Another Question about adding maps

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  1. #1
    Valued Member deathtaker26 is offline
    MemberRank
    Apr 2011 Join Date
    100Posts

    Another Question about adding maps

    Alright so I've tried to add 2 maps, I updated the channel rule, updated the map.xml, and added the maps to the source, the server even runs fine. but when i got to open gunz and go to create a game the map isn't there here's my channel rule and map.xml

    ChannelRule.xml:
    Code:
    <?xml version="1.0" ?>
    <!--
    	GAMETYPE_DEATHMATCH_SOLO	= 0
     	GAMETYPE_DEATHMATCH_TEAM	= 1
    	GAMETYPE_GLADIATOR_SOLO		= 2
    	GAMETYPE_GLADIATOR_TEAM		= 3
    	GAMETYPE_ASSASSINATE		= 4
    	GAMETYPE_TRAINING		= 5
    	GAMETYPE_SURVIVAL		= 6
    	GAMETYPE_QUEST			= 7
    	GAMETYPE_BERSERKER		= 8 
    	GAMETYPE_DEATHMATCH_TEAM2	= 9
    	GAMETYPE_DEATHMATCH_DUEL	= 10
    	GAMETYPE_QUEST_CHALLENGE 	= 12
    	GAMETYPE_CAPTURE_THE_FLAG = 12
    -->
    
    <XML id="channelrule">
    
    	<CHANNELRULE id="0" name="novice">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="Lost Shrine" />
    		<MAP name="Stairway" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="Halloween Town" />
    		<MAP name="CTFzore" />
    		<MAP name="SuperFlip" />
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="1" name="newbie">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="Lost Shrine" />
    		<MAP name="Stairway" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="Halloween Town" />
    		<MAP name="CTFzore" />
    		<MAP name="SuperFlip" />
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="2" name="rookie">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="Lost Shrine" />
    		<MAP name="Stairway" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="Halloween Town" />
    		<MAP name="CTFzore" />
    		<MAP name="SuperFlip" />
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="3" name="mastery">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="Lost Shrine" />
    		<MAP name="Stairway" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="Halloween Town" />
    		<MAP name="CTFzore" />
    		<MAP name="SuperFlip" />
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="4" name="elite">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="Lost Shrine" />
    		<MAP name="Stairway" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="Halloween Town" />
    		<MAP name="CTFzor" />
    		<MAP name="SuperFlip" />
    		<MAP name="Pavilion" />
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="5" name="champion">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="Lost Shrine" />
    		<MAP name="Stairway" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="Halloween Town" />
    		<MAP name="CTFzore" />
    		<MAP name="SuperFlip" />
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="6" name="quest">
    		<GAMETYPE id="7" />			<!-- GAMETYPE_QUEST -->
    		<GAMETYPE id="6" />			<!-- GAMETYPE_SURVIVAL -->
    
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Dungeon" />
    	</CHANNELRULE>
    	
    	
    	<CHANNELRULE id="7" name="dueltournament">
    		<GAMETYPE id="11" />		<!-- GAMETYPE_DUELTOURNAMENT -->
    		
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    	</CHANNELRULE>
    
    	<CHANNELRULE id="8" name="classic">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="Lost Shrine" />
    		<MAP name="Stairway" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="Halloween Town" />
    		<MAP name="CTFzore" />
    		<MAP name="SuperFlip" />
    		<MAP name="Pavilion" />
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    	
    	<CHANNELRULE id="100" name="set1">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="Lost Shrine" />
    		<MAP name="Stairway" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="Halloween Town" />
    		<MAP name="CTFzore" />
    		<MAP name="SuperFlip" />
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    		<MAP name="Pavilion" />
    	</CHANNELRULE>
    	
    </XML>
    MAP.xml
    Code:
    <?xml version="1.0" encoding="UTF-8" ?>
    <XML>
    
    <!-- 맵 정보관련 -->
    <MAP id="0" MapName ="Mansion" MapImageName= "map_Mansion.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="1" MapName ="Prison" MapImageName= "map_Prison.bmp" BannerName = "banner_Prison.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="2" MapName ="Station" MapImageName= "map_Station.bmp" BannerName = "banner_Station.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="3" MapName ="Prison II" MapImageName= "map_Prison II.bmp" BannerName = "banner_Prison II.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="4" MapName ="Battle Arena" MapImageName= "map_Battle Arena.bmp" BannerName = "banner_Battle Arena.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="5" MapName ="Town" MapImageName= "map_Town.bmp" BannerName = "banner_Town.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="6" MapName ="Dungeon" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Dungeon.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="7" MapName ="Ruin" MapImageName= "map_Ruin.bmp" BannerName = "banner_Ruin.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="8" MapName ="Island" MapImageName= "map_island.bmp" BannerName = "banner_island.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="9" MapName ="Garden" MapImageName= "map_Garden.bmp" BannerName = "banner_Garden.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="10" MapName ="Castle" MapImageName= "map_Castle.bmp" BannerName = "banner_Castle.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="11" MapName ="Factory" MapImageName= "map_Factory.bmp" BannerName = "banner_Factory.tga" ExpRatio ="0.8" MaxPlayers ="8" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="12" MapName ="Port" MapImageName= "map_Port.bmp" BannerName = "banner_port.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="13" MapName ="Lost Shrine" MapImageName= "map_Lost Shrine.bmp" BannerName = "banner_Lost Shrine.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="14" MapName ="Stairway" MapImageName= "map_Stairway.bmp" BannerName = "banner_Stairway.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="15" MapName ="Snow_Town" MapImageName= "map_Snow_Town.bmp" BannerName = "banner_Snow_Town.tga" ExpRatio ="1.5" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="16" MapName ="Hall" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "true"></MAP>
    <MAP id="17" MapName ="Catacomb" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Dungeon.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "true"></MAP>
    <MAP id="18" MapName ="Jail" MapImageName= "map_Prison.bmp" BannerName = "banner_Prison.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "true"></MAP>
    <MAP id="19" MapName ="Shower Room" MapImageName= "map_Prison II.bmp" BannerName = "banner_Prison II.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "true"></MAP>
    <MAP id="20" MapName ="High_Haven" MapImageName= "map_High_Haven.bmp" BannerName = "banner_High_Haven.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="21" MapName ="Citadel" MapImageName= "map_Citadel.bmp" BannerName = "banner_Citadel.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="22" MapName ="RelayMap" MapImageName= "RelayMap" BannerName = "banner_RelayMap.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="23" MapName ="WeaponShop" MapImageName= "map_WeaponShop.bmp" BannerName = "banner_WeaponShop.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="24" MapName ="Pavilion" MapImageName= "map_Mansion.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    <MAP id="25" MapName ="CTFzor" MapImageName= "map_Mansion.bmp" BannerName="map_Mansion.tga" ExpRatio ="1" MaxPlayers="126" bOnlyDuelMap="false" bIsCTFMap="false"></MAP>
    <MAP id="26" MapName ="SuperFlip" MapImageName= "map_Mansion.bmp" BannerName="map_Mansion.tga" ExpRatio ="1" MaxPlayers="126" bOnlyDuelMap="false" bIsCTFMap="false"></MAP>
    </XML>
    Please note in advanced I already rebuilt both the server and client, followed a video on how to do this, and set these files to be the same both client and server side. What am i doing wrong?


  2. #2
    Proficient Member xTrafx is offline
    MemberRank
    Feb 2012 Join Date
    152Posts

    Re: Another Question about adding maps


  3. #3
    Account Upgraded | Title Enabled! metalgunz is offline
    MemberRank
    May 2011 Join Date
    390Posts

    Re: Another Question about adding maps

    Dang it xTrafx! I was going to post that XD! I wont be out done! >:3! so here: http://forum.ragezone.com/f245/custo...5/#post7364187

  4. #4
    Valued Member deathtaker26 is offline
    MemberRank
    Apr 2011 Join Date
    100Posts

    Re: Another Question about adding maps

    I love you two!

  5. #5
    Account Upgraded | Title Enabled! metalgunz is offline
    MemberRank
    May 2011 Join Date
    390Posts

    Re: Another Question about adding maps

    Quote Originally Posted by deathtaker26 View Post
    I love you two!
    And we love you as well
    (in a friendly GunZ dev-to-dev loving way, not in a creepy way )



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