anti-hack

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  1. #1
    Enthusiast Terror2Death is offline
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    anti-hack

    ok i wonna make the anti hack gets auto loaded with the runnable i tried 3 things :
    1 PELord to import the dll to fmod or runnable so it gets loaded but it gives me an error and needs to close in an unusual way.

    ^ i think this is API prob since the API in tut doesnt exist.

    2 i tried hex editing runnable and writing start prog.exe when i made an exe one but doesnt start (i've been told that this can work)

    3 i tried searching here but finished all pages on nothin so plz help ...


  2. #2
    Account Upgraded | Title Enabled! Creativity is offline
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    Re: anti-hack

    Anybody plox?

  3. #3
    Account Upgraded | Title Enabled! Guy is offline
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    Re: anti-hack

    Any number of hooking methods, modifying the runnable to manually load your library (Using the LoadLibrary call, or manually mapping the DLL to memory), [...] would work fine.

  4. #4

    Re: anti-hack

    You need to declare your dll as an export on DllMain.

  5. #5
    Enthusiast Terror2Death is offline
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    Re: anti-hack

    how plox

    ---------- Post added at 01:12 PM ---------- Previous post was at 01:08 PM ----------

    soz for the double post but is there any way i could hex edit runnable to start another executable,if so explain...

  6. #6
    Enthusiast Terror2Death is offline
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    Re: anti-hack

    bump,stil need help (bumped after 2 days)

  7. #7
    Account Upgraded | Title Enabled! Torsen is offline
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    Re: anti-hack

    First off triple post. Pro. Next LOADLIBRARY DOES NOT WORK FOR EXECUTABLES. Jeez guys, hope you can read? Well, what I did with mine was this, I made aseperate C++ based DLL to START my antihack whenever gunz launches, which btw was ASM based (Ty aristrum for teaching how), and then I ahd some other hidden checks im not gonna go into seeing as its MY antihack. Point of this is, make a seperate dll to load the file. Problem with that is, if you have nothing checking the dll for integrity, someone cold just as easily replace it with a hack. So byebye antihack and welcome built in hack.

  8. #8
    Enthusiast Terror2Death is offline
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    Re: anti-hack

    kty i'll do that

  9. #9
    Member wowus is offline
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    Re: anti-hack

    Get a binder.

  10. #10
    Account Upgraded | Title Enabled! Guy is offline
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    Re: anti-hack

    Quote Originally Posted by TidusXIII View Post
    First off triple post. Pro. Next LOADLIBRARY DOES NOT WORK FOR EXECUTABLES. Jeez guys, hope you can read? Well, what I did with mine was this, I made aseperate C++ based DLL to START my antihack whenever gunz launches, which btw was ASM based (Ty aristrum for teaching how), and then I ahd some other hidden checks im not gonna go into seeing as its MY antihack. Point of this is, make a seperate dll to load the file. Problem with that is, if you have nothing checking the dll for integrity, someone cold just as easily replace it with a hack. So byebye antihack and welcome built in hack.
    1) What if I remove the call to LoadLibrary?

  11. #11
    Account Upgraded | Title Enabled! Torsen is offline
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    Re: anti-hack

    Quote Originally Posted by Guy View Post
    1) What if I remove the call to LoadLibrary?
    I would like to see you do that to my runnable. If you remove the ACTUAL libraryload in the runnable, im guessing you already know the outcome.

  12. #12
    Infraction Banned Team Dragon is offline
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    Re: anti-hack

    this pro!!!!

  13. #13
    Account Upgraded | Title Enabled! Guy is offline
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    Re: anti-hack

    Quote Originally Posted by TidusXIII View Post
    I would like to see you do that to my runnable. If you remove the ACTUAL libraryload in the runnable, im guessing you already know the outcome.
    If your client has no integrated code segment integrity checks, I'd assume I'd be removing your little "anti-hack".

  14. #14
    Just Me iceman4154 is offline
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    Re: anti-hack

    Quote Originally Posted by TidusXIII View Post
    First off triple post. Pro. Next LOADLIBRARY DOES NOT WORK FOR EXECUTABLES. Jeez guys, hope you can read? Well, what I did with mine was this, I made aseperate C++ based DLL to START my antihack whenever gunz launches, which btw was ASM based (Ty aristrum for teaching how), and then I ahd some other hidden checks im not gonna go into seeing as its MY antihack. Point of this is, make a seperate dll to load the file. Problem with that is, if you have nothing checking the dll for integrity, someone cold just as easily replace it with a hack. So byebye antihack and welcome built in hack.
    Well you can edit the fmod.dll with ASM via a code-cave or you could have it load your dll with "DLL Redirection". Of course you will want some type of integrity checks on everything or some type of server-side checks, with anti-hacks you want to try to do as much on server side as possible, less chance of vulnerbilities or of getting "hacked"(in all interpretations of the words).

    Here is a EBook/PDF file for injection redirection.
    Attached Files Attached Files
    Last edited by iceman4154; 28-01-10 at 10:49 AM.



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