Client Error~ Mlog.txt Here~

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  1. #1
    Newbie kn95951135 is offline
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    Client Error~ Mlog.txt Here~

    What Is this ERROR? how to fix? help pls~
    GUNZ 1,0,0,290 [Runnable By Xiaolin A.K.A Elton 2008]
    Log time (03/22/09 17:38:16)
    NON-Skip XTrapPatch
    CPU ID = GenuineIntel ( family = 6 , model = 15 , stepping = 13 ) @ 2200 MHz
    Display Device = VIA Chrome9 HC IGP Family ( vendor=1106 device=3371 subsys=73871462 revision=1 )
    Display Driver Version = 6.14.0010.0102
    Windows = 5.1 Build 2600 , Service Pack 2 (1964268KB) : Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (International), Language : (International)
    Load XML from memory : system/gametypecfg.xml
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 105.500000
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize()
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Supported
    1(Realtek HD Audio output): Hardware Mixing Supported
    [[[getMaxChannel48]]]]
    LoadWave: Error creating hardware sound buffer.

    -------------------> Sound Engine Create : 0.936000

    sound engine create.
    Load XML from memory : System/tips.xml(0x0009)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 0.758000
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap nice01.png not found.
    warning : bitmap nice02.png not found.
    IDLResource Loading Success!!
    IDL resources : 0.277000
    start InitInterface option
    Number of Display mode : 25
    Number of Display mode : 25
    end of InitInterface option ok
    Init maps : no Current ChannelRule
    Screen Effect Manager Create : 0.199000
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.

    -------------------> GameInterface Create : 2.097000

    Load character.xml success,

    -------------------> Character Loading : 12.236001

    Crash ( 17:38:38 )
    Build Jun 12 2007 11:36:39


    [Exception]
    Address : 00578075
    ExpCode : c0000005
    Flags : 00000000
    #Param : 00000002
    other : 00000000

    [Context]
    GS : 00000000 FS : 0000003b ES : 00000023 DS : 00000023
    EDI: 005faba2 ESI: 0012967c EBX: 19793b73 EDX: 0012967c
    ECX: 7ffffffe EAX: 00080510 EBP: 00129454 EIP: 00578075
    CS : 0000001b Flg: 00010202 ESP: 001293c8 SS : 00000023

    [Stack]
    0012d6a4 0012967c 19793bd0 00000000 00000000 00000000 00000000 00000007
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00080510 ffffffff 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000

    frame : (01) : PC Address : 00578075
    Param[0] : 00000000
    Param[1] : 00000000
    Param[2] : 00000000
    Param[3] : 00000000
    ModuleName : theduel
    SymGetLineFromAddr error 487
    Function Name : fcEXP


  2. #2
    Account Upgraded | Title Enabled! kochon is offline
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    1,451Posts

    Re: Client Error~ Mlog.txt Here~

    Hmm... That's a crash, not just a loading problem, what have you changed recently?

  3. #3
    Sharing is caring KillerStefan is offline
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    2,554Posts

    Re: Client Error~ Mlog.txt Here~

    Prolly fucked something with your models.

  4. #4
    Valued Member gign919191 is offline
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    Apr 2008 Join Date
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    124Posts

    Re: Client Error~ Mlog.txt Here~

    yes, check your model.mrs and look for any .elu that is not associated to any texture.
    remember to check the extensions!

    for example your elu is set like this:
    shotgun11.bmp


    and the texture is called:
    shotgun11.tga.dds

    change the extension in your elu file to tga

  5. #5
    Newbie kn95951135 is offline
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    MalaysiaLocation
    388Posts

    Re: Client Error~ Mlog.txt Here~

    ohh... it crash cos of this problem 0.0 are u mix out all custom think that release from ragezone? XD i dono how to fix it up! i got mini elu tools but dono why when i change the name it become red and i cant save it~
    and i dono what the elu mean also >.<

  6. #6
    Account Upgraded | Title Enabled! sayuta is offline
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    205Posts

    Re: Client Error~ Mlog.txt Here~

    has somthing to do with the Client,
    not with the runnable

    Searched the line in runnable, and its a loop..

  7. #7
    Account Upgraded | Title Enabled! shortymant is offline
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    Re: Client Error~ Mlog.txt Here~

    Quote Originally Posted by kn95951135 View Post
    ohh... it crash cos of this problem 0.0 are u mix out all custom think that release from ragezone? XD i dono how to fix it up! i got mini elu tools but dono why when i change the name it become red and i cant save it~
    and i dono what the elu mean also >.<
    it becomes red because when you edit a line, it has to be the exact same length.
    if it's shorter or longer it wont save it.
    .elu is the model extension maiet uses for their weapons, clothes, etc.



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