adding addresses and another thing

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  1. #1
    Apprentice -|Haventh|- is offline
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    Jun 2009 Join Date
    7Posts

    adding addresses and another thing

    looking through the runnable dumps, i see a few useful places in the runnable. the; "sz_DB" if i remember correctly.
    those functions are not found in test.txt, so the result to find them would be to add the offsets/addresses in the dumps.
    i think i heard somewhere you need to add the base (0x0400000)
    and the address of it in the dumps. (so like, 0x400000 + 004fa3e0 would mean the offset would be 0x404fa3e0 ?)


    also, how would you know which functions is client-sided and which functions is server-sided? like zpostpeerchat is server-sided, but zchatoutput is client-sided.


    do not mistake this post for creation of hacks, this is for private server development.


  2. #2
    Apprentice -|Haventh|- is offline
    MemberRank
    Jun 2009 Join Date
    7Posts

    Re: adding addresses and another thing

    terribly sorry for the early bump, but this is kinda urgent. :G

  3. #3

    adding addresses and another thing

    Quote Originally Posted by -|Haventh|- View Post
    looking through the runnable dumps, i see a few useful places in the runnable. the; "sz_DB" if i remember correctly.
    those functions are not found in test.txt, so the result to find them would be to add the offsets/addresses in the dumps.
    i think i heard somewhere you need to add the base (0x0400000)
    and the address of it in the dumps. (so like, 0x400000 + 004fa3e0 would mean the offset would be 0x404fa3e0 ?)


    also, how would you know which functions is client-sided and which functions is server-sided? like zpostpeerchat is server-sided, but zchatoutput is client-sided.


    do not mistake this post for creation of hacks, this is for private server development.
    The base is already added to the address of the dumps.

    ZPost* is server-sided.

    ZChatOutput is client-sided.



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