1. Black screen on select character.
    2. Cannot create a game ( Cannot read map file )
    3. And some prolem about .MEF

    I hope pro and noob can help and get more help to make Gunz 1.5 client easily


  2. #2
    Gunz General Develop Gun[Lengend] is offline
    MemberRank
    Jan 2010 Join Date
    Gunz Viet NamLocation
    312Posts

    Re: About using .mef or not using mef

    Okey i think it can make mef, but i never ever try it.
    With MEncrypt we can make mef file from normal file
    It creates .mef encrypted files from non .mef-encrypted files.
    Said by SecrectOfThePast.
    And when i unpack Citadel.mrs, i was see Citadel.rs.xml.mef
    And i have an ideas, why we don't encrypt all to mef, and the runnable can read it easily. In fact, Runnable and our client will secured ?
    Sorry for my bad English ^^!



Advertisement