else if ( ZGetGame()->GetMatch()->GetMatchType() == MMATCH_GAMETYPE_QUEST_CHALLENGE) // ¼¹ÙÀ̹úÀ̸é...
{
// Ãʱâ UI ¼³Á¤
strcpy( szFileName, "interface/loadable/rstbg_quest.jpg");
pWidget = ZApplication::GetGameInterface()->GetIDLResource()->FindWidget( "ChallengeQuestResult");
if ( pWidget)
pWidget->Show( true);
// °æÇèÄ¡ ¹× ¹Ù¿îƼ ÃʱâÈ
ZBmNumLabel* pBmNumLabel = (ZBmNumLabel*)ZApplication::GetGameInterface()->GetIDLResource()->FindWidget( "ChallengeQuestResult_GetPlusXP");
if ( pBmNumLabel)
pBmNumLabel->SetNumber( 0, false);
pBmNumLabel = (ZBmNumLabel*)ZApplication::GetGameInterface()->GetIDLResource()->FindWidget( "ChallengeQuestResult_GetMinusXP");
if ( pBmNumLabel)
pBmNumLabel->SetNumber( 0, false);
pBmNumLabel = (ZBmNumLabel*)ZApplication::GetGameInterface()->GetIDLResource()->FindWidget( "ChallengeQuestResult_GetTotalXP");
if ( pBmNumLabel)
pBmNumLabel->SetNumber( 0, false);
pBmNumLabel = (ZBmNumLabel*)ZApplication::GetGameInterface()->GetIDLResource()->FindWidget( "ChallengeQuestResult_GetBounty");
if ( pBmNumLabel)
pBmNumLabel->SetNumber( 0, false);
}