I know that X is right and left, and up and down. but where do I edit the numbers to move the data?
in ZCombatinterface.cpp?
I know that X is right and left, and up and down. but where do I edit the numbers to move the data?
in ZCombatinterface.cpp?
X is left and right, Y is up and down.
All you do is move the text with that.
The scoreboard itself is a positioned model, "in_tab.elu".
Remember that this is math related. x-axis and y-axis. Just as HellSniper said, increase or decrease the numbers in order to move the text position.
and where do I edit the ScoreBoard? pictures and stuff? and where are the coordinates to move the texts?
ZCombatInterface.cpp
Search for DrawScoreboard()
Scroll down u will see lots of numbers, change em about, its like trial of elimination, you get the wrong one, undo it and try another one. Do this until you find what you need.
and as I edit the elu?
As I edit the image of the scoreboard and change the coordinates where X and Y to move Ping name level death kill ...
Yes carry on? I cannot make anything out of that sentence.
on if I want to edit the ScoreBoard
Interface or design wise is probably what you're talking about for the .elu or .tga.dds that goes to that .elu file.
Trial and error, generaly you can translate the pixels you moved the text to the models position.
and files as they are called? I see many!