hey dude
how can I equip any item by matchserver?
I tried ResponseEquipItem and fails. thx
hey dude
how can I equip any item by matchserver?
I tried ResponseEquipItem and fails. thx
Every time I think I learned alot, I find out that what I've learned wasn't even 1% ...
what's an "equip any item by matchserver" ?
please explain :/
Example http://forum.ragezone.com/f245/gun-m...mplete-986713/
i want change the item (equip in game) by a Matchserver and not by clientside
}
pCharacter->GetItems()->EquipItem(MMCIP_PRIMARY, nItemPistol); // Rocket
pCharacter->ChangeWeapon(MMCIP_PRIMARY); (its on client side)
I want do by matchserver to load weapon mesh
Oh now I got that, but unfortunately, I don't know how to do this one, I might be able to do it, but never tried XD
anyways why do you want to make it on server side, did you find any vulnerability in it ?
i did this with mine gamemode hunger games. your trying to make it so evryone can see that you have different weapon you need to send a packet to the server when you reach a new level and you need to add that you can see the client level to server with the gun game mode il try to fix it later then i will post it here.
btw when i think about it you just need to send ingame gungame client level to server and change weapon when you hit that level so lvl 0-10 is katana dragon blalal 11-20 is katana pikachu etc etc.