ChallengeQuest compile error.

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  1. #1
    Apprentice sukatero is offline
    MemberRank
    Jul 2011 Join Date
    Serra, BrazilLocation
    15Posts

    angry ChallengeQuest compile error.

    hello guys.
    i've been working on CQ source and it happened

    Spoiler:

    ZCharacterSelectView.obj : error LNK2001: unresolved external symbol "public: __thiscall ZObjectVMesh::ZObjectVMesh(void)" (??0ZObjectVMesh@@QAE@XZ)
    ZMeshView.obj : error LNK2001: unresolved external symbol "public: __thiscall ZObjectVMesh::ZObjectVMesh(void)" (??0ZObjectVMesh@@QAE@XZ)
    ZCharacter.obj : error LNK2001: unresolved external symbol "public: __thiscall ZObjectVMesh::ZObjectVMesh(void)" (??0ZObjectVMesh@@QAE@XZ)
    ZStageInterface.obj : error LNK2001: unresolved external symbol "public: __thiscall MNewQuestScenarioManager::~MNewQuestScenarioManager(void)" (??1MNewQuestScenarioManager@@QAE@XZ)
    ZStageInterface.obj : error LNK2001: unresolved external symbol "public: bool __thiscall MNewQuestScenarioManager::ReadXml(class MZFileSystem *,char const *,class MQuestDropTable *)" (?ReadXml@MNewQuestScenarioManager@@QAE_NPAVMZFileSystem@@PBDPAVMQuestDropTable@@@Z)
    ZStageInterface.obj : error LNK2001: unresolved external symbol "public: __thiscall MNewQuestScenarioManager::MNewQuestScenarioManager(void)" (??0MNewQuestScenarioManager@@QAE@XZ)
    ZEffectManager.obj : error LNK2001: unresolved external symbol "public: static class MRTTI const ZActorBase::m_stRTTI" (?m_stRTTI@ZActorBase@@2VMRTTI@@B)
    ZCharacterObject.obj : error LNK2001: unresolved external symbol "public: static class MRTTI const ZActorBase::m_stRTTI" (?m_stRTTI@ZActorBase@@2VMRTTI@@B)
    ZActor.obj : error LNK2001: unresolved external symbol "public: static class MRTTI const ZActorBase::m_stRTTI" (?m_stRTTI@ZActorBase@@2VMRTTI@@B)
    ZGame.obj : error LNK2001: unresolved external symbol "public: static class MRTTI const ZActorBase::m_stRTTI" (?m_stRTTI@ZActorBase@@2VMRTTI@@B)
    ZObjectManager.obj : error LNK2001: unresolved external symbol "public: static class MRTTI const ZActorWithFSM::m_stRTTI" (?m_stRTTI@ZActorWithFSM@@2VMRTTI@@B)
    ZActor.obj : error LNK2001: unresolved external symbol "public: enum ZOBJECTHITTEST __thiscall ZActorBase::HitTest_Actor(bool,struct D3DXVECTOR3 const &,struct D3DXVECTOR3 const &,float,struct D3DXVECTOR3 *)" (?HitTest_Actor@ZActorBase@@QAE?AW4ZOBJECTHITTEST@@_NABUD3DXVECTOR3@@1MPAU3@@Z)
    ZActor.obj : error LNK2001: unresolved external symbol "protected: virtual void __thiscall ZActorBase::AllocObjectVMesh(void)" (?AllocObjectVMesh@ZActorBase@@MAEXXZ)
    ZActor.obj : error LNK2001: unresolved external symbol "public: __thiscall ZActorBase::ZActorBase(class IGame *)" (??0ZActorBase@@QAE@PAVIGame@@@Z)
    ZGame.obj : error LNK2001: unresolved external symbol "public: static bool __cdecl ZRuleQuestChallenge::LoadScenarioMap(char const *)" (?LoadScenarioMap@ZRuleQuestChallenge@@SA_NPBD@Z)
    ZMap.obj : error LNK2001: unresolved external symbol "public: void __thiscall MNewQuestScenarioManager::GetScenarioNameList(class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > &)" (?GetScenarioNameList@MNewQuestScenarioManager@@QAEXAAV?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@@Z)
    ZReplay.obj : error LNK2001: unresolved external symbol "public: static class ZActor * __cdecl ZActor::CreateActor(enum MQUEST_NPC,float,int,bool)" (?CreateActor@ZActor@@SAPAV1@W4MQUEST_NPC@@MH_N@Z)
    ZRule.obj : error LNK2001: unresolved external symbol "public: __thiscall ZRuleQuestChallenge::ZRuleQuestChallenge(class ZMatch *)" (??0ZRuleQuestChallenge@@QAE@PAVZMatch@@@Z)
    ZWeaponMgr.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall ZWeaponNpcBullet::Update(float)" (?Update@ZWeaponNpcBullet@@UAE_NM@Z)
    ZWeaponMgr.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall ZWeaponNpcBullet::Render(void)" (?Render@ZWeaponNpcBullet@@UAEXXZ)
    ZWeaponMgr.obj : error LNK2001: unresolved external symbol "public: static class MRTTI const ZWeaponNpcBullet::m_stRTTI" (?m_stRTTI@ZWeaponNpcBullet@@2VMRTTI@@B)
    ZWeaponMgr.obj : error LNK2001: unresolved external symbol "public: void __thiscall ZWeaponNpcBullet::Create(class RealSpace2::RMesh *,class ZActorActionRangeShot const *,struct D3DXVECTOR3 const &,struct D3DXVECTOR3 const &,float,class ZObject *)" (?Create@ZWeaponNpcBullet@@QAEXPAVRMesh@RealSpace2@@PBVZActorActionRangeShot@@ABUD3DXVECTOR3@@2MPAVZObject@@@Z)
    CSCommonE.lib(MMatchServer.obj) : error LNK2001: unresolved external symbol "public: static void __cdecl MMatchRuleQuestChallenge::InitScenarioMgr(void)" (?InitScenarioMgr@MMatchRuleQuestChallenge@@SAXXZ)
    CSCommonE.lib(MMatchServer.obj) : error LNK2001: unresolved external symbol "public: static void __cdecl MMatchRuleQuestChallenge::InitActorDefMgr(void)" (?InitActorDefMgr@MMatchRuleQuestChallenge@@SAXXZ)
    CSCommonE.lib(MMatchServer.obj) : error LNK2001: unresolved external symbol "void __cdecl SetSecurityErrorHandler(void (__cdecl*)(int,void *))" (?SetSecurityErrorHandler@@YAXP6AXHPAX@Z@Z)
    CSCommonE.lib(MMatchServer.obj) : error LNK2001: unresolved external symbol "void __cdecl ReportBufferOverrun(int,void *)" (?ReportBufferOverrun@@YAXHPAX@Z)
    CSCommonE.lib(MMatchServer_Stage.obj) : error LNK2001: unresolved external symbol "public: char const * __thiscall MNewQuestScenarioManager::GetDefaultScenarioName(void)" (?GetDefaultScenarioName@MNewQuestScenarioManager@@QAEPBDXZ)
    CSCommonE.lib(MMatchServer_Stage.obj) : error LNK2001: unresolved external symbol "public: static class MNewQuestScenarioManager * __cdecl MMatchRuleQuestChallenge::GetScenarioMgr(void)" (?GetScenarioMgr@MMatchRuleQuestChallenge@@SAPAVMNewQuestScenarioManager@@XZ)
    CSCommonE.lib(MMatchStage.obj) : error LNK2001: unresolved external symbol "public: __thiscall MMatchRuleQuestChallenge::MMatchRuleQuestChallenge(class MMatchStage *)" (??0MMatchRuleQuestChallenge@@QAE@PAVMMatchStage@@@Z)
    Runtime/theduel.exe : fatal error LNK1120: 24 unresolved externals

    Build log was saved at "file://c:\Gunz 2011\Gunz\BRZ_Release_publish\BuildLog.htm"
    Gunz - 30 error(s), 14 warning(s)


    ---------------------- Done ----------------------

    Rebuild All: 9 succeeded, 1 failed, 0 skipped



    someone help me? :'(




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