Alright so I've tried to add 2 maps, I updated the channel rule, updated the map.xml, and added the maps to the source, the server even runs fine. but when i got to open gunz and go to create a game the map isn't there here's my channel rule and map.xml
ChannelRule.xml:
MAP.xmlCode:<?xml version="1.0" ?> <!-- GAMETYPE_DEATHMATCH_SOLO = 0 GAMETYPE_DEATHMATCH_TEAM = 1 GAMETYPE_GLADIATOR_SOLO = 2 GAMETYPE_GLADIATOR_TEAM = 3 GAMETYPE_ASSASSINATE = 4 GAMETYPE_TRAINING = 5 GAMETYPE_SURVIVAL = 6 GAMETYPE_QUEST = 7 GAMETYPE_BERSERKER = 8 GAMETYPE_DEATHMATCH_TEAM2 = 9 GAMETYPE_DEATHMATCH_DUEL = 10 GAMETYPE_QUEST_CHALLENGE = 12 GAMETYPE_CAPTURE_THE_FLAG = 12 --> <XML id="channelrule"> <CHANNELRULE id="0" name="novice"> <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO --> <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER --> <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM --> <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 --> <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL --> <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO --> <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM --> <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE --> <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING --> <GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE --> <MAP name="RelayMap" /> <MAP name="Mansion" /> <MAP name="Prison" /> <MAP name="Prison II" /> <MAP name="Island" /> <MAP name="Garden" /> <MAP name="Station" /> <MAP name="Battle Arena" /> <MAP name="Factory" /> <MAP name="Town" /> <MAP name="Ruin" /> <MAP name="Port" /> <MAP name="Castle" /> <MAP name="Dungeon" /> <MAP name="Lost Shrine" /> <MAP name="Stairway" /> <MAP name="High_Haven" /> <MAP name="Citadel" /> <MAP name="WeaponShop" /> <MAP name="Halloween Town" /> <MAP name="CTFzore" /> <MAP name="SuperFlip" /> <MAP name="Hall" /> <!-- Only DUEL --> <MAP name="Catacomb" /> <!-- Only DUEL --> <MAP name="Jail" /> <!-- Only DUEL --> <MAP name="Shower Room" /> <!-- Only DUEL --> </CHANNELRULE> <CHANNELRULE id="1" name="newbie"> <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO --> <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER --> <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM --> <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 --> <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL --> <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO --> <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM --> <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE --> <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING --> <GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE --> <MAP name="RelayMap" /> <MAP name="Mansion" /> <MAP name="Prison" /> <MAP name="Prison II" /> <MAP name="Island" /> <MAP name="Garden" /> <MAP name="Station" /> <MAP name="Battle Arena" /> <MAP name="Factory" /> <MAP name="Town" /> <MAP name="Ruin" /> <MAP name="Port" /> <MAP name="Castle" /> <MAP name="Dungeon" /> <MAP name="Lost Shrine" /> <MAP name="Stairway" /> <MAP name="High_Haven" /> <MAP name="Citadel" /> <MAP name="WeaponShop" /> <MAP name="Halloween Town" /> <MAP name="CTFzore" /> <MAP name="SuperFlip" /> <MAP name="Hall" /> <!-- Only DUEL --> <MAP name="Catacomb" /> <!-- Only DUEL --> <MAP name="Jail" /> <!-- Only DUEL --> <MAP name="Shower Room" /> <!-- Only DUEL --> </CHANNELRULE> <CHANNELRULE id="2" name="rookie"> <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO --> <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER --> <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM --> <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 --> <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL --> <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO --> <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM --> <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE --> <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING --> <GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE --> <MAP name="RelayMap" /> <MAP name="Mansion" /> <MAP name="Prison" /> <MAP name="Prison II" /> <MAP name="Island" /> <MAP name="Garden" /> <MAP name="Station" /> <MAP name="Battle Arena" /> <MAP name="Factory" /> <MAP name="Town" /> <MAP name="Ruin" /> <MAP name="Port" /> <MAP name="Castle" /> <MAP name="Dungeon" /> <MAP name="Lost Shrine" /> <MAP name="Stairway" /> <MAP name="High_Haven" /> <MAP name="Citadel" /> <MAP name="WeaponShop" /> <MAP name="Halloween Town" /> <MAP name="CTFzore" /> <MAP name="SuperFlip" /> <MAP name="Hall" /> <!-- Only DUEL --> <MAP name="Catacomb" /> <!-- Only DUEL --> <MAP name="Jail" /> <!-- Only DUEL --> <MAP name="Shower Room" /> <!-- Only DUEL --> </CHANNELRULE> <CHANNELRULE id="3" name="mastery"> <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO --> <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER --> <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM --> <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 --> <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL --> <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO --> <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM --> <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE --> <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING --> <GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE --> <MAP name="RelayMap" /> <MAP name="Mansion" /> <MAP name="Prison" /> <MAP name="Prison II" /> <MAP name="Island" /> <MAP name="Garden" /> <MAP name="Station" /> <MAP name="Battle Arena" /> <MAP name="Factory" /> <MAP name="Town" /> <MAP name="Ruin" /> <MAP name="Port" /> <MAP name="Castle" /> <MAP name="Dungeon" /> <MAP name="Lost Shrine" /> <MAP name="Stairway" /> <MAP name="High_Haven" /> <MAP name="Citadel" /> <MAP name="WeaponShop" /> <MAP name="Halloween Town" /> <MAP name="CTFzore" /> <MAP name="SuperFlip" /> <MAP name="Hall" /> <!-- Only DUEL --> <MAP name="Catacomb" /> <!-- Only DUEL --> <MAP name="Jail" /> <!-- Only DUEL --> <MAP name="Shower Room" /> <!-- Only DUEL --> </CHANNELRULE> <CHANNELRULE id="4" name="elite"> <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO --> <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER --> <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM --> <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 --> <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL --> <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO --> <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM --> <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE --> <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING --> <GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE --> <MAP name="RelayMap" /> <MAP name="Mansion" /> <MAP name="Prison" /> <MAP name="Prison II" /> <MAP name="Island" /> <MAP name="Garden" /> <MAP name="Station" /> <MAP name="Battle Arena" /> <MAP name="Factory" /> <MAP name="Town" /> <MAP name="Ruin" /> <MAP name="Port" /> <MAP name="Castle" /> <MAP name="Dungeon" /> <MAP name="Lost Shrine" /> <MAP name="Stairway" /> <MAP name="High_Haven" /> <MAP name="Citadel" /> <MAP name="WeaponShop" /> <MAP name="Halloween Town" /> <MAP name="CTFzor" /> <MAP name="SuperFlip" /> <MAP name="Pavilion" /> <MAP name="Hall" /> <!-- Only DUEL --> <MAP name="Catacomb" /> <!-- Only DUEL --> <MAP name="Jail" /> <!-- Only DUEL --> <MAP name="Shower Room" /> <!-- Only DUEL --> </CHANNELRULE> <CHANNELRULE id="5" name="champion"> <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO --> <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER --> <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM --> <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 --> <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL --> <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO --> <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM --> <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE --> <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING --> <GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE --> <MAP name="RelayMap" /> <MAP name="Mansion" /> <MAP name="Prison" /> <MAP name="Prison II" /> <MAP name="Island" /> <MAP name="Garden" /> <MAP name="Station" /> <MAP name="Battle Arena" /> <MAP name="Factory" /> <MAP name="Town" /> <MAP name="Ruin" /> <MAP name="Port" /> <MAP name="Castle" /> <MAP name="Dungeon" /> <MAP name="Lost Shrine" /> <MAP name="Stairway" /> <MAP name="High_Haven" /> <MAP name="Citadel" /> <MAP name="WeaponShop" /> <MAP name="Halloween Town" /> <MAP name="CTFzore" /> <MAP name="SuperFlip" /> <MAP name="Hall" /> <!-- Only DUEL --> <MAP name="Catacomb" /> <!-- Only DUEL --> <MAP name="Jail" /> <!-- Only DUEL --> <MAP name="Shower Room" /> <!-- Only DUEL --> </CHANNELRULE> <CHANNELRULE id="6" name="quest"> <GAMETYPE id="7" /> <!-- GAMETYPE_QUEST --> <GAMETYPE id="6" /> <!-- GAMETYPE_SURVIVAL --> <MAP name="Mansion" /> <MAP name="Prison" /> <MAP name="Dungeon" /> </CHANNELRULE> <CHANNELRULE id="7" name="dueltournament"> <GAMETYPE id="11" /> <!-- GAMETYPE_DUELTOURNAMENT --> <MAP name="Hall" /> <!-- Only DUEL --> <MAP name="Catacomb" /> <!-- Only DUEL --> <MAP name="Jail" /> <!-- Only DUEL --> </CHANNELRULE> <CHANNELRULE id="8" name="classic"> <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO --> <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER --> <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM --> <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 --> <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL --> <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO --> <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM --> <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE --> <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING --> <GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE --> <MAP name="RelayMap" /> <MAP name="Mansion" /> <MAP name="Prison" /> <MAP name="Prison II" /> <MAP name="Island" /> <MAP name="Garden" /> <MAP name="Station" /> <MAP name="Battle Arena" /> <MAP name="Factory" /> <MAP name="Town" /> <MAP name="Ruin" /> <MAP name="Port" /> <MAP name="Castle" /> <MAP name="Dungeon" /> <MAP name="Lost Shrine" /> <MAP name="Stairway" /> <MAP name="High_Haven" /> <MAP name="Citadel" /> <MAP name="WeaponShop" /> <MAP name="Halloween Town" /> <MAP name="CTFzore" /> <MAP name="SuperFlip" /> <MAP name="Pavilion" /> <MAP name="Hall" /> <!-- Only DUEL --> <MAP name="Catacomb" /> <!-- Only DUEL --> <MAP name="Jail" /> <!-- Only DUEL --> <MAP name="Shower Room" /> <!-- Only DUEL --> </CHANNELRULE> <CHANNELRULE id="100" name="set1"> <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO --> <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER --> <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM --> <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 --> <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL --> <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO --> <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM --> <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE --> <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING --> <GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE --> <MAP name="RelayMap" /> <MAP name="Mansion" /> <MAP name="Prison" /> <MAP name="Prison II" /> <MAP name="Island" /> <MAP name="Garden" /> <MAP name="Station" /> <MAP name="Battle Arena" /> <MAP name="Factory" /> <MAP name="Town" /> <MAP name="Ruin" /> <MAP name="Port" /> <MAP name="Castle" /> <MAP name="Dungeon" /> <MAP name="Lost Shrine" /> <MAP name="Stairway" /> <MAP name="High_Haven" /> <MAP name="Citadel" /> <MAP name="WeaponShop" /> <MAP name="Halloween Town" /> <MAP name="CTFzore" /> <MAP name="SuperFlip" /> <MAP name="Hall" /> <!-- Only DUEL --> <MAP name="Catacomb" /> <!-- Only DUEL --> <MAP name="Jail" /> <!-- Only DUEL --> <MAP name="Shower Room" /> <!-- Only DUEL --> <MAP name="Pavilion" /> </CHANNELRULE> </XML>
Please note in advanced I already rebuilt both the server and client, followed a video on how to do this, and set these files to be the same both client and server side. What am i doing wrong?Code:<?xml version="1.0" encoding="UTF-8" ?> <XML> <!-- 맵 정보관련 --> <MAP id="0" MapName ="Mansion" MapImageName= "map_Mansion.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="1" MapName ="Prison" MapImageName= "map_Prison.bmp" BannerName = "banner_Prison.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="2" MapName ="Station" MapImageName= "map_Station.bmp" BannerName = "banner_Station.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="3" MapName ="Prison II" MapImageName= "map_Prison II.bmp" BannerName = "banner_Prison II.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="4" MapName ="Battle Arena" MapImageName= "map_Battle Arena.bmp" BannerName = "banner_Battle Arena.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="5" MapName ="Town" MapImageName= "map_Town.bmp" BannerName = "banner_Town.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="6" MapName ="Dungeon" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Dungeon.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="7" MapName ="Ruin" MapImageName= "map_Ruin.bmp" BannerName = "banner_Ruin.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="8" MapName ="Island" MapImageName= "map_island.bmp" BannerName = "banner_island.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="9" MapName ="Garden" MapImageName= "map_Garden.bmp" BannerName = "banner_Garden.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="10" MapName ="Castle" MapImageName= "map_Castle.bmp" BannerName = "banner_Castle.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="11" MapName ="Factory" MapImageName= "map_Factory.bmp" BannerName = "banner_Factory.tga" ExpRatio ="0.8" MaxPlayers ="8" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="12" MapName ="Port" MapImageName= "map_Port.bmp" BannerName = "banner_port.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="13" MapName ="Lost Shrine" MapImageName= "map_Lost Shrine.bmp" BannerName = "banner_Lost Shrine.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="14" MapName ="Stairway" MapImageName= "map_Stairway.bmp" BannerName = "banner_Stairway.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="15" MapName ="Snow_Town" MapImageName= "map_Snow_Town.bmp" BannerName = "banner_Snow_Town.tga" ExpRatio ="1.5" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="16" MapName ="Hall" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "true"></MAP> <MAP id="17" MapName ="Catacomb" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Dungeon.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "true"></MAP> <MAP id="18" MapName ="Jail" MapImageName= "map_Prison.bmp" BannerName = "banner_Prison.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "true"></MAP> <MAP id="19" MapName ="Shower Room" MapImageName= "map_Prison II.bmp" BannerName = "banner_Prison II.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "true"></MAP> <MAP id="20" MapName ="High_Haven" MapImageName= "map_High_Haven.bmp" BannerName = "banner_High_Haven.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="21" MapName ="Citadel" MapImageName= "map_Citadel.bmp" BannerName = "banner_Citadel.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="22" MapName ="RelayMap" MapImageName= "RelayMap" BannerName = "banner_RelayMap.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="23" MapName ="WeaponShop" MapImageName= "map_WeaponShop.bmp" BannerName = "banner_WeaponShop.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="24" MapName ="Pavilion" MapImageName= "map_Mansion.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP> <MAP id="25" MapName ="CTFzor" MapImageName= "map_Mansion.bmp" BannerName="map_Mansion.tga" ExpRatio ="1" MaxPlayers="126" bOnlyDuelMap="false" bIsCTFMap="false"></MAP> <MAP id="26" MapName ="SuperFlip" MapImageName= "map_Mansion.bmp" BannerName="map_Mansion.tga" ExpRatio ="1" MaxPlayers="126" bOnlyDuelMap="false" bIsCTFMap="false"></MAP> </XML>


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