Client Not Work on Some Computer

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  1. #1
    Member Irwan is offline
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    Client Not Work on Some Computer

    hello, I have some problems, please help.
    I have a Gunz server, I've published it. Client is distributed. But in some people, this client is not running. When they pressed the "Start Game" button , nothing happen. The game wont start. but in some people, this client works normally. Is there something wrong with my client? I was advised to turn off antivirus / firewall, but still can't. Please help me.

    Sorry, my english is bad


  2. #2
    Account Upgraded | Title Enabled! randy1234 is offline
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    Re: Client Not Work on Some Computer

    post those poeple who cant start the client.



    mlog.txt

  3. #3

    Re: Client Not Work on Some Computer

    Quote Originally Posted by Irwan View Post
    hello, I have some problems, please help.
    I have a Gunz server, I've published it. Client is distributed. But in some people, this client is not running. When they pressed the "Start Game" button , nothing happen. The game wont start. but in some people, this client works normally. Is there something wrong with my client? I was advised to turn off antivirus / firewall, but still can't. Please help me.

    Sorry, my english is bad
    You might want to post your mlog.txt, as far as I know, it -might- be a serialkey error.

  4. #4
    Account Upgraded | Title Enabled! Cancel is offline
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    Re: Client Not Work on Some Computer

    It could also be the - config.xml

    Try to change (in config.xml) the HIGH and WIDTH to 800 x 600

  5. #5
      Phoenix is offline
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    Re: Client Not Work on Some Computer

    Quote Originally Posted by Cancel View Post
    It could also be the - config.xml

    Try to change (in config.xml) the HIGH and WIDTH to 800 x 600
    That is not even close to what his problem is.

  6. #6
    Member Irwan is offline
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    Re: Client Not Work on Some Computer

    jere is the mlog.txt

    Code:
    GUNZ 1,0,0,290 launched. build (Jun 13 2007 10:25:37) 
    Log time (03/07/10 07:49:48)
    NON-Skip XTrapPatch
    CPU ID = AuthenticAMD ( family = 1807 , model = 15 , stepping = 1 ) @ 2109 MHz
    Display Device = ATI Radeon HD 3400 Series  ( vendor=1002 device=95c5 subsys=1d41043 revision=0 )
    Display Driver Version = 6.14.0010.6869
    Windows = 5.1 Build 2600 , Service Pack 3 (1046960KB) :  Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (INTERNATIONAL), Language : (INTERNATIONAL)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 245.000000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Supported
    1(Realtek HD Audio output): Hardware Mixing Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 3.040000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0009)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 2.645000 
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.477000 
    start InitInterface option
    Number of Display mode : 37
    Number of Display mode : 37
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.638000 
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 4.593000 
    
    Load character.xml success,
    
    -------------------> Character Loading : 8.069000 
    
    
    -------------------> WeaponMesh Loading : 0.988000 
    
    Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.227000 
    
    Load zitem info success.
    Init effect manager success.
    Init world item manager success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 0.651000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 13 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    MExitListener !
    Destroy gunz
    Destroy sound engine.
    Destroy sound engine. success
    Destroy console.
    Destroy interface begin 
    destroy client.
    PeerInfoList Released
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    clear IDL resource end.
    Final interface end.
    Destroy game interface done.
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    Destroy mesh manager.
    Destroy weapon mesh manager.
    destroy game application done.
    interface finalize.
    game input destroy.
    game gonfiguration destroy.
    Bitmap manager destroy Animation bitmap.
    destroy gunz finish.
    Rframe_destory::closeDisplay

  7. #7
      Phoenix is offline
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    Mar 2009 Join Date
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    Re: Client Not Work on Some Computer

    Quote Originally Posted by Irwan View Post
    jere is the mlog.txt

    Code:
    GUNZ 1,0,0,290 launched. build (Jun 13 2007 10:25:37) 
    Log time (03/07/10 07:49:48)
    NON-Skip XTrapPatch
    CPU ID = AuthenticAMD ( family = 1807 , model = 15 , stepping = 1 ) @ 2109 MHz
    Display Device = ATI Radeon HD 3400 Series  ( vendor=1002 device=95c5 subsys=1d41043 revision=0 )
    Display Driver Version = 6.14.0010.6869
    Windows = 5.1 Build 2600 , Service Pack 3 (1046960KB) :  Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (INTERNATIONAL), Language : (INTERNATIONAL)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 245.000000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Supported
    1(Realtek HD Audio output): Hardware Mixing Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 3.040000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0009)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 2.645000 
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.477000 
    start InitInterface option
    Number of Display mode : 37
    Number of Display mode : 37
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.638000 
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 4.593000 
    
    Load character.xml success,
    
    -------------------> Character Loading : 8.069000 
    
    
    -------------------> WeaponMesh Loading : 0.988000 
    
    Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.227000 
    
    Load zitem info success.
    Init effect manager success.
    Init world item manager success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 0.651000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 13 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    MExitListener !
    Destroy gunz
    Destroy sound engine.
    Destroy sound engine. success
    Destroy console.
    Destroy interface begin 
    destroy client.
    PeerInfoList Released
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    clear IDL resource end.
    Final interface end.
    Destroy game interface done.
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    Destroy mesh manager.
    Destroy weapon mesh manager.
    destroy game application done.
    interface finalize.
    game input destroy.
    game gonfiguration destroy.
    Bitmap manager destroy Animation bitmap.
    destroy gunz finish.
    Rframe_destory::closeDisplay
    Show us the mlog.txt of those people whose game does not start after clicking the Start game button as you said. This mlog already took you till login.

  8. #8
    Member Irwan is offline
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    Oct 2005 Join Date
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    79Posts

    Re: Client Not Work on Some Computer

    Quote Originally Posted by phoenix_147 View Post
    Show us the mlog.txt of those people whose game does not start after clicking the Start game button as you said. This mlog already took you till login.
    i see. Still waiting until they give me their files.

  9. #9
    Member Irwan is offline
    MemberRank
    Oct 2005 Join Date
    IndonesiaLocation
    79Posts

    Re: Client Not Work on Some Computer

    here is the client error

    Code:
    GUNZ 1,0,0,290 launched. build (Jun 13 2007 10:25:37) 
    Log time (03/07/10 01:16:32)
    NON-Skip XTrapPatch
    CPU ID = GenuineIntel ( family = 262 , model = 6 , stepping = 1 ) @ 1733 MHz
    Display Device = Mobile Intel(R) 945GM/GU Express Chipset Family ( vendor=8086 device=27a2 subsys=12f1025 revision=3 )
    Display Driver Version = 6.14.0010.4785
    Windows = 5.1 Build 2600 , Service Pack 3 (2087024KB) :  Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (INTERNATIONAL), Language : (INTERNATIONAL)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    Vertex Shader isn't supported
    can't create device
    can't init display
    error init RInitD3D
    whats the problem?

  10. #10
    Member Your_Mom is offline
    MemberRank
    Mar 2010 Join Date
    Where I want toLocation
    88Posts

    Re: Client Not Work on Some Computer

    Quote Originally Posted by Irwan View Post
    here is the client error

    Code:
    GUNZ 1,0,0,290 launched. build (Jun 13 2007 10:25:37) 
    Log time (03/07/10 01:16:32)
    NON-Skip XTrapPatch
    CPU ID = GenuineIntel ( family = 262 , model = 6 , stepping = 1 ) @ 1733 MHz
    Display Device = Mobile Intel(R) 945GM/GU Express Chipset Family ( vendor=8086 device=27a2 subsys=12f1025 revision=3 )
    Display Driver Version = 6.14.0010.4785
    Windows = 5.1 Build 2600 , Service Pack 3 (2087024KB) :  Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (INTERNATIONAL), Language : (INTERNATIONAL)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    Vertex Shader isn't supported
    can't create device
    can't init display
    error init RInitD3D
    whats the problem?
    looks like graphics card is fuxd

  11. #11
    Account Upgraded | Title Enabled! randy1234 is offline
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    1,196Posts

    Re: Client Not Work on Some Computer

    could be.

    or the sharder

  12. #12
    Freelance GunZ Developer Touchwise is offline
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    754Posts

    Re: Client Not Work on Some Computer

    let them delete the config.xml and try to reboot it again



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