Cannot see maps

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  1. #1
    The Sky's the Limit ^_^ GzFKoron is offline
    MemberRank
    Jul 2010 Join Date
    1,118Posts

    Cannot see maps

    Well, I am using phoneix's repack 3, and when I add maps to the map folder I cannot see them ingame, all my channels are set to elite and I have also added the map names to the following files:

    Client Side:
    - map.xml
    - ChannelRule.xml

    Server Side:
    - map.xml
    - ChannelRule.xml
    - Made a new folder in the Maps folder and put the spawn.xml in there too

    Can anyone help me?


  2. #2
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: Cannot see maps

    Please post your map.xml and channelrule.xml and make sure that the client / server has the same copies of those two files.

  3. #3
    The Sky's the Limit ^_^ GzFKoron is offline
    MemberRank
    Jul 2010 Join Date
    1,118Posts

    Re: Cannot see maps

    Ok,

    map.xml:
    Code:
    <?xml version="1.0" encoding="UTF-8" ?>
    <XML>
    
    <!-- 맵 정보관련 -->
    <MAP id="0" MapName ="Annihilation" MapImageName= "map_Annihilation.bmp" BannerName = "banner_Annihilation.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="1" MapName ="Area_D-911" MapImageName= "map_Area_D-911.bmp" BannerName = "banner_Area_D-911.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="2" MapName ="Athena" MapImageName= "map_Athena.bmp" BannerName = "banner_Athena.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="3" MapName ="Battle Arena" MapImageName= "map_Battle Arena.bmp" BannerName = "banner_Battle Arena.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="4" MapName ="BattleSphere" MapImageName= "map_BattleSphere.bmp" BannerName = "banner_BattleSphere.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="5" MapName ="bedroom" MapImageName= "map_bedroom.bmp" BannerName = "banner_bedroom.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="6" MapName ="BFM" MapImageName= "map_BFM.bmp" BannerName = "banner_BFM.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="7" MapName ="BlackHole" MapImageName= "map_BlackHole.bmp" BannerName = "banner_BlackHole.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="8" MapName ="Bridge" MapImageName= "map_Bridge.bmp" BannerName = "banner_Bridge.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="9" MapName ="brokenreed" MapImageName= "map_brokenreed.bmp" BannerName = "banner_brokenreed.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="10" MapName ="CargoShip" MapImageName= "map_CargoShip.bmp" BannerName = "banner_CargoShip.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="11" MapName ="Castle" MapImageName= "map_Castle.bmp" BannerName = "banner_Castle.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="12" MapName ="Catacomb" MapImageName= "map_Catacomb.bmp" BannerName = "banner_Catacomb.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="13" MapName ="CourtYard" MapImageName= "map_CourtYard.bmp" BannerName = "banner_CourtYard.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="14" MapName ="CyberSports" MapImageName= "map_CyberSports.bmp" BannerName = "banner_CyberSports.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="15" MapName ="DesertCamp" MapImageName= "map_DesertCamp.bmp" BannerName = "banner_DesertCamp.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="16" MapName ="Dungeon" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Dungeon.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="17" MapName ="ExplosiveWars" MapImageName= "map_ExplosiveWars.bmp" BannerName = "banner_ExplosiveWars.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="18" MapName ="Factory" MapImageName= "map_Factory.bmp" BannerName = "banner_Factory.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="19" MapName ="FinishLine" MapImageName= "map_FinishLine.bmp" BannerName = "banner_FinishLine.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="20" MapName ="Floodbase" MapImageName= "map_Floodbase.bmp" BannerName = "banner_Floodbase.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="21" MapName ="forbidden-duel" MapImageName= "map_forbidden-duel.bmp" BannerName = "banner_forbidden-duel.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="22" MapName ="Forbidden" MapImageName= "map_Forbidden.bmp" BannerName = "banner_Forbidden.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="23" MapName ="Garden" MapImageName= "map_Garden.bmp" BannerName = "banner_Garden.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="24" MapName ="Graveyard" MapImageName= "map_Graveyard.bmp" BannerName = "banner_Graveyard.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="25" MapName ="Hall" MapImageName= "map_Hall.bmp" BannerName = "banner_Hall.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="26" MapName ="Halloween Town" MapImageName= "map_Halloween Town.bmp" BannerName = "banner_Halloween Town.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="27" MapName ="Heavens_Balcony" MapImageName= "map_Heavens_Balcony.bmp" BannerName = "banner_Heavens_Balcony.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="28" MapName ="High_Haven" MapImageName= "map_High_Haven.bmp" BannerName = "banner_High_Haven.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="29" MapName ="industrial" MapImageName= "map_industrial.bmp" BannerName = "banner_industrial.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="30" MapName ="Island" MapImageName= "map_Island.bmp" BannerName = "banner_Island.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="31" MapName ="Jail" MapImageName= "map_Jail.bmp" BannerName = "banner_Jail.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="32" MapName ="Junkyard" MapImageName= "map_Junkyard.bmp" BannerName = "banner_Junkyard.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="33" MapName ="KameHouse" MapImageName= "map_KameHouse.bmp" BannerName = "banner_KameHouse.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="34" MapName ="Khensu" MapImageName= "map_Khensu.bmp" BannerName = "banner_Khensu.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="35" MapName ="LastManStandingArena" MapImageName= "map_LastManStandingArena.bmp" BannerName = "banner_LastManStandingArena.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="36" MapName ="lore" MapImageName= "map_lore.bmp" BannerName = "banner_lore.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="37" MapName ="Lost Shrine" MapImageName= "map_Lost Shrine.bmp" BannerName = "banner_Lost Shrine.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="38" MapName ="lost" MapImageName= "map_lost.bmp" BannerName = "banner_lost.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="39" MapName ="Manor" MapImageName= "map_Manor.bmp" BannerName = "banner_Manor.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="40" MapName ="mansion" MapImageName= "map_mansion.bmp" BannerName = "banner_mansion.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="41" MapName ="MarioCastle" MapImageName= "map_MarioCastle.bmp" BannerName = "banner_MarioCastle.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="42" MapName ="matza" MapImageName= "map_matza.bmp" BannerName = "banner_matza.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="43" MapName ="MysticCore" MapImageName= "map_MysticCore.bmp" BannerName = "banner_MysticCore.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="44" MapName ="MysticCoreV2" MapImageName= "map_MysticCoreV2.bmp" BannerName = "banner_MysticCoreV2.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="45" MapName ="Parkade" MapImageName= "map_Parkade.bmp" BannerName = "banner_Parkade.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="46" MapName ="Port" MapImageName= "map_Port.bmp" BannerName = "banner_Port.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="47" MapName ="Precision" MapImageName= "map_Precision.bmp" BannerName = "banner_Precision.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="48" MapName ="prison II" MapImageName= "map_prison II.bmp" BannerName = "banner_prison II.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="49" MapName ="prison" MapImageName= "map_prison.bmp" BannerName = "banner_prison.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="50" MapName ="RandomV2" MapImageName= "map_RandomV2.bmp" BannerName = "banner_RandomV2.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="51" MapName ="Ruin" MapImageName= "map_Ruin.bmp" BannerName = "banner_Ruin.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="52" MapName ="Senerade_Oblivion" MapImageName= "map_Senerade_Oblivion.bmp" BannerName = "banner_Senerade_Oblivion.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="53" MapName ="SF_Factory" MapImageName= "map_SF_Factory.bmp" BannerName = "banner_SF_Factory.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="54" MapName ="Shower Room" MapImageName= "map_Shower Room.bmp" BannerName = "banner_Shower Room.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="55" MapName ="sickduel" MapImageName= "map_sickduel.bmp" BannerName = "banner_sickduel.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="56" MapName ="Skillmap" MapImageName= "map_Skillmap.bmp" BannerName = "banner_Skillmap.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="57" MapName ="skillmapv2" MapImageName= "map_skillmapv2.bmp" BannerName = "banner_skillmapv2.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="58" MapName ="skillmapv3" MapImageName= "map_skillmapv3.bmp" BannerName = "banner_skillmapv3.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="59" MapName ="Skyline" MapImageName= "map_Skyline.bmp" BannerName = "banner_Skyline.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="60" MapName ="Snow_Highway" MapImageName= "map_Snow_Highway.bmp" BannerName = "banner_Snow_Highway.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="61" MapName ="Snow_iceworld" MapImageName= "map_Snow_iceworld.bmp" BannerName = "banner_Snow_iceworld.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="62" MapName ="Snow_Town" MapImageName= "map_Snow_Town.bmp" BannerName = "banner_Snow_Town.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="63" MapName ="SpaceBase" MapImageName= "map_SpaceBase.bmp" BannerName = "banner_SpaceBase.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="64" MapName ="SportsArena" MapImageName= "map_SportsArena.bmp" BannerName = "banner_SportsArena.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="65" MapName ="Stairway" MapImageName= "map_Stairway.bmp" BannerName = "banner_Stairway.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="66" MapName ="Stairwell" MapImageName= "map_Stairwell.bmp" BannerName = "banner_Stairwell.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="67" MapName ="station" MapImageName= "map_station.bmp" BannerName = "banner_station.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="68" MapName ="SuperMario3" MapImageName= "map_SuperMario3.bmp" BannerName = "banner_SuperMario3.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="69" MapName ="TheSacredPlace" MapImageName= "map_TheSacredPlace.bmp" BannerName = "banner_TheSacredPlace.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="70" MapName ="Town" MapImageName= "map_Town.bmp" BannerName = "banner_Town.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="71" MapName ="Training" MapImageName= "map_Training.bmp" BannerName = "banner_Training.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="72" MapName ="village" MapImageName= "map_village.bmp" BannerName = "banner_village.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    </XML>
    ChannelRule.xml:
    Code:
    <?xml version="1.0" ?>
    <!--
    	GAMETYPE_DEATHMATCH_SOLO	= 0
     	GAMETYPE_DEATHMATCH_TEAM	= 1
    	GAMETYPE_GLADIATOR_SOLO		= 2
    	GAMETYPE_GLADIATOR_TEAM		= 3
    	GAMETYPE_ASSASSINATE		= 4
    	GAMETYPE_TRAINING		= 5
    	GAMETYPE_SURVIVAL		= 6
    	GAMETYPE_QUEST			= 7
    	GAMETYPE_BERSERKER		= 8 
    	GAMETYPE_DEATHMATCH_TEAM2	= 9
    	GAMETYPE_DEATHMATCH_DUEL	= 10
    -->
    
    <XML id="channelrule">
    
    	<CHANNELRULE id="0" name="novice">
    	    <GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
            <GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    	    <GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
            <GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    	    <GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
            <GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    	    <GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<!-- <MAP name="Ruin" /> -->
    		<!-- <MAP name="Port" /> -->
    		<!-- <MAP name="Castle" /> -->
    		<!-- <MAP name="Dungeon" /> -->
    		<!-- <MAP name="Lost Shrine" /> -->
    		<!-- <MAP name="Stairway" /> -->
    		<!-- <MAP name="Snow_Town" /> -->
    		<MAP name="Halloween Town" />
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="3" name="newbie">
    	    <GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
            <GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    	    <GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
            <GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    	    <GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
            <GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    	    <GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<!-- <MAP name="Ruin" /> -->
    		<!-- <MAP name="Port" /> -->
    		<!-- <MAP name="Castle" /> -->
    		<!-- <MAP name="Dungeon" /> -->
    		<!-- <MAP name="Lost Shrine" /> -->
    		<!-- <MAP name="Stairway" /> -->
    		<!-- <MAP name="Snow_Town" /> -->
    		<MAP name="Halloween Town" />
    	</CHANNELRULE>
    
    	<CHANNELRULE id="1" name="rookie">
    	    <GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
            <GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    	    <GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
            <GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    	    <GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
            <GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    	    <GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
            <GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    	    <GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<!-- <MAP name="Castle" /> -->
    		<!-- <MAP name="Dungeon" /> -->
    		<!-- <MAP name="Lost Shrine" /> -->
    		<!-- <MAP name="Stairway" /> -->
    		<!-- <MAP name="Snow_Town" /> -->
    		<MAP name="Halloween Town" />
    
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="2" name="mastery">
    	    <GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
            <GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    	    <GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
            <GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    	    <GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
            <GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    	    <GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
            <GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    	    <GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<!-- <MAP name="Lost Shrine" /> -->
    		<!-- <MAP name="Stairway" /> -->
    		<!-- <MAP name="Snow_Town" /> -->
    		<MAP name="Halloween Town" />
    
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    	
    
    	<CHANNELRULE id="4" name="elite">
    	    <GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
            <GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    	    <GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
            <GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    	    <GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
            <GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    	    <GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
            <GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    	    <GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="Lost Shrine" />
    		<MAP name="Stairway" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="Snow_Town" />
    		<MAP name="Halloween Town" />
    		<MAP name="Annihilation" />
    <MAP name="Area_D-911" />
    <MAP name="BattleSphere" />
    <MAP name="BFM" />
    <MAP name="BlackHole" />
    <MAP name="brokenreed" />
    <MAP name="CargoShip" />
    <MAP name="CourtYard" />
    <MAP name="CyberSports" />
    <MAP name="DesertCamp" />
    <MAP name="ExplosiveWars" />
    <MAP name="FinishLine" />
    <MAP name="Floodbase" />
    <MAP name="Forbidden" />
    <MAP name="forbidden-duel" />
    <MAP name="Graveyard" />
    <MAP name="Heavens_Balcony" />
    <MAP name="KameHouse" />
    <MAP name="LastManStandingArena" />
    <MAP name="lost" />
    <MAP name="Manor" />
    <MAP name="MarioCastle" />
    <MAP name="matza" />
    <MAP name="MysticCore" />
    <MAP name="MysticCoreV2" />
    <MAP name="Parkade" />
    <MAP name="Precision" />
    <MAP name="RandomV2" />
    <MAP name="Senerade_Oblivion" />
    <MAP name="SF_Factory" />
    <MAP name="sickduel" />
    <MAP name="Skyline" />
    <MAP name="Snow_Highway" />
    <MAP name="Snow_iceworld" />
    <MAP name="SpaceBase" />
    <MAP name="SportsArena" />
    <MAP name="SuperMario3" />
    <MAP name="Skillmap" />
    <MAP name="skillmapv2" />
    <MAP name="skillmapv3" />
    <MAP name="Athena" />
    <MAP name="Khensu" />
    
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    
    	<CHANNELRULE id="5" name="champion">
    	    	<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    	    	<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
            	<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    	    	<GAMETYPE id="10" />			<!-- GAMETYPE_DEATHMATCH_DUEL -->
            	<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    	    	<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
            	<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    	    	<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="Lost Shrine" />
    		<MAP name="Stairway" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="Halloween Town" />
    
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />			<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />		<!-- Only DUEL -->	
    	</CHANNELRULE>
    		
    	<CHANNELRULE id="6" name="dueltournament">
    		<GAMETYPE id="11" />		<!-- GAMETYPE_DUELTOURNAMENT -->
    		
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />			<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />		<!-- Only DUEL -->
    	</CHANNELRULE>
    	
    </XML>
    I only added the maps to ChannelRule.xml under elite because all my channels are elite type channels.

  4. #4
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: Cannot see maps

    More than 42 maps will not work with the 2008 files unless you use GUNZ2830's edits for 99 maps which I have not tested.
    Post your mlog.txt too.

  5. #5
    The Sky's the Limit ^_^ GzFKoron is offline
    MemberRank
    Jul 2010 Join Date
    1,118Posts

    Re: Cannot see maps

    Ah that was the problem, thanks it works now.

  6. #6
    Doggie And Rice. Military is offline
    MemberRank
    Jun 2009 Join Date
    Here and AboutLocation
    3,302Posts

    Re: Cannot see maps

    Quote Originally Posted by phoenix_147 View Post
    More than 42 maps will not work with the 2008 files unless you use GUNZ2830's edits for 99 maps which I have not tested.
    Post your mlog.txt too.
    It didn't work when I tried it, yet you say in your 3rd repack you can add as many maps as you can like '07 , so fake info?
    Last edited by Military; 01-12-10 at 09:54 AM.

  7. #7
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: Cannot see maps

    Quote Originally Posted by Military View Post
    It didn't work when I tried it, yet you say in your 3rd repack you can add as many maps as you can like '07 , so fake info?
    I'm so sorry sir, forgive me for the "fake info".

  8. #8
    Doggie And Rice. Military is offline
    MemberRank
    Jun 2009 Join Date
    Here and AboutLocation
    3,302Posts

    Re: Cannot see maps

    Quote Originally Posted by phoenix_147 View Post
    I'm so sorry sir, forgive me for the "fake info".
    Well , I never really tested your repack yet but I guess Sheen's using your 3rd repack. I was to say false info.



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