Okay Here's all my info in Text Format.
*I will take any suggestions, even if you aren't sure.
-----------------------------
SERVER.INI
Code:
[DB]
DNS="GunzDB"
USERNAME="Colors"
PASSWORD="(Not Showing)"
[SERVER]
MAXUSER=2500
SERVERID=1
SERVERNAME="Either Gunz Server 1"
FREELOGINIP=""
KEEPERIP="96.253.115.174"
MONITORIP="127.0.0.1"
MONITORPORT=9000
MODE="test"
COUNTRY="brz"
LANGUAGE="brz"
USETICKET="0"
[LANGUAGE]
LANG_TYPE="eng"
[LOCALE]
DBAgentPort=5100
DBAgentIP=127.0.0.1
[FILTER]
USE="0"
ACCEPT_INVALID_IP="1"
[ENVIRONMENT]
USE_HSHIELD="0"
USE_XTRAP="0"
USE_EVENT="0"
USE_FILECRC="0"
USE_MD5="0"
LOCATOR.INI
Code:
[DB]
DNS="GunzDB"
USERNAME="Colors"
PASSWORD="(not showing)"
[NETWORK]
IP="96.253.115.174"
PORT="8900"
[ENV]
ID="1"
LOCATOR_UID_HIGH="5"
LOCATOR_UID_LOW="0"
MAX_ELAPSED_UPDATE_SERVER_STATUS_TIME="1000"
UDP_LIVE_TIME="10000000"
MAX_FREE_RECV_COUNT_PER_LIVE_TIME="9"
BLOCK_TIME="0"
UPDATE_UDP_MANAGER_ELAPSED_TIME="3"
MARGIN_OF_ERROR_MIN="500000"
USE_COUNTRY_CODE_FILTER="no"
GMT_DIFF="-3"
ELAPSED_TIME_UPDATE_LOCATOR_LOG="3600000"
ELAPSED_TIME_UPDATE_LOCATOR_LOG="10000"
ELAPSED_TIME_UPDATE_COUNTRYCODEFILTER_LOG="10000"
UPDATE_COUNTRY_CODE="66 89 69 77 73 83 65 78 68"
TEST_SERVER="0"
AGENTCONFIG.XML
Code:
<?xml version="1.0" encoding="euc-kr"?>
<XML>
<AGENTCONFIG>
<NAME>Either Gunz Server 1</NAME>
<MAXCLIENT>2500</MAXCLIENT>
<MATCHSERVERADDRESS ip="127.0.0.1" tcpport="6000"/>
<ADDRESS ip="96.253.115.174" tcpport="7777" udpport="5100"/>
</AGENTCONFIG>
</XML>
CONFIG.XML (I Know it ownt help)
Code:
<?xml version="1.0" encoding="UTF-8"?>
<XML>
<SERVER>
<IP>0,0,0,0</IP>
<PORT>6000</PORT>
</SERVER>
<SKIN>Default</SKIN>
<VIDEO>
<WIDTH>800</WIDTH>
<HEIGHT>600</HEIGHT>
<COLORBITS>32</COLORBITS>
<GAMMA>255</GAMMA>
<FULLSCREEN>TRUE</FULLSCREEN>
<REFLECTION>true</REFLECTION>
<LIGHTMAP>true</LIGHTMAP>
<DYNAMICLIGHT>true</DYNAMICLIGHT>
<SHADER>true</SHADER>
<CHARACTORTEXTURELEVEL>1</CHARACTORTEXTURELEVEL>
<MAPTEXTURELEVEL>1</MAPTEXTURELEVEL>
<EFFECTLEVEL>0</EFFECTLEVEL>
<TEXTUREFORMAT>1</TEXTUREFORMAT>
<NHARDWARETNL>false</NHARDWARETNL>
</VIDEO>
<AUDIO>
<BGM_MUTE>false</BGM_MUTE>
<BGM_VOLUME>0.540400</BGM_VOLUME>
<EFFECT_MUTE>false</EFFECT_MUTE>
<EFFECT_VOLUME>0.567600</EFFECT_VOLUME>
<SOUND_3D>1</SOUND_3D>
<A8BITSOUND>false</A8BITSOUND>
<INVERSESOUND>false</INVERSESOUND>
<HWMIXING>false</HWMIXING>
<HITSOUND>true</HITSOUND>
<NARRATIONSOUND>true</NARRATIONSOUND>
</AUDIO>
<MOUSE>
<SENSITIVITY>0.986000</SENSITIVITY>
<INVERT>FALSE</INVERT>
</MOUSE>
<JOYSTICK>
<SENSITIVITY>0.986000</SENSITIVITY>
<INVERT>FALSE</INVERT>
</JOYSTICK>
<KEYBOARD>
<FORWARD alt="-1">17</FORWARD>
<BACK alt="-1">31</BACK>
<LEFT alt="-1">30</LEFT>
<RIGHT alt="-1">32</RIGHT>
<MELEEWEAPON alt="-1">2</MELEEWEAPON>
<PRIMARYWEAPON alt="-1">3</PRIMARYWEAPON>
<SECONDARYWEAPON alt="-1">4</SECONDARYWEAPON>
<ITEM1 alt="-1">5</ITEM1>
<ITEM2 alt="-1">6</ITEM2>
<PREVOUSWEAPON alt="256">16</PREVOUSWEAPON>
<NEXTWEAPON alt="257">18</NEXTWEAPON>
<RELOAD alt="-1">19</RELOAD>
<JUMP alt="-1">57</JUMP>
<SCORE alt="-1">15</SCORE>
<MENU alt="-1">-1</MENU>
<TAUNT alt="-1">41</TAUNT>
<BOW alt="-1">7</BOW>
<WAVE alt="-1">8</WAVE>
<LAUGH alt="-1">9</LAUGH>
<CRY alt="-1">10</CRY>
<DANCE alt="-1">11</DANCE>
<SCREENSHOT alt="-1">88</SCREENSHOT>
<RECORD alt="-1">87</RECORD>
<DEFENCE alt="-1">42</DEFENCE>
<TOGGLECHAT alt="-1">47</TOGGLECHAT>
<USEWEAPON alt="258">29</USEWEAPON>
<USEWEAPON2 alt="-1">259</USEWEAPON2>
</KEYBOARD>
<MACRO>
<F1>/h</F1>
<F2>/Provoke</F2>
<F3>/hi</F3>
<F4>/wave</F4>
<F5>Hello!</F5>
<F6>Let's have a good time and play fair.</F6>
<F7>Good Shot !!</F7>
<F8>Thank you very much.</F8>
</MACRO>
<ETC>
<NETWORKPORT1>7700</NETWORKPORT1>
<NETWORKPORT2>7800</NETWORKPORT2>
<BOOST>FALSE</BOOST>
<REJECT_NORMALCHAT>FALSE</REJECT_NORMALCHAT>
<REJECT_TEAMCHAT>FALSE</REJECT_TEAMCHAT>
<REJECT_CLANCHAT>FALSE</REJECT_CLANCHAT>
<REJECT_WHISPER>FALSE</REJECT_WHISPER>
<REJECT_INVITE>FALSE</REJECT_INVITE>
<CROSSHAIR>4</CROSSHAIR>
</ETC>
</XML>
SYSTEM.XML
Code:
<?xml version="1.0" encoding="UTF-8" ?>
<XML>
<XMLHEADER>version="1.0" encoding="UTF-8"</XMLHEADER>
<SKIN>Default</SKIN>
<DEFFONT>Arial</DEFFONT>
<IME>true</IME>
<BAREPORT>
<ADDR>www.battlearena.com</ADDR>
<DIR>incoming/gunz_global</DIR>
</BAREPORT>
<HOMEPAGE>
<URL>http://www.gunzonline.com</URL>
<TITLE>GunZ the Dual</TITLE>
</HOMEPAGE>
<EMBLEM_URL>http://localhost/emblems/</EMBLEM_URL>
<TEMBLEM_URL>http://localhost/emblems/</TEMBLEM_URL>
<LOCATORLIST>
<LOCATOR id="1" IP="127.0.0.1" />
</LOCATORLIST>
<TLOCATORLIST>
<LOCATOR id="1" IP="127.0.0.1" />
</TLOCATORLIST>
</XML>
MLOG.TXT that came from local computer that NO servers show up in.
Code:
GUNZ 1,0,0,290 launched. build
Log time (01/23/10 21:49:02)
Skip XTrapPatch
CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2660 MHz
Display Device = ATI Radeon HD 4800 Series ( vendor=1002 device=9442 subsys=5021002 revision=0 )
Display Driver Version = 8.14.0010.0678
Windows = 6.1 Build 7600 , (4194303KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
Serialkey error : 207
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 1657.500000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(Speakers (High Definition Audio Device)): Hardware Mixing Not Supported
2(Digital Audio (S/PDIF) (High Definition Audio Device)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
-------------------> Sound Engine Create : 2.238000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 1.006000
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.254000
start InitInterface option
Number of Display mode : 38
Number of Display mode : 38
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.219000
Screen effect manager create success.
Effect manager create success.
7727 upnp port forward initialized.
Client create success.
game interface create success.
-------------------> GameInterface Create : 2.859000
Load character.xml success,
-------------------> Character Loading : 4.956000
-------------------> WeaponMesh Loading : 1.077000
----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
Load weapon.xml success.
-------------------> Worlditem Loading : 0.057000
Load zitem info success.
Error while Read Item Descriptor system/zeffect.xml
Init effect manager success.
Init world item manager success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 0.203000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
MExitListener !
Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay
MLOG.TXT in Hosting computer that SHOWS the server but gives a 'Could not Access Server' Error.
Code:
GUNZ 1,0,0,290 launched. build
Log time (01/24/10 22:00:23)
Skip XTrapPatch
CPU ID = AuthenticAMD ( family = 1551 , model = 11 , stepping = 1 ) @ 2301 MHz
Display Device = NVIDIA GeForce 6150SE ( vendor=10de device=3d0 subsys=2a58103c revision=a2 )
Display Driver Version = 7.15.0011.0065
Windows = 5.1 Build 2600 , Service Pack 2 (1048575KB) : Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 306.500000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
-------------------> Sound Engine Create : 0.618000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 0.986000
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.248000
start InitInterface option
Number of Display mode : 49
Number of Display mode : 49
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.147000
Screen effect manager create success.
Effect manager create success.
Client create success.
game interface create success.
-------------------> GameInterface Create : 2.472000
Load character.xml success,
-------------------> Character Loading : 3.632000
-------------------> WeaponMesh Loading : 0.756000
----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
Load weapon.xml success.
-------------------> Worlditem Loading : 0.019000
Load zitem info success.
Error while Read Item Descriptor system/zeffect.xml
Init effect manager success.
Init world item manager success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 0.252000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
MExitListener !
Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay
Also,when I get into Gunz on my HOSTING pc, it says 'Quest Server 1' instead of 'Either Gunz Server 1'