Adding items

Results 1 to 3 of 3
  1. #1
    Valued Member bussare is offline
    MemberRank
    Jun 2008 Join Date
    120Posts

    Adding items

    Hi,
    i got a question, a friend of mine sended me a cool set that he made, but how do i add it to shop / zitem etc, i really dont get what i should do. i tryd searching but there all for replacing and etc. so plz help


  2. #2
    Praise the Sun! Solaire is offline
    MemberRank
    Dec 2007 Join Date
    Undead BurgLocation
    2,862Posts

    Re: Adding items

    Rotana explained it.

  3. #3
    Enthusiast TonySkullz is offline
    MemberRank
    Apr 2007 Join Date
    FloridaLocation
    38Posts

    Re: Adding items

    Rotana explains.

    +

    zItem Entry:
    Code:
    <ITEM id="#" name="STR:ZITEM_NAME_#" mesh_name="*" totalpoint="0" type="equip"  res_sex="m" 
    res_level="0" slot="%" weight="4" bt_price="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" 
    color="#FFFFFFFF" desc="STR:ZITEM_DESC_#" />
    Strings Entry:
    Code:
    <STR id="ZITEM_NAME_#">Name of Your Item</STR>
    <STR id="ZITEM_DESC_#">Description of Your Item</STR>
    Shop Entry:
    Code:
    <SELL itemid="#" />
    # = Item ID Number (If you're using Rotana's June 07 runnable, don't put it over 50000 of it won't show in shop)
    * = Name of the model elu file (eg. eq_head_pumpkin for Pumpkin Head)
    % = Slot (eg. head, chest, ect.)

    You don't have to use the string entries to input the name and description, just changing the name and desc tags in the zitem entry works.
    But, it keeps things clean and organized to use string entries, laziness is not becoming. :p



Advertisement