anti-lead clanwar?

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  1. #1
    Account Upgraded | Title Enabled! Wish Q is offline
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    anti-lead clanwar?

    enable antilead how in clanwar?


    thank for help!


  2. #2
    Valued Member OceanDeep is offline
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    Re: anti-lead clanwar?

    I don't have much knowledge about this but you mean being able to pick if you want to have an lead/anti-lead clanwar like UGG?

  3. #3
    @ your moms bed thajj is offline
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    Re: anti-lead clanwar?

    What source are you using? If your using Oldschools source I looked into his source, and I think this will do the trick:

    In Zgame.cpp > line 4943 and line 4243
    if(ZGetGameClient()->GetMatchStageSetting()->GetAntiLead() == false)

    Set that that "true"

    Or keep them at false, and add the checkbox in the clanwar search options to tick antilead on/off which is better.

  4. #4
    Account Upgraded | Title Enabled! Wish Q is offline
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    Re: anti-lead clanwar?

    Quote Originally Posted by thajj View Post
    What source are you using? If your using Oldschools source I looked into his source, and I think this will do the trick:

    In Zgame.cpp > line 4943 and line 4243
    if(ZGetGameClient()->GetMatchStageSetting()->GetAntiLead() == false)

    Set that that "true"

    Or keep them at false, and add the checkbox in the clanwar search options to tick antilead on/off which is better.
    thank i couldnt find the thread where this was explained.

  5. #5
    @ your moms bed thajj is offline
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    Re: anti-lead clanwar?

    Quote Originally Posted by Wish Q View Post
    thank i couldnt find the thread where this was explained.
    It wasn't explained I just did it for you lol :P But no problem.

  6. #6
    Account Upgraded | Title Enabled! Wish Q is offline
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    Re: anti-lead clanwar?

    Quote Originally Posted by thajj View Post
    It wasn't explained I just did it for you lol :P But no problem.
    no there was a thread like this also clanwar-antilead problem ^^

    and in that thread there was a fix for it. but thank anyway

  7. #7
    Proficient Member wayutok is offline
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    Re: anti-lead clanwar?

    how to add option of antilead and lead on gameroom?

    Quote Originally Posted by thajj View Post
    What source are you using? If your using Oldschools source I looked into his source, and I think this will do the trick:

    In Zgame.cpp > line 4943 and line 4243
    if(ZGetGameClient()->GetMatchStageSetting()->GetAntiLead() == false)

    Set that that "true"

    Or keep them at false, and add the checkbox in the clanwar search options to tick antilead on/off which is better.
    I follow that but i not fuctional

    still no antilead

    this is my codes

    if(ZGetGameClient()->GetMatchStageSetting()->GetAntiLead() == true) {
    pickinfo.pObject->OnDamaged(pOwner, pOwner->GetPosition(), dt, pDesc->m_nWeaponType.Ref(), fActualDamage, fRatio );
    } else {
    ((ZCharacter*)(pickinfo.pObject))->OnDamagedAPlayer(pOwner, pOwner->GetPosition(), dt, pDesc->m_nWeaponType.Ref(), fActualDamage, fRatio );
    }

  8. #8
    Good Guy George qet123 is offline
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    Re: anti-lead clanwar?

    Code:
    if(ZGetGameClient()->IsLadderGame()) 
    {
    //your shit here:thumbup1:
    }

  9. #9
    Proficient Member wayutok is offline
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    Re: anti-lead clanwar?

    Quote Originally Posted by qet123 View Post
    Code:
    if(ZGetGameClient()->IsLadderGame()) 
    {
    //your shit here:thumbup1:
    }

    what do you mean?

  10. #10
    Proficient Member wayutok is offline
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    Re: anti-lead clanwar?

    any one can reply this?



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