[asm]Grenade Trow

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  1. #1
    Mocro.net Mocro is offline
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    Feb 2008 Join Date
    Amsterdam.Location
    891Posts

    talk [asm]Grenade Trow

    i tried to fix it so when you have a custom grenade in your hand you trow it in asm edit the only way that i discovered is to :

    Code:
    04B5786   . 7E 1C          JLE SHORT Gunz.004B57A4
    
    Edit to  JMP SHORT 004B57A4
    but that only works when you replace grenade in Weapon.xml.

    Example :

    Code:
        <AddWeaponElu name="grenade01" weapon_motion_type = "6" weapon_type = "7" >    
            <AddBaseModel name="grenade01" filename="model/weapon/katana/katana01.elu" />
        </AddWeaponElu>


    How do i make it work for my other custom grenades


  2. #2

    Re: [asm]Grenade Trow

    Thanks.

    Change the string on:

    Code:
    004B7F37  |> 68 40435F00    PUSH Gunz.005F4340                       ;  ASCII "grenade01"
    And use a codecave.
    Last edited by Linear88; 28-01-10 at 08:44 AM.

  3. #3
    Mocro.net Mocro is offline
    MemberRank
    Feb 2008 Join Date
    Amsterdam.Location
    891Posts

    Re: [asm]Grenade Trow

    Quote Originally Posted by Linear88 View Post
    Thanks.

    Change the string on:

    Code:
    004B7F37  |> 68 40435F00    PUSH Gunz.005F4340                       ;  ASCII "grenade01"
    And use a codecave.
    Thank you il test it later.

  4. #4
    Account Upgraded | Title Enabled! wtfhacker is offline
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    Dec 2009 Join Date
    328Posts

    Re: [asm]Grenade Trow

    Linear88 thanks ! I will post a tutorial maybe later.



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