Level 1 through 49 is normal leveling
Levels above that are dictated by your kills and deaths. The more kills you have and the less deaths, the higher your level is. Levels above 50 are masked to rank names.
Level 50 (Lieutenant) (LT) = Everyone that reaches level 50 will be called a Lieutenant regardless of kill/death ratio. Also, if your rank score is in the lower 75%, you are a Lieutenant.
Level 51 (Captain) (CPT) = If your rank score is in between 75% and 84%, you are a Captain.
Level 52 (Major) (MAJ) = If your rank score is in between 85% and 94%, you are a Major.
Level 53 (Colonel) (COL) = If your rank score is between 95% and 98%
Level 54 (General) (GEN) = If your rank score is between 99% and 100%
Level 55 (GameMaster (GM) = If you are a GM on the server.
Level 56 (Developer) (DEV) = If you are a developer on the server.
Level 57 (Administrator (ADMIN) = If you are an administrator on the server
Rank Score is calculated once a week by the server automatically. The equation would be
Kills - Deaths = Rank Score
In the database a stored procedure would have to be run once a week through scheduling on the server, it would have to figure out the highest player's rank score, and curve everyone else off of it.
@Highest Score / @Player's Score x 100 = @Percentage
Blah blah blah technological mumbo jumbo.


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