Hold on, doing it for u...
Code:
SERVER.INI
[DB]
DNS="GunzDB"
USERNAME="sa"
PASSWORD="DiGi123"
[SERVER]
MAXUSER="5000"
SERVERID="1"
SERVERNAME="Gunz Repack by Phoenix"
;FREELOGINIP=""
KEEPERIP="95.211.40.41"
MONITORIP="127.0.0.1"
MONITORPORT="9000"
MODE="clan" ; Change it to "clan" for clan server and "test" for quest server.
COUNTRY="BRZ"
LANGUAGE="BRZ"
USETICKET="0"
[LOCALE]
DBAgentIP="127.0.0.1"
DBAgentPort="5100"
[FILTER]
USE="0"
ACCEPT_INVALID_IP="1"
[ENVIRONMENT]
USE_HSHIELD="0"
USE_XTRAP="0"
USE_EVENT="0"
USE_MD5="0"
USE_FILECRC="0"
USE_RESOURCECRC32CACHECKECK="0"
[POWERLEVELING]
USE_POWERLEVELING_DB_BLOCK="1"
POWERLEVELING_DB_BLOCKTIME="100000"
[KILLTRACKER]
USE_KILLTRACKER="1"
MAXKILLCOUNT_ON_TRACETIME="50"
KILLCOUNT_TRACETIME="50"
[LOOPLOG]
USE_LOOPLOG="1"
MAX_LOOP_TIME_GAP="36000"
Code:
LOCATOR.INI
[DB]
DNS="GunzDB"
USERNAME="sa"
PASSWORD="DiGi123"
[NETWORK]
IP="95.211.40.41"
PORT="8900"
[ENV]
ID="1"
LOCATOR_UID_HIGH="5"
LOCATOR_UID_LOW="0"
MAX_ELAPSED_UPDATE_SERVER_STATUS_TIME="1000"
UDP_LIVE_TIME="10000000"
MAX_FREE_RECV_COUNT_PER_LIVE_TIME="9"
BLOCK_TIME="0"
UPDATE_UDP_MANAGER_ELAPSED_TIME="3"
MARGIN_OF_ERROR_MIN="500000"
USE_COUNTRY_CODE_FILTER="no"
ELAPSED_TIME_UPDATE_LOCATOR_LOG="3600000"
ACCEPT_INVALID_IP="1"
TEST_SERVER="0"
Code:
AGENCONFIG.XML
<?xml version="1.0" encoding="euc-kr"?>
<XML>
<AGENTCONFIG>
<NAME>MatchServer</NAME>
<MAXCLIENT>1500</MAXCLIENT>
<MATCHSERVERADDRESS ip="127.0.0.1" tcpport="6000"/> <!-- Change the tcpport here, if you change the MatchServer port from 6000 to something else -->
<ADDRESS ip="YOUR WAN IP" tcpport="7777" udpport="5100"/>
</AGENTCONFIG>
</XML>
Code:
MLOG:
XTRAP Start
XTRAP End
GUNZ 1,0,0,290 launched. build (Jul 21 2008 11:27:35)
Log time (10/24/11 18:38:01)
CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2500 MHz
Display Device = NVIDIA GeForce 7050 / NVIDIA nForce 620i ( vendor=10de device=7e5 subsys=27c1025 revision=a2 )
Display Driver Version = 8.17.0012.8026
Windows = 6.0 Build 6001 , Service Pack 1 (3930440KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- FAIL
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 952.500000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primair geluidsstuurprogramma): Hardware Mixing Not Supported
1(Luidsprekers (Realtek High Definition Audio)): Hardware Mixing Not Supported
2(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
LoadWave: Error loading file
-------------------> Sound Engine Create : 0.832000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 0.803000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
IDLResource Loading Success!!
IDL resources : 0.187000
start InitInterface option
Number of Display mode : 28
Number of Display mode : 28
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.093000
Screen effect manager create success.
Effect manager create success.
Client create success.
game interface create success.
-------------------> GameInterface Create : 1.296000
Load character.xml success,
-------------------> Character Loading : 1.851000
-------------------> WeaponMesh Loading : 0.218000
Load weapon.xml success.
-------------------> Worlditem Loading : 0.020000
Load zitem info success.
Init world item manager success.
Init map Descriptor success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 0.373000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
Reset Device
Video memory 952.500000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 952.500000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 952.500000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 952.500000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 952.500000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 952.500000
shader initialize successful : 1
devices Restored.