http://ourip/gunzweb/Gunzupdate/update.xml <- updated one
Using xiao's runnable which auto-update
Used search and most tut dun work
It updates but dun overwrite the file
instead, it put nameOfFiles.mrs_ in PATCH Folder.
Help ReQuest:D
http://ourip/gunzweb/Gunzupdate/update.xml <- updated one
Using xiao's runnable which auto-update
Used search and most tut dun work
It updates but dun overwrite the file
instead, it put nameOfFiles.mrs_ in PATCH Folder.
Help ReQuest:D
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lol, try with this... www.google.com
lol try this _l_
I also have this problem, I hope someone helps.
:D hi - 5 , and ignore JuanMedina
The link is invalid? And I dont really understand what your problem is ?
Let me explain the problem. Here's what I did.
1. Inside the gunzweb > GunzUpdate folder are the client files/files to be updated.
2. I generate a patch.xml (deleted the existing first) using the zpatchbuilder.
3. Removed zpatchbuilder's patch node because it's not needed.
4. I try to replace the current system.mrs with an old one to test if it patches to a new one.
5. After patching, the usual invalid crc/firewall appears.
6. Inside the client folder, there is a PATCH folder that is created.
7. Inside it is what bunny1995 also has. (system.mrs_)
So...
The file from the GunzUpdate folder downloads perfectly but does not patch/overwrite the current one. This problem only happens when patching mrs files. Other files like dll or the runnable patches normally.
@Trilest: He replaced the link's website url to ourip.
@Ricobob: Delete the PATCH folder and the old system.mrs, including the patch.xml from the client folder. (not update server)
I tried that many times and still doesn't work. The PATCH folder was created "after" the launcher patches so it was not in the client folder originally.
Edit..
Some more info.
I'm using Xiao's Launcher and the runnable from _System32_'s rev5 sticky. Xiao's runnable exits automatically after the launcher for me.
rename your theduel.exe to gunz.exe, and patch it with ur ZPatchBuilder and thats all
I had mine fixed already.
Solution: Download a new Launcher that uses HanAuthForClient.dll etc. (dlls my old launcher doesn't have), properly hexed it and used theduelZpatchbuiler. Result is a working auto-updating launcher.
omg, msn :D
I got the one from MAXTRAXv3's tutorial.
Fixed Launcher and zpatchbuilder
You have to hex it properly or you'll get an unending error. I also had to change my Launcher folder to Lau because my IP doesn't fit.
Make sure that Zpatchbuiler, your runnable and ijji's Gunz.exe is in the update folder. Build a patch.xml
After you do so, delete ijji's Gunz.exe and zpatch builder from that folder.
NOTE :- Do not edit the patch.xml to remove the Zpatchbuilder node. Let it stay. Just delete the ZpatchBuiler and Gunz.exe.
Will work perfectly.
thx for the link but were do we put the dll? in my gunz client?
also... i just hex edited and patched my xml but it gives me error... im using no-ip in my gunzlauncher
here:
17:11:10:151 xml
17:11:10:151 [ZUpdate] Start update.
17:11:10:152 [ZFileTransfer] Download file : ile to ile
17:11:19:155 [ZFileTransfer] ERROR : The server name or address could not be resolved
17:11:19:156 [ZUpdate] ERROR : Start update FAILED!!!
17:11:19:156 (s)
17:11:19:157 [APP] Updater error message :
The update server is not responding or is not running right now.
[Tip] Please check your firewall.
[Tip] Please try again after a while.
17:11:19:157 [App] File transfer error message :
The server name or address could not be resolved
Put the dlls in your client and use your WAN IP instead of no-ip.