So im just trying to go over the basic xml coding of a 2008 client or whatever, not a 1.5 server. Not sure if its different adding quests but anyway. here is what i have. (i dont have any new quest models or maps by the way so im just trying to make it so lets say.. goblins, skeletons, higher level skeletons, and a boss.)
system side
server side
Spoiler:scenario.xml
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
WONDER QUEST
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="55"
title="WonderQuest"
QL="1"
DC="1"
mapset="Dungeon"
XP="500000"
BP="100000">
<SACRI_ITEM itemid="200024" /> Stuffed Bear
<SACRI_ITEM itemid="200040" /> Superion's Sword
<MAP dice="1" key_sector="404" key_npc="200" boss="true" >
<NPCSET_ARRAY>Gh1/Gh2/Gh3/Gh4</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="404" key_npc="200132" boss="true">
<NPCSET_ARRAY>Gh1/Gh2/Gh3/Gh4</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="404" key_npc="200" boss="true">
<NPCSET_ARRAY>Gh1/Gh2/Gh3/Gh4</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="404" key_npc="200" boss="true">
<NPCSET_ARRAY>Gh1/Gh2/Gh3/Gh4</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="404" key_npc="200" boss="true">
<NPCSET_ARRAY>Gh1/Gh2/Gh3/Gh4</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="404" key_npc="200" boss="true">
<NPCSET_ARRAY>Gh1/Gh2/Gh3/Gh4</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
Spoiler:questmap.xml
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
Dungeon
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<MAPSET id="3" title="Dungeon">
<SECTOR id="301"
title="Dungeon_nest1"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Dungeon_passage3" />
</LINK>
</SECTOR>
<SECTOR id="302"
title="Dungeon_passage3"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Dungeon_passage1" />
</LINK>
</SECTOR>
<SECTOR id="303"
title="Dungeon_passage1"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Dungeon_cavern2" />
</LINK>
</SECTOR>
<SECTOR id="304"
title="Dungeon_cavern2"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Dungeon_cavern1" />
</LINK>
</SECTOR>
<SECTOR id="305"
title="Dungeon_cavern1"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Dungeon_cavern3" />
</LINK>
</SECTOR>
<SECTOR id="306"
title="Dungeon_cavern3"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Dungeon_nest3" />
</LINK>
</SECTOR>
<SECTOR id="307"
title="Dungeon_nest3"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Dungeon_passage2" />
</LINK>
</SECTOR>
<SECTOR id="308"
title="Dungeon_passage2"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Dungeon_nest2" />
</LINK>
</SECTOR>
<SECTOR id="309"
title="Dungeon_nest2"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Dungeon_nest1" />
</LINK>
</SECTOR>
</MAPSET>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
WONDER QUEST
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<MAPSET id="4" title="Dungeon">
<SECTOR id="401"
title="Dungeon_nest3"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Dungeon_cavern1" />
</LINK>
</SECTOR>
<SECTOR id="402"
title="Dungeon_cavern1"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Dungeon_nest1" />
</LINK>
</SECTOR>
<SECTOR id="403"
title="Dungeon_nest1"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Dungeon_passage3" />
</LINK>
</SECTOR>
<SECTOR id="404"
title="Dungeon_passage3"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Dungeon_passage2" />
</LINK>
</SECTOR>
</MAPSET>
Spoiler:npc.xml
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
WONDER QUEST
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<NPC id="200"
name="Ghost_King"
desc="Ghost_King"
meshname="Lich"
scale="4.0 4.0 4.0"
grade="boss"
max_hp="4000"
max_ap="3000"
int="1"
agility="1"
view_angle="20"
dc="50"
offensetype="1"
dyingtime="8">
<COLLISION radius="50" height="200" tremble="5" />
<ATTACK type="melee" range="450" weaponitem_id="300016" />
<FLAG never_blasted="true" never_pushed="true" never_attack_cancel="true" />
<SPEED default="1000" rotate="4.712" />
<SKILL id="381" /> <!-- Massive Strike -->
<SKILL id="393" />
<SKILL id="451" />
<DROP table="G11" />
</NPC>
<NPC id="201"
name="Ghost_Mage_Lightning"
desc="Ghost_Mage"
meshname="golem"
scale="1.5 1.5 1.5"
grade="elite"
max_hp="200"
max_ap="0"
int="3"
agility="5"
view_angle="25"
dc="8"
offensetype="1"
dyingtime="8">
<COLLISION radius="30" height="150" />
<ATTACK type="melee" range="180" weaponitem_id="300035" />
<FLAG never_blasted="true" never_attack_cancel="true" />
<SPEED default="150" rotate="2.356" />
<SKILL id="382" /> <!-- Spheric Volt -->
<SKILL id="252" /> <!-- Heal -->
<DROP table="G11" />
</NPC>
<NPC id="202"
name="Ghost_Elite"
desc="Ghost_Elite"
meshname="cpalmpoa"
scale="1.5 1.5 1.5"
grade="elite"
max_hp="100"
max_ap="50"
int="4"
agility="4"
view_angle="15"
dc="8"
offensetype="1"
dyingtime="5">
<COLLISION radius="35" height="160" />
<ATTACK type="melee" range="270" weaponitem_id="300015" />
<FLAG never_blasted="true" never_pushed="true" never_attack_cancel="true" />
<SPEED default="520" />
<SKILL id="351" /> <!-- Massive -->
<SKILL id="341" /> <!-- Slow -->
<DROP table="G11" />
</NPC>
<NPC id="203"
name="Ghost_Mage_Fire"
desc="Ghost_Mage2"
meshname="theUnholy"
scale="1.5 1.5 1.5"
grade="elite"
max_hp="100"
max_ap="70"
int="4"
agility="4"
view_angle="15"
dc="8"
offensetype="1"
dyingtime="5">
<COLLISION radius="35" height="160" />
<ATTACK type="melee" range="270" weaponitem_id="300015" />
<FLAG never_blasted="true" never_pushed="true" never_attack_cancel="true" />
<SPEED default="120" />
<SKILL id="252" /> <!-- Heal -->
<SKILL id="392" /> <!-- Dante's Breath -->
<DROP table="G11" />
</NPC>
Spoiler:npcset.xml
<!-- WONDER QUEST -->
<NPCSET id="10825" name="Gh1" basenpc="201">
<ADDNPC npc_id="201" min_rate="30" max_rate="30" />
<ADDNPC npc_id="203" min_rate="30" max_rate="30" />
</NPCSET>
<NPCSET id="10826" name="Gh2" basenpc="201">
<ADDNPC npc_id="201" min_rate="30" max_rate="30" />
<ADDNPC npc_id="203" min_rate="30" max_rate="30" />
</NPCSET>
<NPCSET id="10827" name="Gh3" basenpc="201">
<ADDNPC npc_id="201" min_rate="30" max_rate="30" />
</NPCSET>
<NPCSET id="10828" name="Gh4" basenpc="201">
<ADDNPC npc_id="201" min_rate="30" max_rate="30" />
<ADDNPC npc_id="202" min_rate="30" max_rate="30" />
</NPCSET>


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