Ok,
map.xml:
Code:
<?xml version="1.0" encoding="UTF-8" ?>
<XML>
<!-- 맵 정보관련 -->
<MAP id="0" MapName ="Annihilation" MapImageName= "map_Annihilation.bmp" BannerName = "banner_Annihilation.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="1" MapName ="Area_D-911" MapImageName= "map_Area_D-911.bmp" BannerName = "banner_Area_D-911.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="2" MapName ="Athena" MapImageName= "map_Athena.bmp" BannerName = "banner_Athena.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="3" MapName ="Battle Arena" MapImageName= "map_Battle Arena.bmp" BannerName = "banner_Battle Arena.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="4" MapName ="BattleSphere" MapImageName= "map_BattleSphere.bmp" BannerName = "banner_BattleSphere.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="5" MapName ="bedroom" MapImageName= "map_bedroom.bmp" BannerName = "banner_bedroom.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="6" MapName ="BFM" MapImageName= "map_BFM.bmp" BannerName = "banner_BFM.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="7" MapName ="BlackHole" MapImageName= "map_BlackHole.bmp" BannerName = "banner_BlackHole.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="8" MapName ="Bridge" MapImageName= "map_Bridge.bmp" BannerName = "banner_Bridge.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="9" MapName ="brokenreed" MapImageName= "map_brokenreed.bmp" BannerName = "banner_brokenreed.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="10" MapName ="CargoShip" MapImageName= "map_CargoShip.bmp" BannerName = "banner_CargoShip.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="11" MapName ="Castle" MapImageName= "map_Castle.bmp" BannerName = "banner_Castle.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="12" MapName ="Catacomb" MapImageName= "map_Catacomb.bmp" BannerName = "banner_Catacomb.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="13" MapName ="CourtYard" MapImageName= "map_CourtYard.bmp" BannerName = "banner_CourtYard.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="14" MapName ="CyberSports" MapImageName= "map_CyberSports.bmp" BannerName = "banner_CyberSports.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="15" MapName ="DesertCamp" MapImageName= "map_DesertCamp.bmp" BannerName = "banner_DesertCamp.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="16" MapName ="Dungeon" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Dungeon.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="17" MapName ="ExplosiveWars" MapImageName= "map_ExplosiveWars.bmp" BannerName = "banner_ExplosiveWars.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="18" MapName ="Factory" MapImageName= "map_Factory.bmp" BannerName = "banner_Factory.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="19" MapName ="FinishLine" MapImageName= "map_FinishLine.bmp" BannerName = "banner_FinishLine.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="20" MapName ="Floodbase" MapImageName= "map_Floodbase.bmp" BannerName = "banner_Floodbase.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="21" MapName ="forbidden-duel" MapImageName= "map_forbidden-duel.bmp" BannerName = "banner_forbidden-duel.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="22" MapName ="Forbidden" MapImageName= "map_Forbidden.bmp" BannerName = "banner_Forbidden.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="23" MapName ="Garden" MapImageName= "map_Garden.bmp" BannerName = "banner_Garden.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="24" MapName ="Graveyard" MapImageName= "map_Graveyard.bmp" BannerName = "banner_Graveyard.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="25" MapName ="Hall" MapImageName= "map_Hall.bmp" BannerName = "banner_Hall.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="26" MapName ="Halloween Town" MapImageName= "map_Halloween Town.bmp" BannerName = "banner_Halloween Town.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="27" MapName ="Heavens_Balcony" MapImageName= "map_Heavens_Balcony.bmp" BannerName = "banner_Heavens_Balcony.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="28" MapName ="High_Haven" MapImageName= "map_High_Haven.bmp" BannerName = "banner_High_Haven.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="29" MapName ="industrial" MapImageName= "map_industrial.bmp" BannerName = "banner_industrial.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="30" MapName ="Island" MapImageName= "map_Island.bmp" BannerName = "banner_Island.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="31" MapName ="Jail" MapImageName= "map_Jail.bmp" BannerName = "banner_Jail.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="32" MapName ="Junkyard" MapImageName= "map_Junkyard.bmp" BannerName = "banner_Junkyard.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="33" MapName ="KameHouse" MapImageName= "map_KameHouse.bmp" BannerName = "banner_KameHouse.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="34" MapName ="Khensu" MapImageName= "map_Khensu.bmp" BannerName = "banner_Khensu.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="35" MapName ="LastManStandingArena" MapImageName= "map_LastManStandingArena.bmp" BannerName = "banner_LastManStandingArena.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="36" MapName ="lore" MapImageName= "map_lore.bmp" BannerName = "banner_lore.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="37" MapName ="Lost Shrine" MapImageName= "map_Lost Shrine.bmp" BannerName = "banner_Lost Shrine.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="38" MapName ="lost" MapImageName= "map_lost.bmp" BannerName = "banner_lost.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="39" MapName ="Manor" MapImageName= "map_Manor.bmp" BannerName = "banner_Manor.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="40" MapName ="mansion" MapImageName= "map_mansion.bmp" BannerName = "banner_mansion.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="41" MapName ="MarioCastle" MapImageName= "map_MarioCastle.bmp" BannerName = "banner_MarioCastle.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="42" MapName ="matza" MapImageName= "map_matza.bmp" BannerName = "banner_matza.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="43" MapName ="MysticCore" MapImageName= "map_MysticCore.bmp" BannerName = "banner_MysticCore.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="44" MapName ="MysticCoreV2" MapImageName= "map_MysticCoreV2.bmp" BannerName = "banner_MysticCoreV2.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="45" MapName ="Parkade" MapImageName= "map_Parkade.bmp" BannerName = "banner_Parkade.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="46" MapName ="Port" MapImageName= "map_Port.bmp" BannerName = "banner_Port.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="47" MapName ="Precision" MapImageName= "map_Precision.bmp" BannerName = "banner_Precision.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="48" MapName ="prison II" MapImageName= "map_prison II.bmp" BannerName = "banner_prison II.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="49" MapName ="prison" MapImageName= "map_prison.bmp" BannerName = "banner_prison.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="50" MapName ="RandomV2" MapImageName= "map_RandomV2.bmp" BannerName = "banner_RandomV2.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="51" MapName ="Ruin" MapImageName= "map_Ruin.bmp" BannerName = "banner_Ruin.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="52" MapName ="Senerade_Oblivion" MapImageName= "map_Senerade_Oblivion.bmp" BannerName = "banner_Senerade_Oblivion.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="53" MapName ="SF_Factory" MapImageName= "map_SF_Factory.bmp" BannerName = "banner_SF_Factory.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="54" MapName ="Shower Room" MapImageName= "map_Shower Room.bmp" BannerName = "banner_Shower Room.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="55" MapName ="sickduel" MapImageName= "map_sickduel.bmp" BannerName = "banner_sickduel.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="56" MapName ="Skillmap" MapImageName= "map_Skillmap.bmp" BannerName = "banner_Skillmap.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="57" MapName ="skillmapv2" MapImageName= "map_skillmapv2.bmp" BannerName = "banner_skillmapv2.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="58" MapName ="skillmapv3" MapImageName= "map_skillmapv3.bmp" BannerName = "banner_skillmapv3.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="59" MapName ="Skyline" MapImageName= "map_Skyline.bmp" BannerName = "banner_Skyline.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="60" MapName ="Snow_Highway" MapImageName= "map_Snow_Highway.bmp" BannerName = "banner_Snow_Highway.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="61" MapName ="Snow_iceworld" MapImageName= "map_Snow_iceworld.bmp" BannerName = "banner_Snow_iceworld.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="62" MapName ="Snow_Town" MapImageName= "map_Snow_Town.bmp" BannerName = "banner_Snow_Town.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="63" MapName ="SpaceBase" MapImageName= "map_SpaceBase.bmp" BannerName = "banner_SpaceBase.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="64" MapName ="SportsArena" MapImageName= "map_SportsArena.bmp" BannerName = "banner_SportsArena.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="65" MapName ="Stairway" MapImageName= "map_Stairway.bmp" BannerName = "banner_Stairway.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="66" MapName ="Stairwell" MapImageName= "map_Stairwell.bmp" BannerName = "banner_Stairwell.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="67" MapName ="station" MapImageName= "map_station.bmp" BannerName = "banner_station.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="68" MapName ="SuperMario3" MapImageName= "map_SuperMario3.bmp" BannerName = "banner_SuperMario3.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="69" MapName ="TheSacredPlace" MapImageName= "map_TheSacredPlace.bmp" BannerName = "banner_TheSacredPlace.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="70" MapName ="Town" MapImageName= "map_Town.bmp" BannerName = "banner_Town.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="71" MapName ="Training" MapImageName= "map_Training.bmp" BannerName = "banner_Training.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
<MAP id="72" MapName ="village" MapImageName= "map_village.bmp" BannerName = "banner_village.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
</XML>
ChannelRule.xml:
Code:
<?xml version="1.0" ?>
<!--
GAMETYPE_DEATHMATCH_SOLO = 0
GAMETYPE_DEATHMATCH_TEAM = 1
GAMETYPE_GLADIATOR_SOLO = 2
GAMETYPE_GLADIATOR_TEAM = 3
GAMETYPE_ASSASSINATE = 4
GAMETYPE_TRAINING = 5
GAMETYPE_SURVIVAL = 6
GAMETYPE_QUEST = 7
GAMETYPE_BERSERKER = 8
GAMETYPE_DEATHMATCH_TEAM2 = 9
GAMETYPE_DEATHMATCH_DUEL = 10
-->
<XML id="channelrule">
<CHANNELRULE id="0" name="novice">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<!-- <MAP name="Ruin" /> -->
<!-- <MAP name="Port" /> -->
<!-- <MAP name="Castle" /> -->
<!-- <MAP name="Dungeon" /> -->
<!-- <MAP name="Lost Shrine" /> -->
<!-- <MAP name="Stairway" /> -->
<!-- <MAP name="Snow_Town" /> -->
<MAP name="Halloween Town" />
</CHANNELRULE>
<CHANNELRULE id="3" name="newbie">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<!-- <MAP name="Ruin" /> -->
<!-- <MAP name="Port" /> -->
<!-- <MAP name="Castle" /> -->
<!-- <MAP name="Dungeon" /> -->
<!-- <MAP name="Lost Shrine" /> -->
<!-- <MAP name="Stairway" /> -->
<!-- <MAP name="Snow_Town" /> -->
<MAP name="Halloween Town" />
</CHANNELRULE>
<CHANNELRULE id="1" name="rookie">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="Ruin" />
<MAP name="Port" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<!-- <MAP name="Castle" /> -->
<!-- <MAP name="Dungeon" /> -->
<!-- <MAP name="Lost Shrine" /> -->
<!-- <MAP name="Stairway" /> -->
<!-- <MAP name="Snow_Town" /> -->
<MAP name="Halloween Town" />
<MAP name="Hall" /> <!-- Only DUEL -->
<MAP name="Catacomb" /> <!-- Only DUEL -->
<MAP name="Jail" /> <!-- Only DUEL -->
<MAP name="Shower Room" /> <!-- Only DUEL -->
</CHANNELRULE>
<CHANNELRULE id="2" name="mastery">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="Ruin" />
<MAP name="Port" />
<MAP name="Castle" />
<MAP name="Dungeon" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<!-- <MAP name="Lost Shrine" /> -->
<!-- <MAP name="Stairway" /> -->
<!-- <MAP name="Snow_Town" /> -->
<MAP name="Halloween Town" />
<MAP name="Hall" /> <!-- Only DUEL -->
<MAP name="Catacomb" /> <!-- Only DUEL -->
<MAP name="Jail" /> <!-- Only DUEL -->
<MAP name="Shower Room" /> <!-- Only DUEL -->
</CHANNELRULE>
<CHANNELRULE id="4" name="elite">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="Ruin" />
<MAP name="Port" />
<MAP name="Castle" />
<MAP name="Dungeon" />
<MAP name="Lost Shrine" />
<MAP name="Stairway" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<MAP name="Snow_Town" />
<MAP name="Halloween Town" />
<MAP name="Annihilation" />
<MAP name="Area_D-911" />
<MAP name="BattleSphere" />
<MAP name="BFM" />
<MAP name="BlackHole" />
<MAP name="brokenreed" />
<MAP name="CargoShip" />
<MAP name="CourtYard" />
<MAP name="CyberSports" />
<MAP name="DesertCamp" />
<MAP name="ExplosiveWars" />
<MAP name="FinishLine" />
<MAP name="Floodbase" />
<MAP name="Forbidden" />
<MAP name="forbidden-duel" />
<MAP name="Graveyard" />
<MAP name="Heavens_Balcony" />
<MAP name="KameHouse" />
<MAP name="LastManStandingArena" />
<MAP name="lost" />
<MAP name="Manor" />
<MAP name="MarioCastle" />
<MAP name="matza" />
<MAP name="MysticCore" />
<MAP name="MysticCoreV2" />
<MAP name="Parkade" />
<MAP name="Precision" />
<MAP name="RandomV2" />
<MAP name="Senerade_Oblivion" />
<MAP name="SF_Factory" />
<MAP name="sickduel" />
<MAP name="Skyline" />
<MAP name="Snow_Highway" />
<MAP name="Snow_iceworld" />
<MAP name="SpaceBase" />
<MAP name="SportsArena" />
<MAP name="SuperMario3" />
<MAP name="Skillmap" />
<MAP name="skillmapv2" />
<MAP name="skillmapv3" />
<MAP name="Athena" />
<MAP name="Khensu" />
<MAP name="Hall" /> <!-- Only DUEL -->
<MAP name="Catacomb" /> <!-- Only DUEL -->
<MAP name="Jail" /> <!-- Only DUEL -->
<MAP name="Shower Room" /> <!-- Only DUEL -->
</CHANNELRULE>
<CHANNELRULE id="5" name="champion">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="Ruin" />
<MAP name="Port" />
<MAP name="Castle" />
<MAP name="Dungeon" />
<MAP name="Lost Shrine" />
<MAP name="Stairway" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<MAP name="Halloween Town" />
<MAP name="Hall" /> <!-- Only DUEL -->
<MAP name="Catacomb" /> <!-- Only DUEL -->
<MAP name="Jail" /> <!-- Only DUEL -->
<MAP name="Shower Room" /> <!-- Only DUEL -->
</CHANNELRULE>
<CHANNELRULE id="6" name="dueltournament">
<GAMETYPE id="11" /> <!-- GAMETYPE_DUELTOURNAMENT -->
<MAP name="Hall" /> <!-- Only DUEL -->
<MAP name="Catacomb" /> <!-- Only DUEL -->
<MAP name="Jail" /> <!-- Only DUEL -->
<MAP name="Shower Room" /> <!-- Only DUEL -->
</CHANNELRULE>
</XML>
I only added the maps to ChannelRule.xml under elite because all my channels are elite type channels.