I can't my own server's server
If anybody can help me, please do so, thanks!
Locator.ini
Server.iniCode:DNS="GunzDB" USERNAME="sa" PASSWORD="********" [NETWORK] IP="99.227.242.200" PORT="8900"
match agent.xmlCode:DNS="GunzDB" USERNAME="sa" PASSWORD="********" [SERVER] MAXUSER=500 SERVERID=1 SERVERNAME="MatchServer1" FREELOGINIP="" KEEPERIP="127.0.0.1" MONITORIP="127.0.0.1" MONITORPORT=9000 MODE="test" COUNTRY="BRZ" LANGUAGE="BRZ" USETICKET="0" [LANGUAGE] LANG_TYPE="eng" [LOCALE] DBAgentPort=5100 DBAgentIP=127.0.0.1 [FILTER] USE="0" ACCEPT_INVALID_IP="1" [ENVIRONMENT] USE_HSHIELD="0" USE_XTRAP="0" USE_EVENT="0" USE_FILECRC="0" USE_MD5="0"
System.xmlCode:<?xml version="1.0" encoding="euc-kr"?> <XML> <AGENTCONFIG> <NAME>MatchServer1</NAME> <MAXCLIENT>500</MAXCLIENT> <MATCHSERVERADDRESS ip="127.0.0.1" tcpport="6000"/> <ADDRESS ip="99.227.242.200" tcpport="7777" udpport="5100"/> </AGENTCONFIG> </XML>
MlogCode:<?xml version="1.0" encoding="UTF-8" ?> <XML> <XMLHEADER>version="1.0" encoding="UTF-8"</XMLHEADER> <SKIN>Default</SKIN> <DEFFONT>Arial</DEFFONT> <IME>true</IME> <BAREPORT> <ADDR>www.battlearena.com</ADDR> <DIR>incoming/gunz_global</DIR> </BAREPORT> <HOMEPAGE> <URL>http://www.gunzonline.com</URL> <TITLE>GunZ the Dual</TITLE> </HOMEPAGE> <EMBLEM_URL>http://localhost/emblems/</EMBLEM_URL> <TEMBLEM_URL>http://localhost/emblems/</TEMBLEM_URL> <LOCATORLIST> <LOCATOR id="1" IP="99.227.242.200" /> <LOCATOR id="2" IP="99.227.242.200" /> <LOCATOR id="3" IP="99.227.242.200" /> </LOCATORLIST> <TLOCATORLIST> <LOCATOR id="1" IP="99.227.242.200" /> <LOCATOR id="2" IP="99.227.242.200" /> <LOCATOR id="3" IP="99.227.242.200" /> </TLOCATORLIST> </XML>
Code:GUNZ 1,0,0,290 launched. build Log time (09/24/09 18:42:11) Skip XTrapPatch CPU ID = GenuineIntel ( family = 6 , model = 15 , stepping = 13 ) @ 2161 MHz Display Device = Mobile Intel(R) 4 Series Express Chipset Family ( vendor=8086 device=2a42 subsys=360b103c revision=7 ) Display Driver Version = 7.15.0010.1502 Windows = 6.0 Build 6001 , Service Pack 1 (2097151KB) : .. Load XML from memory : system/locale.xml- SUCCESS Country : (BRZ), Language : (BRZ) Load XML from memory : system/gametypecfg.xml Load Config from file : config.xml- SUCCESS Load XML from memory : system/system.xml- SUCCESS Load XML from memory : system/strings.xml(0x0016) - SUCCESS Load XML from memory : system/cserror.xml(0x0016) - SUCCESS Load XML from memory : system/messages.xml(0x0016) - SUCCESS InitializeNotify ok. WFog Enabled Device. device created. Video memory 652.500000 shader initialize successful : 1 main : RGetLenzFlare()->Initialize() InitialLoading success. interface Initialize success ZApplication::OnCreate : begin 0(Primary Sound Driver): Hardware Mixing Not Supported 1(Speakers (Conexant High Definition SmartAudio 221)): Hardware Mixing Not Supported [[[getMaxChannel32]]]] -------------------> Sound Engine Create : 1.382000 sound engine create. Load XML from memory : System/tips.xml(0x0016)- SUCCESS start log bipmap end of load bitmaps2 loading pictures : 0.852000 warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap icon_gameroom.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. IDLResource Loading Success!! IDL resources : 0.284000 start InitInterface option Number of Display mode : 12 Number of Display mode : 12 end of InitInterface option ok Init maps : no Current ChannelRule Screen Effect Manager Create : 0.271000 Screen effect manager create success. Effect manager create success. 7787 upnp port forward initialized. Client create success. game interface create success. -------------------> GameInterface Create : 2.463000 Load character.xml success, -------------------> Character Loading : 4.789000 -------------------> WeaponMesh Loading : 1.016000 ----------> in zip ( model/weapon/item/chocobar.elu ) file not found!! Load weapon.xml success. -------------------> Worlditem Loading : 0.026000 Load zitem info success. Error while Read Item Descriptor system/zeffect.xml Init effect manager success. Init world item manager success. Init channel rule manager success. Init abuse manager success. Init chatting filter. success -------------------> ETC .. : 0.327000 BspObject open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done Load smoke description mesh. main : OnCreate() done MExitListener ! Destroy gunz Destroy sound engine. Destroy sound engine. success Destroy console. Destroy interface begin destroy client. PeerInfoList Released clear looks end. Widget map clear end. desctroy cursor system end. clear IDL resource end. Final interface end. Destroy game interface done. clear looks end. Widget map clear end. desctroy cursor system end. Destroy mesh manager. Destroy weapon mesh manager. destroy game application done. interface finalize. game input destroy. game gonfiguration destroy. Bitmap manager destroy Animation bitmap. destroy gunz finish. Rframe_destory::closeDisplay
please help?


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