As I always get: ''Cannot acess server''

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  1. #1
    Apprentice DigitalGunz is offline
    MemberRank
    Aug 2011 Join Date
    9Posts

    As I always get: ''Cannot acess server''

    I looked around on the forums, i tried much things, but I can't fix it.
    Can someone please help me.


  2. #2
    Slothstronaut Justice For All is offline
    MemberRank
    Aug 2011 Join Date
    Almost thereLocation
    3,254Posts

    Re: As I always get: ''Cannot acess server''

    We can't help you if you don't supply us with your Config files so we can look over them.

    Locator.ini
    Server.ini
    AgentConfig.xml

    Post them all in [code] tags please.

  3. #3
    Apprentice DigitalGunz is offline
    MemberRank
    Aug 2011 Join Date
    9Posts

    Re: As I always get: ''Cannot acess server''

    Hold on, doing it for u...



    Code:
    SERVER.INI
    
    [DB]
    DNS="GunzDB"
    USERNAME="sa"
    PASSWORD="DiGi123"
    
    [SERVER]
    MAXUSER="5000"
    SERVERID="1"
    SERVERNAME="Gunz Repack by Phoenix"
    ;FREELOGINIP=""
    KEEPERIP="95.211.40.41"
    MONITORIP="127.0.0.1"
    MONITORPORT="9000"
    MODE="clan" ; Change it to "clan" for clan server and "test" for quest server.
    COUNTRY="BRZ"
    LANGUAGE="BRZ"
    USETICKET="0"
    
    [LOCALE]
    DBAgentIP="127.0.0.1"
    DBAgentPort="5100"
    
    [FILTER]
    USE="0" 
    ACCEPT_INVALID_IP="1"
    
    [ENVIRONMENT]
    USE_HSHIELD="0"
    USE_XTRAP="0"
    USE_EVENT="0"
    USE_MD5="0"
    USE_FILECRC="0"
    USE_RESOURCECRC32CACHECKECK="0" 
    
    [POWERLEVELING]
    USE_POWERLEVELING_DB_BLOCK="1"
    POWERLEVELING_DB_BLOCKTIME="100000"
    
    [KILLTRACKER]
    USE_KILLTRACKER="1"
    MAXKILLCOUNT_ON_TRACETIME="50"
    KILLCOUNT_TRACETIME="50"
    
    [LOOPLOG]
    USE_LOOPLOG="1"
    MAX_LOOP_TIME_GAP="36000"
    Code:
    LOCATOR.INI
    
    [DB]
    DNS="GunzDB"
    USERNAME="sa"
    PASSWORD="DiGi123"
    
    [NETWORK]
    IP="95.211.40.41"
    PORT="8900"
    
    [ENV]
    ID="1"
    LOCATOR_UID_HIGH="5"
    LOCATOR_UID_LOW="0"
    MAX_ELAPSED_UPDATE_SERVER_STATUS_TIME="1000"
    UDP_LIVE_TIME="10000000"
    MAX_FREE_RECV_COUNT_PER_LIVE_TIME="9"
    BLOCK_TIME="0"
    UPDATE_UDP_MANAGER_ELAPSED_TIME="3"
    MARGIN_OF_ERROR_MIN="500000"
    USE_COUNTRY_CODE_FILTER="no" 
    ELAPSED_TIME_UPDATE_LOCATOR_LOG="3600000"
    ACCEPT_INVALID_IP="1"
    TEST_SERVER="0"
    Code:
    AGENCONFIG.XML
    
    
    <?xml version="1.0" encoding="euc-kr"?>
    <XML>
    <AGENTCONFIG>
    	<NAME>MatchServer</NAME>
    	<MAXCLIENT>1500</MAXCLIENT>
    	<MATCHSERVERADDRESS ip="127.0.0.1" tcpport="6000"/> <!-- Change the tcpport here,  if you change the MatchServer port from 6000 to something else -->
    	<ADDRESS ip="YOUR WAN IP" tcpport="7777" udpport="5100"/>
    </AGENTCONFIG>
    </XML>
    Code:
    MLOG:
    
    XTRAP Start
    XTRAP End
    GUNZ 1,0,0,290 launched. build (Jul 21 2008 11:27:35) 
    Log time (10/24/11 18:38:01)
    CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2500 MHz
    Display Device = NVIDIA GeForce 7050 / NVIDIA nForce 620i ( vendor=10de device=7e5 subsys=27c1025 revision=a2 )
    Display Driver Version = 8.17.0012.8026
    Windows = 6.0 Build 6001 , Service Pack 1 (3930440KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- FAIL
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 952.500000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primair geluidsstuurprogramma): Hardware Mixing Not Supported
    1(Luidsprekers (Realtek High Definition Audio)): Hardware Mixing Not Supported
    2(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 0.832000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 0.803000 
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.187000 
    start InitInterface option
    Number of Display mode : 28
    Number of Display mode : 28
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.093000 
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 1.296000 
    
    Load character.xml success,
    
    -------------------> Character Loading : 1.851000 
    
    
    -------------------> WeaponMesh Loading : 0.218000 
    
    Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.020000 
    
    Load zitem info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 0.373000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 13 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Reset Device 
    Video memory 952.500000 
    shader initialize successful : 1
    devices Restored. 
    Reset Device 
    Video memory 952.500000 
    shader initialize successful : 1
    devices Restored. 
    Reset Device 
    Video memory 952.500000 
    shader initialize successful : 1
    devices Restored. 
    Reset Device 
    Video memory 952.500000 
    shader initialize successful : 1
    devices Restored. 
    Reset Device 
    Video memory 952.500000 
    shader initialize successful : 1
    devices Restored. 
    Reset Device 
    Video memory 952.500000 
    shader initialize successful : 1
    devices Restored.
    Spoiler:


    Spoiler:
    Last edited by DigitalGunz; 24-10-11 at 10:00 PM.

  4. #4
    Mad son. Evilness is offline
    MemberRank
    Oct 2010 Join Date
    207Posts

    Re: As I always get: ''Cannot acess server''

    Port in serverstatus is 6000 not 9000.

    Use this server.ini
    Code:
    SERVER.INI
    
    [DB]
    DNS="GunzDB"
    USERNAME="sa"
    PASSWORD="DiGi123"
    
    [SERVER]
    MAXUSER="5000"
    SERVERID="1"
    SERVERNAME="Gunz Repack by Phoenix"
    FREELOGINIP=""
    KEEPERIP="127.0.0.1"
    MONITORIP="127.0.0.1"
    MONITORPORT="9000"
    MODE="clan"
    COUNTRY="BRZ"
    LANGUAGE="BRZ"
    USETICKET="0"
    
    [LOCALE]
    DBAgentIP="127.0.0.1"
    DBAgentPort="5100"
    
    [FILTER]
    USE="0" 
    ACCEPT_INVALID_IP="1"
    
    [ENVIRONMENT]
    USE_HSHIELD="0"
    USE_XTRAP="0"
    USE_EVENT="0"
    USE_MD5="0"
    USE_FILECRC="0"
    USE_RESOURCECRC32CACHECKECK="0" 
    
    [POWERLEVELING]
    USE_POWERLEVELING_DB_BLOCK="1"
    POWERLEVELING_DB_BLOCKTIME="100000"
    
    [KILLTRACKER]
    USE_KILLTRACKER="1"
    MAXKILLCOUNT_ON_TRACETIME="50"
    KILLCOUNT_TRACETIME="50"
    
    [LOOPLOG]
    USE_LOOPLOG="1"
    MAX_LOOP_TIME_GAP="36000"

  5. #5
    Apprentice DigitalGunz is offline
    MemberRank
    Aug 2011 Join Date
    9Posts

    Re: As I always get: ''Cannot acess server''

    Thanks. it works now



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