Client crashes after 2 mins in quest.

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  1. #1
    Account Upgraded | Title Enabled! Axium is offline
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    May 2008 Join Date
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    604Posts

    Client crashes after 2 mins in quest.

    I was doing quests with my friend when my client crashed. He kept playing, I was the one who's client crashed.

    Code:
    ---------------------------------setBuffer
    game created ( 22:35:59 )
    Create character : Name=Fanaticism Level=99 
    RoundState:Countdown
    Crash ( 22:37:35 )
    Build Jun 12 2007 11:36:39
    
    
    [Exception]
    Address	:	00487659
    ExpCode	:	c0000005
    Flags	:	00000000
    #Param	:	00000002
    other	:	00000000
    
    [Context]
    GS : 00000000  FS : 0000003b  ES : 00000023  DS : 00000023
    EDI: 00000000  ESI: 19ab002c  EBX: 177d2838  EDX: 0012d0d8
    ECX: 19ab002c  EAX: 00000000  EBP: 0012d6e4  EIP: 00487659
    CS : 0000001b  Flg: 00210216  ESP: 0012d0b4  SS : 00000023
    
    [Stack]
    1bc0e338 0012d0fc 177d28bc 00000000 00486e73 0012d0d8 0012d0e0 0045e09e 
    00000000 00000000 00000011 446a18d8 4314d17f 42caaf66 177d2838 1bc0e338 
    00000000 00000011 00000000 0000005d 446a18d8 4314d17f 42caaf66 004a0005 
    00000000 00000000 1bc0e338 004a8355 1bc0e338 00000000 1bc0e338 004429a0 
    ffffffff 00000000 00000039 00000007 ffffffff 00ffffff 00000001 ffff0000 
    429c2aad 00000039 ff4080ff 00000000 00000011 00000000 45c0a000 c5098000 
    c5b57800 c4aac000 439e8000 43878000 00000000 00000039 ffffffff ffffffff 
    ffffffff 746e6f64 6f6e6b20 20692077 7473756a 746f6720 30322072 78652030 
    00000070 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    
    SymLoadModule failed 0 ( module =  ) 
    SymGetSymFromAddr error 487
    frame : (01) : PC Address : 00487659
         Param[0] : 1bc0e338
         Param[1] : 1bc0e338
         Param[2] : 0012f250
         Param[3] : 177d2838
         ModuleName : theduel
    SymGetLineFromAddr error 487
         Function Name : <nosymbols>
    SymGetSymFromAddr error 487
    frame : (02) : PC Address : 004aa12e
         Param[0] : 00605ccc
         Param[1] : 000001d4
         Param[2] : 000001c2
         Param[3] : 00000000
         ModuleName : theduel
    SymGetLineFromAddr error 487
         Function Name : <nosymbols>
    SymGetSymFromAddr error 126
    frame : (03) : PC Address : 178516d8
         Param[0] : 6f635f65
         Param[1] : 6572636e
         Param[2] : 00006574
         Param[3] : 64616c62
    SymGetModuleInfo error 126
    SymGetLineFromAddr error 126
         Function Name : <nosymbols>
    SymGetSymFromAddr error 126
    frame : (04) : PC Address : 64616c62
         Param[0] : 082444f6
         Param[1] : 56097401
         Param[2] : 12826ae8
         Param[3] : 04c48300
    SymGetModuleInfo error 126
    SymGetLineFromAddr error 126
         Function Name : <nosymbols>
    SymGetSymFromAddr error 126
    frame : (05) : PC Address : ffffe8b8
         Param[0] : 00000000
         Param[1] : 00000000
         Param[2] : 00000000
         Param[3] : 00000000
    SymGetModuleInfo error 126
    SymGetLineFromAddr error 126
         Function Name : <nosymbols>
    Help needed ^-^


  2. #2
    Account Upgraded | Title Enabled! randy1234 is offline
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    Re: Client crashes after 2 mins in quest.

    that error is kinda wired


    Check your DLL Files in your client

  3. #3
    Account Upgraded | Title Enabled! Axium is offline
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    604Posts

    Re: Client crashes after 2 mins in quest.

    Oyea?
    What do I do with them??

  4. #4
    Alpha Member gregon13 is offline
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    Re: Client crashes after 2 mins in quest.

    if it crashed after 2 mins in quest then it is most likely a npc causing the crash, so check all the quest files

  5. #5
    Account Upgraded | Title Enabled! Axium is offline
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    Re: Client crashes after 2 mins in quest.

    Only I crashed, we both are using the same client.

  6. #6
    Account Upgraded | Title Enabled! randy1234 is offline
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    Re: Client crashes after 2 mins in quest.

    you edited any DLL in your client?

  7. #7
    Account Upgraded | Title Enabled! Axium is offline
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    Re: Client crashes after 2 mins in quest.

    No...

  8. #8
    Alpha Member gregon13 is offline
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    Re: Client crashes after 2 mins in quest.

    If only you crashed then it's a random crash, it happens (not alot but it happens)

  9. #9
    Account Upgraded | Title Enabled! Axium is offline
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    604Posts

    Re: Client crashes after 2 mins in quest.

    It happens every time I quest, in Mansion, Prison and Dungeon.

    Full MLog.
    Code:
    GUNZ 1,0,0,290 launched. build (Jun 13 2007 10:25:37) 
    Log time (12/12/09 12:25:50)
    NON-Skip XTrapPatch
    CPU ID = GenuineIntel ( family = 15 , model = 4 , stepping = 3 ) @ 3010 MHz
    Display Device = Intel(R) 82915G/GV/910GL Express Chipset Family (Microsoft Corporation - XDDM) ( vendor=8086 device=2582 subsys=25821043 revision=e )
    Display Driver Version = 6.14.0010.4656
    Windows = 6.0 Build 6000 ,  (1563328KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (IN), Language : (IN)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0000) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0000) - SUCCESS
    Load XML from memory : system/messages.xml(0x0000) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    Vertex Shader isn't supported
    device created.
    Video memory 48.000000 
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Speakers (SoundMAX Integrated Digital HD Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 1.230000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0000)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 1.660000 
    warning : bitmap gunz_logo_hq_b.png not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap nice01.png not found.
    warning : bitmap nice02.png not found.
    warning : bitmap gunz_logo_hq_c.png not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.383000 
    start InitInterface option
    Number of Display mode : 70
    Number of Display mode : 70
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.193000 
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 2.616000 
    
    Load character.xml success,
    
    -------------------> Character Loading : 4.563000 
    
    
    -------------------> WeaponMesh Loading : 0.569000 
    
    ----------> in zip ( model/weapon/item/pizza.elu ) file not found!! 
     ----------> in zip ( model/weapon/item/Cookie.elu ) file not found!! 
     ----------> in zip ( model/weapon/item/MilkGlass.elu ) file not found!! 
     Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.067000 
    
    Load zitem info success.
    Error while Read Item Descriptor system/zeffect.xml
    Init effect manager success.
    Init world item manager success.
    Init channel rule manager success.
    Error while Read Abuse Filter system/abuse.xml
    Init abuse manager success.
    Init chatting filter. success
    Error while create skill manager
    
    -------------------> ETC .. : 0.357000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 2
    BspObject load lightmap 0
    BspObject load lightmap 1
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    md5 failed : filePath error!
    Login Posted
    Login Successful. 
    Responsed Account Charlist
    Selected character name : Fanaticism (46 61 6E 61 74 69 63 69 73 6D )  (len = 10)
    Cloth VertexBuffer is Released
    StageCreated
    Fail to create Bitmap for Initial loading
    game create begin , type = 7
    BspObject open : begin quest/maps/Prison_prison/Prison_prison.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 1 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    game world create success.
    BspObject open : begin quest/maps/Prison_shower_room/Prison_shower_room.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 2 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    game world create success.
    BspObject open : begin quest/maps/Prison_passage3/Prison_passage3.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 0 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    game world create success.
    BspObject open : begin quest/maps/Prison_hall1/Prison_hall1.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 1 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    game world create success.
    BspObject open : begin quest/maps/Prison_passage1/Prison_passage1.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 0 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    game world create success.
    Reload all animation end 
    ---------------------------------setBuffer
    game created ( 12:27:01 )
    Create character : Name=Fanaticism Level=99 
    RoundState:Countdown
    Crash ( 12:28:56 )
    Build Jun 12 2007 11:36:39
    
    
    [Exception]
    Address	:	00487429
    ExpCode	:	c0000005
    Flags	:	00000000
    #Param	:	00000002
    other	:	00000000
    
    [Context]
    GS : 00000000  FS : 0000003b  ES : 00000023  DS : 00000023
    EDI: 00000000  ESI: 19baeda0  EBX: 19baedac  EDX: 177e11c0
    ECX: 19baedac  EAX: 00000000  EBP: 1b368fa8  EIP: 00487429
    CS : 0000001b  Flg: 00210246  ESP: 0012f13c  SS : 00000023
    
    [Stack]
    0048d975 3c3f4701 00000000 1b368fa8 00000000 00000000 19baeda0 442b1eb1 
    3f000000 3f800800 00000000 00000000 00000000 3b41f800 00000000 00000000 
    3c3f471b 0048a386 0048a38e 0012f1a4 442b1eb1 1c22df08 0048f304 0012f1a4 
    3c3f471b 00000000 1b368fa8 3c3f4701 17d2c1cc 0040318f 1b369004 3c3f4701 
    1b368fa8 00000000 746d162c 6e208cc9 0048df0b 0012f200 0012f1e8 0012f1f0 
    746d1600 1b368fa8 3c3f471b 00000000 00000000 00000000 00000000 00000000 
    0048e2cd 3c3f471b 3c3f471b 17d2c1c8 3c3f471b 1c223fc0 0048c5a0 3c3f471b 
    3c3f471b 1c223fc0 0048444a 3c3f471b 3c3f471b 17d2c160 18526940 1c1107c0 
    004aa2c9 3c3f471b 3c3f471b 746d1600 043dbe90 0043446e 42e15e0d 00000004 
    043dbe90 00441f7f 3c3f471b 770f2aa1 0066e238 0012f5b0 770e3c6b 00c10241 
    00000000 00000000 0012f2d4 00040000 770d981e 00000000 00000000 0012f2d4 
    00000020 00000000 0012f344 0049053a 004e54ed 0049053a 00000020 0049053a 
    02000001 0012f344 00000020 00000000 770f1a10 0049053a 00000020 0049053a 
    02000001 00000020 dcbaabcd 00000000 0012f344 00000020 0012f36c 0012f320 
    7713ab20 043dbe90 0012f36c 770f1b41 770f1aff 08afc22c 00000020 004e53f0 
    00000020 00000024 00000001 08bbd5ba 004955ce 0049053a 00000200 00000000 
    
    SymLoadModule failed 0 ( module =  ) 
    SymGetSymFromAddr error 487
    frame : (01) : PC Address : 00487429
         Param[0] : 3eba6c53
         Param[1] : 3fee4edc
         Param[2] : 3fa1c626
         Param[3] : 00000000
         ModuleName : theduel
    SymGetLineFromAddr error 487
         Function Name : <nosymbols>
    SymGetSymFromAddr error 126
    frame : (02) : PC Address : 3f2855ad
         Param[0] : 00401070
         Param[1] : 0048d6e0
         Param[2] : 0048dd50
         Param[3] : 43a00000
    SymGetModuleInfo error 126
    SymGetLineFromAddr error 126
         Function Name : <nosymbols>
    SymGetSymFromAddr error 487
    frame : (03) : PC Address : 005186f0
         Param[0] : 00401070
         Param[1] : 0048d6e0
         Param[2] : 0048dd50
         Param[3] : 43a00000
         ModuleName : theduel
    SymGetLineFromAddr error 487
         Function Name : <nosymbols>
    SymGetSymFromAddr error 487
    frame : (04) : PC Address : 005186f0
         Param[0] : cccccccc
         Param[1] : cccccccc
         Param[2] : 0c24448b
         Param[3] : 0824548b
         ModuleName : theduel
    SymGetLineFromAddr error 487
         Function Name : <nosymbols>
    SymGetSymFromAddr error 487
    frame : (05) : PC Address : cccccccc
         Param[0] : 00000000
         Param[1] : 00000000
         Param[2] : 00000000
         Param[3] : 00000000
         ModuleName : l
    SymGetLineFromAddr error 487
         Function Name : <nosymbols>
    I've tried replacing my NPC files and quest maps too.
    Last edited by Axium; 12-12-09 at 08:49 AM. Reason: Last line.

  10. #10
    Account Upgraded | Title Enabled! PenguinGuys is offline
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    AlabamaLocation
    261Posts

    Re: Client crashes after 2 mins in quest.

    Code:
    [Exception]
    Address	:	00487429
    ExpCode	:	c0000005
    Flags	:	00000000
    #Param	:	00000002
    other	:	00000000
    Check it out.

  11. #11
    Account Upgraded | Title Enabled! Axium is offline
    MemberRank
    May 2008 Join Date
    Delhi, IndiaLocation
    604Posts

    Re: Client crashes after 2 mins in quest.

    Ermm..Nerd lang? :P

  12. #12
    Proficient Member Blue_Blast is offline
    MemberRank
    Feb 2009 Join Date
    GermanyLocation
    196Posts

    Re: Client crashes after 2 mins in quest.

    I had the same problem some time ago. Never figured out what's causing it, but after I reinstalled my OS it worked perfect.
    But I think u don't want 2 reinstall it only to play GunZ...

    BTW did u use gregon's files?

  13. #13
    Account Upgraded | Title Enabled! Axium is offline
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    604Posts

    Re: Client crashes after 2 mins in quest.

    No, edited BR 99%

  14. #14
    IfritGamerZ: Kevin minikevin12 is offline
    MemberRank
    Aug 2008 Join Date
    Montreal, QuebeLocation
    994Posts

    Re: Client crashes after 2 mins in quest.

    one wierd problem i have is worst than this, my comp totally crashed on a blue screen but ur problem is wierd had u tried on dm?

  15. #15
    Account Upgraded | Title Enabled! Axium is offline
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    May 2008 Join Date
    Delhi, IndiaLocation
    604Posts

    Re: Client crashes after 2 mins in quest.

    I only crash in quests...



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