ASM Coding

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  1. #1

    ASM Coding

    In the lobby, all GMs have their name as Administrators and it's really hard to differentiate between which one is which.
    I've heard there is some ASM coding to make their names be written in orange and their level as --

    I tried to search but couldn't find it. Can someone please teach it to me or add my msn doctortech@live.com

    Thanks


  2. #2
    Account Upgraded | Title Enabled! Bartjehh is offline
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    Re: ASM Coding

    ASM is hard, And i don't think people will do it for you..

  3. #3
    Sultan of Yolo Demantor is offline
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    Re: ASM Coding

    This is a private edit, and you can also unmask the lvls, but i don't think that some1 will teach you.

  4. #4
    Account Upgraded | Title Enabled! Trilest is offline
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    Re: ASM Coding

    Quote Originally Posted by Demantor View Post
    This is a private edit, and you can also unmask the lvls, but i don't think that some1 will teach you.
    A pro did 50% of the unmask for me lol, now i'm trying to figure out the rest, so it issn't impossible that noone will do it for him =]

  5. #5
    Sultan of Yolo Demantor is offline
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    Re: ASM Coding

    Quote Originally Posted by Trilest View Post
    A pro did 50% of the unmask for me lol, now i'm trying to figure out the rest, so it issn't impossible that noone will do it for him =]
    Don't call him pro, anyone ca unmask a runnable if he uses half his brain, lG Runnable is unmasked, anyone can copy it.

  6. #6
    Account Upgraded | Title Enabled! Trilest is offline
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    Re: ASM Coding

    Quote Originally Posted by Demantor View Post
    Don't call him pro, anyone ca unmask a runnable if he uses half his brain, lG Runnable is unmasked, anyone can copy it.
    He issn't only a pro because he unmasked my runnable lol, I know him he is a pro ;P

  7. #7
    Reverse Engineer ThievingSix is offline
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    Re: ASM Coding

    Didn't someone post a small tutorial about how its done >.>

  8. #8
    Account Upgraded | Title Enabled! Trilest is offline
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    Re: ASM Coding

    Quote Originally Posted by ThievingSix View Post
    Didn't someone post a small tutorial about how its done >.>
    Sayuta posted something like this:

    Code:
    Patch ;
    
    LobbyList (Nop)
    StageList (Nop)
    TabList (Nop & Add Some bytes)
    GameChat (Edit Bytes) /
    StageChat (Nop and push name string) /
    LobbyChat (Nop and push name string) /
    Color.. (Edit Colors)
    IngameNameString (Push other UGradeID's)
    Join Stage.. (Change JNZ to JMP)
    
    Once u got this list, u've got a fully unmasked Runnable..
    
    Goodluck.
    But I dont think that anyone made a tutorial about how to fully unmask,.

  9. #9
    Sultan of Yolo Demantor is offline
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    Re: ASM Coding

    Quote Originally Posted by ThievingSix View Post
    Didn't someone post a small tutorial about how its done >.>
    I posted how to split the 255 & 254 UGrade, so an idiot can complete it for other UGrades :P

  10. #10
    Sharing is caring KillerStefan is offline
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    Re: ASM Coding

    Unmasking admin names in the lobby is the easiest unmask.
    Nayr learned me that.
    Look for -- in Olly and then you nop some and u push edx somewhere or something.
    Im not into Gunz development anymore so dont blame me if it doesnt work lol

  11. #11
    Sultan of Yolo Demantor is offline
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    Re: ASM Coding

    Just open the LG Runnable Omg, is that so difficult? ( no you don't need any asm knowledge )

    Update the addresses that's all >.>

  12. #12
    Apprentice Sakra is offline
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    Re: ASM Coding

    Quote Originally Posted by Demantor View Post
    Just open the LG Runnable Omg, is that so difficult? ( no you don't need any asm knowledge )

    Update the addresses that's all >.>
    You can't even open it.

  13. #13
    Sultan of Yolo Demantor is offline
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    Re: ASM Coding

    Quote Originally Posted by Sakra View Post
    You can't even open it.
    :O

    Search another Unmasked Runnable if you don't know anything about Ollydbg.

    Btw, it opens, sure:

    Code:
    0042D6B4  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D6B9  |. 68 08555E00    PUSH Gunz.005E5508                       ; |Arg8 = 005E5508 ASCII "/admin_ban <charname>"
    0042D6BE  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D6C0  |. 6A 01          PUSH 1                                   ; |Arg6 = 00000001
    0042D6C2  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D6C4  |. 68 80000000    PUSH 80                                  ; |Arg4 = 00000080
    0042D6C9  |. 68 20CB4200    PUSH Gunz.0042CB20                       ; |Arg3 = 0042CB20
    0042D6CE  |. 68 FC545E00    PUSH Gunz.005E54FC                       ; |Arg2 = 005E54FC ASCII "admin_ban"
    0042D6D3  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D6D5  |. 8BCE           MOV ECX,ESI                              ; |
    0042D6D7  |. E8 64240000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D6DC  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D6E1  |. 68 E8545E00    PUSH Gunz.005E54E8                       ; |Arg8 = 005E54E8 ASCII "/admin_pingtoall"
    0042D6E6  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D6E8  |. 6A FF          PUSH -1                                  ; |Arg6 = FFFFFFFF
    0042D6EA  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D6EC  |. 68 80000000    PUSH 80                                  ; |Arg4 = 00000080
    0042D6F1  |. 68 30B84200    PUSH Gunz.0042B830                       ; |Arg3 = 0042B830
    0042D6F6  |. 68 D8545E00    PUSH Gunz.005E54D8                       ; |Arg2 = 005E54D8 ASCII "admin_pingtoall"
    0042D6FB  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D6FD  |. 8BCE           MOV ECX,ESI                              ; |
    0042D6FF  |. E8 3C240000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D704  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D709  |. 68 C0545E00    PUSH Gunz.005E54C0                       ; |Arg8 = 005E54C0 ASCII "Need message"
    0042D70E  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D710  |. 6A 01          PUSH 1                                   ; |Arg6 = 00000001
    0042D712  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D714  |. 68 80000000    PUSH 80                                  ; |Arg4 = 00000080
    0042D719  |. 68 B0CB4200    PUSH Gunz.0042CBB0                       ; |Arg3 = 0042CBB0
    0042D71E  |. 68 B4545E00    PUSH Gunz.005E54B4                       ; |Arg2 = 005E54B4 ASCII "all"
    0042D723  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D725  |. 8BCE           MOV ECX,ESI                              ; |
    0042D727  |. E8 14240000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D72C  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D731  |. 68 A8545E00    PUSH Gunz.005E54A8                       ; |Arg8 = 005E54A8 ASCII "/admin_halt"
    0042D736  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D738  |. 6A FF          PUSH -1                                  ; |Arg6 = FFFFFFFF
    0042D73A  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D73C  |. 68 80000000    PUSH 80                                  ; |Arg4 = 00000080
    0042D741  |. 68 80CC4200    PUSH Gunz.0042CC80                       ; |Arg3 = 0042CC80
    0042D746  |. 68 9C545E00    PUSH Gunz.005E549C                       ; |Arg2 = 005E549C ASCII "admin_halt"
    0042D74B  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D74D  |. 8BCE           MOV ECX,ESI                              ; |
    0042D74F  |. E8 EC230000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D754  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D759  |. 68 80545E00    PUSH Gunz.005E5480                       ; |Arg8 = 005E5480 ASCII "/admin_switch_laddergame 1"
    0042D75E  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D760  |. 6A FF          PUSH -1                                  ; |Arg6 = FFFFFFFF
    0042D762  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D764  |. 68 80000000    PUSH 80                                  ; |Arg4 = 00000080
    0042D769  |. 68 B0CC4200    PUSH Gunz.0042CCB0                       ; |Arg3 = 0042CCB0
    0042D76E  |. 68 68545E00    PUSH Gunz.005E5468                       ; |Arg2 = 005E5468 ASCII "admin_switch_laddergame"
    0042D773  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D775  |. 8BCE           MOV ECX,ESI                              ; |
    0042D777  |. E8 C4230000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D77C  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D781  |. 68 58545E00    PUSH Gunz.005E5458                       ; |Arg8 = 005E5458 ASCII "/changemaster"
    0042D786  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D788  |. 6A FF          PUSH -1                                  ; |Arg6 = FFFFFFFF
    0042D78A  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D78C  |. 68 86000000    PUSH 86                                  ; |Arg4 = 00000086
    0042D791  |. 68 90B84200    PUSH Gunz.0042B890                       ; |Arg3 = 0042B890
    0042D796  |. 68 48545E00    PUSH Gunz.005E5448                       ; |Arg2 = 005E5448 ASCII "changemaster"
    0042D79B  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D79D  |. 8BCE           MOV ECX,ESI                              ; |
    0042D79F  |. E8 9C230000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D7A4  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D7A9  |. 68 38545E00    PUSH Gunz.005E5438                       ; |Arg8 = 005E5438 ASCII "/changepassword"
    0042D7AE  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D7B0  |. 6A FF          PUSH -1                                  ; |Arg6 = FFFFFFFF
    0042D7B2  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D7B4  |. 68 86000000    PUSH 86                                  ; |Arg4 = 00000086
    0042D7B9  |. 68 B0B84200    PUSH Gunz.0042B8B0                       ; |Arg3 = 0042B8B0
    0042D7BE  |. 68 28545E00    PUSH Gunz.005E5428                       ; |Arg2 = 005E5428 ASCII "changepassword"
    0042D7C3  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D7C5  |. 8BCE           MOV ECX,ESI                              ; |
    0042D7C7  |. E8 74230000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D7CC  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D7D1  |. 68 1C545E00    PUSH Gunz.005E541C                       ; |Arg8 = 005E541C ASCII "/admin_hide"
    0042D7D6  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D7D8  |. 6A FF          PUSH -1                                  ; |Arg6 = FFFFFFFF
    0042D7DA  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D7DC  |. 68 81000000    PUSH 81                                  ; |Arg4 = 00000081
    0042D7E1  |. 68 10B94200    PUSH Gunz.0042B910                       ; |Arg3 = 0042B910
    0042D7E6  |. 68 10545E00    PUSH Gunz.005E5410                       ; |Arg2 = 005E5410 ASCII "admin_hide"
    0042D7EB  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D7ED  |. 8BCE           MOV ECX,ESI                              ; |
    0042D7EF  |. E8 4C230000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D7F4  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D7F9  |. 68 08545E00    PUSH Gunz.005E5408                       ; |Arg8 = 005E5408 ASCII "/hide"
    0042D7FE  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D800  |. 6A FF          PUSH -1                                  ; |Arg6 = FFFFFFFF
    0042D802  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D804  |. 68 81000000    PUSH 81                                  ; |Arg4 = 00000081
    0042D809  |. 68 10B94200    PUSH Gunz.0042B910                       ; |Arg3 = 0042B910
    0042D80E  |. 68 00545E00    PUSH Gunz.005E5400                       ; |Arg2 = 005E5400 ASCII "hide"
    0042D813  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D815  |. 8BCE           MOV ECX,ESI                              ; |
    0042D817  |. E8 24230000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D81C  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D821  |. 68 F8535E00    PUSH Gunz.005E53F8                       ; |Arg8 = 005E53F8 ASCII "/jjang"
    0042D826  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D828  |. 6A FF          PUSH -1                                  ; |Arg6 = FFFFFFFF
    0042D82A  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D82C  |. 68 86000000    PUSH 86                                  ; |Arg4 = 00000086
    0042D831  |. 68 30B94200    PUSH Gunz.0042B930                       ; |Arg3 = 0042B930
    0042D836  |. 68 F0535E00    PUSH Gunz.005E53F0                       ; |Arg2 = 005E53F0 ASCII "jjang"
    0042D83B  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D83D  |. 8BCE           MOV ECX,ESI                              ; |
    0042D83F  |. E8 FC220000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D844  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D849  |. 68 E0535E00    PUSH Gunz.005E53E0                       ; |Arg8 = 005E53E0 ASCII "/removejjang"
    0042D84E  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D850  |. 6A FF          PUSH -1                                  ; |Arg6 = FFFFFFFF
    0042D852  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D854  |. 68 86000000    PUSH 86                                  ; |Arg4 = 00000086
    0042D859  |. 68 90B94200    PUSH Gunz.0042B990                       ; |Arg3 = 0042B990
    0042D85E  |. 68 D4535E00    PUSH Gunz.005E53D4                       ; |Arg2 = 005E53D4 ASCII "removejjang"
    0042D863  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D865  |. 8BCE           MOV ECX,ESI                              ; |
    0042D867  |. E8 D4220000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D86C  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D871  |. 68 C0535E00    PUSH Gunz.005E53C0                       ; |Arg8 = 005E53C0 ASCII "/admin_reload_hash"
    0042D876  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D878  |. 6A FF          PUSH -1                                  ; |Arg6 = FFFFFFFF
    0042D87A  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D87C  |. 68 80000000    PUSH 80                                  ; |Arg4 = 00000080
    0042D881  |. 68 50B84200    PUSH Gunz.0042B850                       ; |Arg3 = 0042B850
    0042D886  |. 68 AC535E00    PUSH Gunz.005E53AC                       ; |Arg2 = 005E53AC ASCII "admin_reload_hash"
    0042D88B  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D88D  |. 8BCE           MOV ECX,ESI                              ; |
    0042D88F  |. E8 AC220000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D894  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D899  |. 68 8C535E00    PUSH Gunz.005E538C                       ; |Arg8 = 005E538C ASCII "/exec"
    0042D89E  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D8A0  |. 6A FF          PUSH -1                                  ; |Arg6 = FFFFFFFF
    0042D8A2  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D8A4  |. 68 80000000    PUSH 80                                  ; |Arg4 = 00000080
    0042D8A9  |. 68 70B84200    PUSH Gunz.0042B870                       ; |Arg3 = 0042B870
    0042D8AE  |. 68 6C535E00    PUSH Gunz.005E536C                       ; |Arg2 = 005E536C ASCII "exec"
    0042D8B3  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D8B5  |. 8BCE           MOV ECX,ESI                              ; |
    0042D8B7  |. E8 84220000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D8BC  |. 68 B4545E00    PUSH Gunz.005E54B4                       ; /Arg2 = 005E54B4 ASCII "all"
    0042D8C1  |. 68 64535E00    PUSH Gunz.005E5364                       ; |Arg1 = 005E5364
    0042D8C6  |. 8BCE           MOV ECX,ESI                              ; |
    0042D8C8  |. E8 13240000    CALL Gunz.0042FCE0                       ; \Gunz.0042FCE0
    0042D8CD  |. 68 9C545E00    PUSH Gunz.005E549C                       ; /Arg2 = 005E549C ASCII "admin_halt"
    0042D8D2  |. 68 5C535E00    PUSH Gunz.005E535C                       ; |Arg1 = 005E535C
    0042D8D7  |. 8BCE           MOV ECX,ESI                              ; |
    0042D8D9  |. E8 02240000    CALL Gunz.0042FCE0                       ; \Gunz.0042FCE0
    0042D8DE  |. 68 40535E00    PUSH Gunz.005E5340                       ; /Arg9 = 005E5340
    0042D8E3  |. 68 34535E00    PUSH Gunz.005E5334                       ; |Arg8 = 005E5334
    0042D8E8  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D8EA  |. 6A 01          PUSH 1                                   ; |Arg6 = 00000001
    0042D8EC  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D8EE  |. 6A 01          PUSH 1                                   ; |Arg4 = 00000001
    0042D8F0  |. 68 E0D04200    PUSH Gunz.0042D0E0                       ; |Arg3 = 0042D0E0
    0042D8F5  |. 68 58525E00    PUSH Gunz.005E5258                       ; |Arg2 = 005E5258 ASCII "go"
    0042D8FA  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D8FC  |. 8BCE           MOV ECX,ESI                              ; |
    0042D8FE  |. E8 3D220000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D903  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D908  |. 68 C0545E00    PUSH Gunz.005E54C0                       ; |Arg8 = 005E54C0 ASCII "Need message"
    0042D90D  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D90F  |. 6A 01          PUSH 1                                   ; |Arg6 = 00000001
    0042D911  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D913  |. 68 80000000    PUSH 80                                  ; |Arg4 = 00000080
    0042D918  |. 68 00055E00    PUSH Gunz.005E0500                       ; |Arg3 = 005E0500
    0042D91D  |. 68 70055E00    PUSH Gunz.005E0570                       ; |Arg2 = 005E0570 ASCII "push"
    0042D922  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D924  |. 8BCE           MOV ECX,ESI                              ; |
    0042D926  |. E8 15220000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D92B  |. 90             NOP
    0042D92C  |. 90             NOP
    0042D92D  |. 90             NOP
    0042D92E  |. 90             NOP
    0042D92F  |. 90             NOP
    0042D930  |. 90             NOP
    0042D931  |. 90             NOP
    0042D932  |. 90             NOP
    0042D933  |. 90             NOP
    0042D934  |. 90             NOP
    0042D935  |. 90             NOP
    0042D936  |. 90             NOP
    0042D937  |. 90             NOP
    0042D938  |. 90             NOP
    0042D939  |. 90             NOP
    0042D93A  |. 90             NOP
    0042D93B  |. 90             NOP
    0042D93C  |. 90             NOP
    0042D93D  |. 90             NOP
    0042D93E  |. 90             NOP
    0042D93F  |. 90             NOP
    0042D940  |. 90             NOP
    0042D941  |. 90             NOP
    0042D942  |. 90             NOP
    0042D943  |. 90             NOP
    0042D944  |. 90             NOP
    0042D945  |. 90             NOP
    0042D946  |. 90             NOP
    0042D947  |. 90             NOP
    0042D948  |. 90             NOP
    0042D949  |. 90             NOP
    0042D94A  |. 90             NOP
    0042D94B  |. 90             NOP
    0042D94C  |. 90             NOP
    0042D94D  |. 90             NOP
    0042D94E  |. 90             NOP
    0042D94F  |. 90             NOP
    0042D950  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D955  |. 68 C0545E00    PUSH Gunz.005E54C0                       ; |Arg8 = 005E54C0 ASCII "Need message"
    0042D95A  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D95C  |. 6A 01          PUSH 1                                   ; |Arg6 = 00000001
    0042D95E  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D960  |. 6A 01          PUSH 1                                   ; |Arg4 = 00000001
    0042D962  |. 68 20065E00    PUSH Gunz.005E0620                       ; |Arg3 = 005E0620
    0042D967  |. 68 90055E00    PUSH Gunz.005E0590                       ; |Arg2 = 005E0590 ASCII "admin"
    0042D96C  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D96E  |. 8BCE           MOV ECX,ESI                              ; |
    0042D970  |. E8 CB210000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D975  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D97A  |. 68 F8535E00    PUSH Gunz.005E53F8                       ; |Arg8 = 005E53F8 ASCII "/jjang"
    0042D97F  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D981  |. 6A FF          PUSH -1                                  ; |Arg6 = FFFFFFFF
    0042D983  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D985  |. 68 86000000    PUSH 86                                  ; |Arg4 = 00000086
    0042D98A  |. 68 300E5E00    PUSH Gunz.005E0E30                       ; |Arg3 = 005E0E30
    0042D98F  |. 68 800E5E00    PUSH Gunz.005E0E80                       ; |Arg2 = 005E0E80 ASCII "flagyou"
    0042D994  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D996  |. 8BCE           MOV ECX,ESI                              ; |
    0042D998  |. E8 A3210000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D99D  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D9A2  |. 68 C0545E00    PUSH Gunz.005E54C0                       ; |Arg8 = 005E54C0 ASCII "Need message"
    0042D9A7  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D9A9  |. 6A 01          PUSH 1                                   ; |Arg6 = 00000001
    0042D9AB  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D9AD  |. 6A 01          PUSH 1                                   ; |Arg4 = 00000001
    0042D9AF  |. 68 60055E00    PUSH Gunz.005E0560                       ; |Arg3 = 005E0560
    0042D9B4  |. 68 78055E00    PUSH Gunz.005E0578                       ; |Arg2 = 005E0578 ASCII "+log"
    0042D9B9  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D9BB  |. 8BCE           MOV ECX,ESI                              ; |
    0042D9BD  |. E8 7E210000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D9C2  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D9C7  |. 68 C0545E00    PUSH Gunz.005E54C0                       ; |Arg8 = 005E54C0 ASCII "Need message"
    0042D9CC  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D9CE  |. 6A 01          PUSH 1                                   ; |Arg6 = 00000001
    0042D9D0  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042D9D2  |. 6A 01          PUSH 1                                   ; |Arg4 = 00000001
    0042D9D4  |. 68 53025E00    PUSH Gunz.005E0253                       ; |Arg3 = 005E0253
    0042D9D9  |. 68 88055E00    PUSH Gunz.005E0588                       ; |Arg2 = 005E0588 ASCII "-log"
    0042D9DE  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042D9E0  |. 8BCE           MOV ECX,ESI                              ; |
    0042D9E2  |. E8 59210000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40
    0042D9E7  |. 813D F8846600 >CMP DWORD PTR DS:[6684F8],6E666C53
    0042D9F1  |. 75 25          JNZ SHORT Gunz.0042DA18
    0042D9F3  |. 68 5C185E00    PUSH Gunz.005E185C                       ; /Arg9 = 005E185C
    0042D9F8  |. 68 C0545E00    PUSH Gunz.005E54C0                       ; |Arg8 = 005E54C0 ASCII "Need message"
    0042D9FD  |. 6A 01          PUSH 1                                   ; |Arg7 = 00000001
    0042D9FF  |. 6A 01          PUSH 1                                   ; |Arg6 = 00000001
    0042DA01  |. 6A FF          PUSH -1                                  ; |Arg5 = FFFFFFFF
    0042DA03  |. 6A 01          PUSH 1                                   ; |Arg4 = 00000001
    0042DA05  |. 68 00065E00    PUSH Gunz.005E0600                       ; |Arg3 = 005E0600
    0042DA0A  |. 68 80055E00    PUSH Gunz.005E0580                       ; |Arg2 = 005E0580 ASCII "flagme"
    0042DA0F  |. 6A 00          PUSH 0                                   ; |Arg1 = 00000000
    0042DA11  |. 8BCE           MOV ECX,ESI                              ; |
    0042DA13  |. E8 28210000    CALL Gunz.0042FB40                       ; \Gunz.0042FB40

  14. #14
    Account Upgraded | Title Enabled! Mr.Lucifer is offline
    MemberRank
    Apr 2007 Join Date
    797Posts

    Re: ASM Coding

    Why so cocky Demantor? It's not like you're an ASM wizard yourself.

  15. #15
    Sultan of Yolo Demantor is offline
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    May 2008 Join Date
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    1,266Posts

    Re: ASM Coding

    Quote Originally Posted by Mr.Lucifer View Post
    Why so cocky Demantor? It's not like you're an ASM wizard yourself.
    Fix yourself, you have problems.

    Btw, You can see the commands links, and copy it in your runnable^^

  16. #16
    Valued Member Team Lion is offline
    MemberRank
    Apr 2009 Join Date
    110Posts

    Re: ASM Coding

    Do you even know what that portion of the code does? I assume not. That area looks like calls to confirm what command is occurring.

    You can't just copy that area in, because more than likely EVERY address in that is going to be off.
    And second it doesn't look like what was mentioned here:

    Patch ;

    LobbyList (Nop)
    StageList (Nop)
    TabList (Nop & Add Some bytes)
    GameChat (Edit Bytes) /
    StageChat (Nop and push name string) /
    LobbyChat (Nop and push name string) /
    Color.. (Edit Colors)
    IngameNameString (Push other UGradeID's)
    Join Stage.. (Change JNZ to JMP)

    Once u got this list, u've got a fully unmasked Runnable..

    Goodluck.

  17. #17
    Sultan of Yolo Demantor is offline
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    May 2008 Join Date
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    Re: ASM Coding

    Quote Originally Posted by Team Lion View Post
    Do you even know what that portion of the code does? I assume not. That area looks like calls to confirm what command is occurring.

    You can't just copy that area in, because more than likely EVERY address in that is going to be off.
    And second it doesn't look like what was mentioned here:
    Yes, i just copied this here in. ty.

  18. #18
    Valued Member Team Lion is offline
    MemberRank
    Apr 2009 Join Date
    110Posts

    Re: ASM Coding

    Wow. Please take another look at what I said. My English is clear and concise.

    I will restate it in a simpler tone for you:
    You can not just copy those lines of assembler directly into a runnable, because the addresses the runnable uses and the addresses used by those lines would not match.


    Please, I understand that English probably is not your first language, but take some time and slow down to read what people say instead of increasing your post count.

  19. #19
    Sultan of Yolo Demantor is offline
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    May 2008 Join Date
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    1,266Posts

    Re: ASM Coding

    Quote Originally Posted by Team Lion View Post
    Wow. Please take another look at what I said. My English is clear and concise.

    I will restate it in a simpler tone for you:
    You can not just copy those lines of assembler directly into a runnable, because the addresses the runnable uses and the addresses used by those lines would not match.


    Please, I understand that English probably is not your first language, but take some time and slow down to read what people say instead of increasing your post count.
    The addresses link to the gt commands, i mean you should edit that part too, not only copying this, wow!

    English is my Third language btw.

  20. #20
    Apprentice Sakra is offline
    MemberRank
    Jan 2009 Join Date
    16Posts

    Re: ASM Coding

    Quote Originally Posted by Demantor View Post
    The addresses link to the gt commands, i mean you should edit that part too, not only copying this, wow!

    English is my Third language btw.
    You should advance a bit more.
    I sometimes got some problems reading it.
    Also, ''Blocked your hairy ass.''
    The only hairy ass that is in Ragezone is Probably you, Kid.

  21. #21
    Sharing is caring KillerStefan is offline
    MemberRank
    Feb 2007 Join Date
    NetherlandsLocation
    2,554Posts

    Re: ASM Coding

    Ooh hai Sakra!
    Demantor, eat shit and die.

  22. #22
    Apprentice Sakra is offline
    MemberRank
    Jan 2009 Join Date
    16Posts

    Re: ASM Coding

    Quote Originally Posted by KillerStefan View Post
    Ooh hai Sakra!
    Demantor, eat shit and die.
    Eey Stefan.
    Amen.: D

  23. #23
    Sultan of Yolo Demantor is offline
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    May 2008 Join Date
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    Re: ASM Coding

    Quote Originally Posted by Sakra View Post
    You should advance a bit more.
    I sometimes got some problems reading it.
    Also, ''Blocked your hairy ass.''
    The only hairy ass that is in Ragezone is Probably you, Kid.
    Quote Originally Posted by KillerStefan View Post
    Ooh hai Sakra!
    Demantor, eat shit and die.
    I am doing, no problem ; )



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