I managed to get it to work before but now something is messed up somehow . Items show up as gray and has no image or structure .
zitem.xml
weapon.xmlCode:<ITEM id="60001" name="Red Shotgun" mesh_name="redshotgun" totalpoint="0" type="range" res_sex="a" res_level="1" slot="range" weapon="shotgun" weight="20" bt_price="0" delay="800" damage="12" ctrl_ability="60" magazine="7" maxbullet="35" reloadtime="4" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" iscashitem="true" desc="Red Shotgun" effect_id="7" /> <ITEM id="60000" name="Green Shotgun" mesh_name="shotgunND" totalpoint="0" type="range" res_sex="a" res_level="1" slot="range" weapon="shotgun" weight="20" bt_price="0" delay="900" damage="12" ctrl_ability="60" magazine="7" maxbullet="35" reloadtime="4" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" iscashitem="true" desc="Green Shotgun" effect_id="7" /> <ITEM id="52001" name="Sword Abys" mesh_name="katana_abys" totalpoint="0" type="melee" res_sex="a" res_level="1" slot="melee" weapon="katana" weight="10" bt_price="0" delay="290" damage="30" range="200" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="10" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Sword Abys" iscashitem="true" />
shotguns
swordCode:<AddWeaponElu name="shotgunND" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgunND" filename="model/weapon/shotgun/shotgunND.elu" /> </AddWeaponElu> <AddWeaponElu name="redshotgun" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="redshotgun" filename="model/weapon/shotgun/redshotgun.elu" /> </AddWeaponElu>
Code:<AddWeaponElu name="katana_abys" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana_abys" filename="model/weapon/katana/katana_abys.elu" />


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