Which function can I use in the waiting room to check if the game started or not?
Any idea?
Which function can I use in the waiting room to check if the game started or not?
Any idea?
yea, when the button says Ready the game hasnt started, when the button says Enter than it has started
Check for the process name O_O?
anyone?
You want to check for the player or the stage in general?
Well, I don't really have time to look it up.
But if you found nothing in the end, send a packet to room leader and make him send back an okay packet and do the necessary checks,
hfCode:if (ZGetGameClient()->GetStageUID() != MUID(0,0)) { /* In Stage */ } if (ZGetGame() != NULL && ZGetGame()->m_pMyCharacter != NULL) { /* In Game */ }