Code to patch shotbot

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  1. #1
    Enthusiast FreshGUNZ is offline
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    Sep 2013 Join Date
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    Code to patch shotbot

    Hello.


    I come here asking for a good solution to shotbot also the ESP Hack I hope you can help me I have the red off my gunz aim to avoid shotbot but it is very uncomfortable for users.


    I also wanted to ask for help on how to put in the room options for 6 players bone would be something


    2,4,6,8,12,16,32


    Help please


  2. #2
    Alpha Member Chrisss is offline
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    Feb 2012 Join Date
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    Re: Code to patch shotbot

    Quote Originally Posted by FreshGUNZ View Post
    Hello.


    I come here asking for a good solution to shotbot also the ESP Hack I hope you can help me I have the red off my gunz aim to avoid shotbot but it is very uncomfortable for users.


    I also wanted to ask for help on how to put in the room options for 6 players bone would be something


    2,4,6,8,12,16,32


    Help please
    Options would be in GameTypeCfg.xml

  3. #3
    Enthusiast FreshGUNZ is offline
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    Sep 2013 Join Date
    36Posts

    Re: Code to patch shotbot

    Quote Originally Posted by Chrisss View Post
    Options would be in GameTypeCfg.xml
    For example:
    if you add in the gameplay would be something DEATHMATCH.

    <GAMETYPE id="0"> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <ROUNDS round="10" str="10" />
    <ROUNDS round="20" str="20" />
    <ROUNDS round="30" str="30" />
    <ROUNDS round="50" str="50" default="true" />
    <ROUNDS round="70" str="70" />
    <ROUNDS round="100" str="100" />
    <LIMITTIME sec="99999" str="STR:GAMETYPECFG_LIMITTIME_INFINITE" />
    <LIMITTIME sec="10" str="STR:GAMETYPECFG_LIMITTIME_10MIN" />
    <LIMITTIME sec="20" str="STR:GAMETYPECFG_LIMITTIME_20MIN" />
    <LIMITTIME sec="30" str="STR:GAMETYPECFG_LIMITTIME_30MIN" default="true" />
    <LIMITTIME sec="40" str="STR:GAMETYPECFG_LIMITTIME_40MIN" />
    <LIMITTIME sec="50" str="STR:GAMETYPECFG_LIMITTIME_50MIN" />
    <LIMITTIME sec="60" str="STR:GAMETYPECFG_LIMITTIME_60MIN" />
    <MAXPLAYERS player="4" str="4" />
    <MAXPLAYERS player="4" str="6" />
    <MAXPLAYERS player="8" str="8" default="true" />
    <MAXPLAYERS player="12" str="12" />
    <MAXPLAYERS player="16" str="16" />
    <MAXPLAYERS player="32" str="32" />
    </GAMETYPE>

    It would be so?

  4. #4
    Alpha Member Chrisss is offline
    MemberRank
    Feb 2012 Join Date
    Ask the Fox!Location
    1,660Posts

    Re: Code to patch shotbot

    Quote Originally Posted by FreshGUNZ View Post
    For example:
    if you add in the gameplay would be something DEATHMATCH.

    <GAMETYPE id="0"> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <ROUNDS round="10" str="10" />
    <ROUNDS round="20" str="20" />
    <ROUNDS round="30" str="30" />
    <ROUNDS round="50" str="50" default="true" />
    <ROUNDS round="70" str="70" />
    <ROUNDS round="100" str="100" />
    <LIMITTIME sec="99999" str="STR:GAMETYPECFG_LIMITTIME_INFINITE" />
    <LIMITTIME sec="10" str="STR:GAMETYPECFG_LIMITTIME_10MIN" />
    <LIMITTIME sec="20" str="STR:GAMETYPECFG_LIMITTIME_20MIN" />
    <LIMITTIME sec="30" str="STR:GAMETYPECFG_LIMITTIME_30MIN" default="true" />
    <LIMITTIME sec="40" str="STR:GAMETYPECFG_LIMITTIME_40MIN" />
    <LIMITTIME sec="50" str="STR:GAMETYPECFG_LIMITTIME_50MIN" />
    <LIMITTIME sec="60" str="STR:GAMETYPECFG_LIMITTIME_60MIN" />
    <MAXPLAYERS player="4" str="4" />
    <MAXPLAYERS player="4" str="6" />
    <MAXPLAYERS player="8" str="8" default="true" />
    <MAXPLAYERS player="12" str="12" />
    <MAXPLAYERS player="16" str="16" />
    <MAXPLAYERS player="32" str="32" />
    </GAMETYPE>

    It would be so?
    I guess so.



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