Clan Server

Results 1 to 23 of 23
  1. #1
    DarKGunZ Owner WooAf is offline
    MemberRank
    Dec 2007 Join Date
    CanadaLocation
    485Posts

    Clan Server

    Hello, I got problem with my clan war server,
    when a clan war is finished, the matchserver crash.

    Code:
    nhn server mode is real
    Load XML from memory : strings.xml(0x0037) - SUCCESS
    Load XML from memory : cserror.xml(0x0037) - SUCCESS
    [12/06/08 14:22:03] DBMS connected
    [12/06/08 14:22:03] Command registeration completed
    
    10
    MBMatchServer::AddClanServerSwitchDownSchedule - make close clan mode schedule success. next close clan mode time is 8-12-31 23:50
    
    10
    Inited client file list (1)
    success init security.
    FILE PATH : D:\NicK\Gunz\MatchServer\MD5HashValue.txt
    MD5 Hash Value => 6e ff 40 c1 22 1e 4b 2b 33 ce 22 41 7d c4 3a 3d 
    
    ================================== Server configure info ==================================
    [12/06/08 14:22:03] Release Date : Jun 13 2007
    [12/06/08 14:22:03] X-Trap Off
    [12/06/08 14:22:03] MD5 Check Off
    [12/06/08 14:22:03] Server Country : BRAZIL
    [12/06/08 14:22:03] Command version : (56)
    [12/06/08 14:22:03] Event usable state : (false)
    [12/06/08 14:22:03] Load event size : (1)
    [12/06/08 14:22:03] FileCRCCheckSum usable state : (false)
    [12/06/08 14:22:03] FileCRC size : (1)
    [12/06/08 14:22:03] Country Code Filter usalbe state : (false)
    [12/06/08 14:22:03] Accept Invalied IP state : (true)
    [12/06/08 14:22:03] Keeper IP : (67.212.70.178)
    [12/06/08 14:22:03] Monitor IP : (67.212.70.178)
    ===========================================================================================
    
    [12/06/08 14:22:03] Match Server Created (Port:6000)
    success to update CustomIP
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    DB Query(GetClanInfo) Failed
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    DB Query(GetClanInfo) Failed
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    DB Query(GetClanInfo) Failed
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::WinTheClanGame - Cannot find either column "game" or the user-defined function or aggregate "game.fnGetMax", or the name is ambiguous.
    Transaction count after EXECUTE indicates a mismatching number of BEGIN and COMMIT statements. Previous count = 0, current count = 1.
    
    [14:26:13] Async DB Query(OnAsyncWinTheClanGame) Failed
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::InsertConnLog - Invalid object name 'LogDB.game.ConnLog'.
    
    MMatchDBMgr::CreateCharacter - Timeout expired
    
    MMatchDBMgr::CreateCharacter - Timeout expired
    This error:
    MMatchDBMgr::WinTheClanGame - Cannot find either column "game" or the user-defined function or aggregate "game.fnGetMax", or the name is ambiguous.
    Transaction count after EXECUTE indicates a mismatching number of BEGIN and COMMIT statements. Previous count = 0, current count = 1.

    [14:26:13] Async DB Query(OnAsyncWinTheClanGame) Failed

    Help me please


  2. #2
    DarKGunZ Owner WooAf is offline
    MemberRank
    Dec 2007 Join Date
    CanadaLocation
    485Posts

    Re: Clan Server

    Sorry for bad section.

  3. #3
    Praise the Sun! Solaire is offline
    MemberRank
    Dec 2007 Join Date
    Undead BurgLocation
    2,862Posts

    Re: Clan Server

    WinTheClanGame.

    Do I need to draw a picture of it or what? I told you around 20 times to have a look at the stored procedure. Do it and stop posting the same question over and over again.

    /Lock requested.

  4. #4
    DarKGunZ Owner WooAf is offline
    MemberRank
    Dec 2007 Join Date
    CanadaLocation
    485Posts

    Re: Clan Server

    I want help, I dont no how to fix that, if you say to look to the procedure, maybe I dont know how...

    If I post the same thing its because its not resolved dude.

  5. #5
    Praise the Sun! Solaire is offline
    MemberRank
    Dec 2007 Join Date
    Undead BurgLocation
    2,862Posts

    Re: Clan Server

    Quote Originally Posted by WooAf View Post
    I want help, I dont no how to fix that, if you say to look to the procedure, maybe I dont know how...

    If I post the same thing its because its not resolved dude.
    Bump your old topic? What an idea, right?

    If you don't know how to look into a stored procedure of MSSQL then that's the second proof you recompiled RoboGuard.

  6. #6
    DarKGunZ Owner WooAf is offline
    MemberRank
    Dec 2007 Join Date
    CanadaLocation
    485Posts

    Re: Clan Server

    Quote Originally Posted by Wizkidje View Post
    Bump your old topic? What an idea, right?

    If you don't know how to look into a stored procedure of MSSQL then that's the second proof you recompiled RoboGuard.
    Sure, why you dont stfu ?
    I need help,
    and I dont need to kow how to look into a stored procedure of MSSQL to know C# or C++

  7. #7
    Retired modder Aimed is offline
    MemberRank
    Aug 2008 Join Date
    BelgiumLocation
    1,279Posts

    Re: Clan Server

    Quote Originally Posted by WooAf View Post
    Sure, why you dont stfu ?
    I need help,
    and I dont need to kow how to look into a stored procedure of MSSQL to know C# or C++
    Why don't you start on posting in correct forum, maybe then people will start helping you.


    I realy don't get it. It seems people are blind OR stupid.. Cause I didn't learn the diffrence between "release" and "help" in school ya know, Isn't it clear enough?..

  8. #8
    DarKGunZ Owner WooAf is offline
    MemberRank
    Dec 2007 Join Date
    CanadaLocation
    485Posts

    Re: Clan Server

    Look this reply :

    Quote Originally Posted by WooAf View Post
    Sorry for bad section.

  9. #9
    I am THE DON Joe9099 is offline
    MemberRank
    Jan 2007 Join Date
    England, UkLocation
    3,655Posts

    Re: Clan Server

    Quote Originally Posted by WooAf View Post
    Look this reply :
    Get your leeched dirty ass off this forum, You did NOT make that shit you posted about, You obviously dont know what the hell your doing..

    So instead of telling others to stfu, why dont you? okthnxbai

  10. #10
    Novice jaylord55 is offline
    MemberRank
    Dec 2008 Join Date
    1Posts

    Re: Clan Server

    re apply the damn database its that simple

  11. #11
    Retired modder Aimed is offline
    MemberRank
    Aug 2008 Join Date
    BelgiumLocation
    1,279Posts

    Re: Clan Server

    Quote Originally Posted by jaylord55 View Post
    re apply the damn database its that simple
    Lawl.. 1 post and even he knows better xD

  12. #12
    Account Upgraded | Title Enabled! CrashPoint is offline
    MemberRank
    Sep 2008 Join Date
    VietNamLocation
    706Posts

    Re: Clan Server

    Quote Originally Posted by WooAf View Post
    Sure, why you dont stfu ?
    I need help,
    and I dont need to kow how to look into a stored procedure of MSSQL to know C# or C++
    Wrong section => Dont keep postin here = STFU Blind Chick

  13. #13
    Praise the Sun! Solaire is offline
    MemberRank
    Dec 2007 Join Date
    Undead BurgLocation
    2,862Posts

    Re: Clan Server

    Quote Originally Posted by jaylord55 View Post
    re apply the damn database its that simple
    Not even needed, you can edit it and hit save.

    Quote Originally Posted by WooAf View Post
    Sure, why you dont stfu ?
    I need help,
    and I dont need to kow how to look into a stored procedure of MSSQL to know C# or C++
    Because I'm right, as always. And my dear boy, both C# and C++ comes with MSSQL support. So if you know C#, you know MSSQL.

  14. #14
    DarKGunZ Owner WooAf is offline
    MemberRank
    Dec 2007 Join Date
    CanadaLocation
    485Posts

    Re: Clan Server

    Quote Originally Posted by Wizkidje View Post
    Not even needed, you can edit it and hit save.



    Because I'm right, as always. And my dear boy, both C# and C++ comes with MSSQL support. So if you know C#, you know MSSQL.
    Nop, I can make a AntiHack in C# but no needed a db..

  15. #15
    Praise the Sun! Solaire is offline
    MemberRank
    Dec 2007 Join Date
    Undead BurgLocation
    2,862Posts

    Re: Clan Server

    Quote Originally Posted by WooAf View Post
    Nop, I can make a AntiHack in C# but no needed a db..
    C# comes with ODBC and MSSQL. I know C# as well and I was teached MSSQL with it, although I already knew it.

  16. #16
    DarKGunZ Owner WooAf is offline
    MemberRank
    Dec 2007 Join Date
    CanadaLocation
    485Posts

    Re: Clan Server

    Quote Originally Posted by Wizkidje View Post
    C# comes with ODBC and MSSQL. I know C# as well and I was teached MSSQL with it, although I already knew it.
    Look, I code a AntiCheat with C# and I dont need to know odbc or mssql for make it.

  17. #17
    Reverse Engineer ThievingSix is offline
    MemberRank
    Mar 2007 Join Date
    CaliforniaLocation
    901Posts

    Re: Clan Server

    Ewww .net =(



    /lol XD

  18. #18
    DarKGunZ Owner WooAf is offline
    MemberRank
    Dec 2007 Join Date
    CanadaLocation
    485Posts

    Re: Clan Server

    Nop. C#

  19. #19
    DarKGunZ Owner WooAf is offline
    MemberRank
    Dec 2007 Join Date
    CanadaLocation
    485Posts

    Re: Clan Server

    I know how to look the procedure, but what is the good procedure and what is the procedure name for clan war server?

  20. #20

    Re: Clan Server

    Stop comparing yourself to others...

    Enough of the flaming.

    Databases > GunzDB > Programmability > Stored Procedures > dbo.spWinTheClanGame

  21. #21
    Praise the Sun! Solaire is offline
    MemberRank
    Dec 2007 Join Date
    Undead BurgLocation
    2,862Posts

    Re: Clan Server

    Quote Originally Posted by ThievingSix View Post
    Ewww .net =(



    /lol XD
    .NET is the future.

    Quote Originally Posted by WooAf View Post
    Nop. C#
    That is .NET. Version 3.5.

    Quote Originally Posted by Linear88 View Post
    Stop comparing yourself to others...

    Enough of the flaming.

    Databases > GunzDB > Programmability > Stored Procedures > dbo.spWinTheClanGame
    Too bad. I wanted to see him angry.

  22. #22
    DarKGunZ Owner WooAf is offline
    MemberRank
    Dec 2007 Join Date
    CanadaLocation
    485Posts

    Re: Clan Server

    Code:
    USE [GunzDB]
    GO
    /****** Object:  StoredProcedure [dbo].[spWinTheClanGame]    Script Date: 12/08/2008 13:14:03 ******/
    SET ANSI_NULLS ON
    GO
    SET QUOTED_IDENTIFIER ON
    GO
    
    -- 클랜전 결과 업데이트  
    ALTER  PROC [dbo].[spWinTheClanGame]  
     @WinnerCLID  int,  
     @LoserCLID  int,  
     @IsDrawGame  tinyint,  
     @WinnerPoint  int,  
     @LoserPoint  int,  
     @WinnerClanName  varchar(24),  
     @LoserClanName  varchar(24),  
     @RoundWins  tinyint,  
     @RoundLosses  tinyint,  
     @MapID   tinyint,  
     @GameType  tinyint,  
     @WinnerMembers  varchar(110),  
     @LoserMembers  varchar(110)  
    AS  
     SET NOCOUNT ON -- 추가.  
      
     IF @IsDrawGame = 0  
     BEGIN  
      BEGIN TRAN  
      -- 이긴팀 Wins+1  
      UPDATE Clan SET Wins=Wins+1, Point=Point+@WinnerPoint, TotalPoint=TotalPoint+@WinnerPoint WHERE CLID=@WinnerCLID  
      IF 0 = @@ROWCOUNT BEGIN -- 여기 추가.  
       ROLLBACK TRAN  
       RETURN  
      END  
      
      -- 진팀 Losses+1  
      UPDATE Clan SET Losses=Losses+1, Point= game.fnGetMax(0, Point+(@LoserPoint)) WHERE CLID=@LoserCLID  
      IF 0 = @@ROWCOUNT BEGIN -- 여기 추가.  
       ROLLBACK TRAN  
       RETURN  
      END  
    --  UPDATE Clan SET Point=0 WHERE CLID=@LoserCLID AND Point<0  
      
      -- 전적 로그를 남긴다.  
      INSERT INTO ClanGameLog(WinnerCLID, LoserCLID, WinnerClanName, LoserClanName, RoundWins, RoundLosses, MapID, GameType, RegDate, WinnerMembers, LoserMembers, WinnerPoint, LoserPoint)  
      VALUES (@WinnerCLID, @LoserCLID, @WinnerClanName, @LoserClanName, @RoundWins, @RoundLosses, @MapID, @GameType, GETDATE(), @WinnerMembers, @LoserMembers, @WinnerPoint, @LoserPoint)  
      IF 0 <> @@ERROR BEGIN -- 여기 추가.  
       ROLLBACK TRAN  
       RETURN  
      END  
      COMMIT TRAN  
     END  
     ELSE  
     BEGIN  
      UPDATE Clan SET Draws=Draws+1 WHERE CLID=@WinnerCLID OR CLID=@LoserCLID  
     END
    This is my dbo.spWinTheClanGame,
    what is the error on it?

  23. #23
    The beer?? Its here !!! Rotana is offline
    MemberRank
    Jan 2007 Join Date
    The NetherlandsLocation
    1,733Posts

    Re: Clan Server

    You got an complet wrong database, You are also missing the LogDB,

    Look:
    Code:
    DB Query(GetClanInfo) Failed
    This means the server can not get you clan info, You probelly got the wrong DB or made the clan yourself in the DB

    Update CLOSED due the amount of off-topic reply's



Advertisement