config.ini & config in game .

Results 1 to 3 of 3
  1. #1
    Apprentice orbarzi is offline
    MemberRank
    Sep 2009 Join Date
    16Posts

    config.ini & config in game .

    Can someone get me a "CONFIG.INI" it makes such play with the pulley of the mouse can throw a uniform on 4 +5 and that they will not be the mouse wheel so that they can play standard.
    My second request is if someone could make me a script or tell me how I do that people who want a seamless map could put it through the game that it will be there ..
    Thanks for helping, if possible such requests. :)


  2. #2
    Apprentice orbarzi is offline
    MemberRank
    Sep 2009 Join Date
    16Posts

    Re: config.ini & config in game .

    Quote Originally Posted by TDC View Post
    Wut?

    Do you mean how do you add maps in-game?

    Sorry but I didn't really understand your English completely, but if you do mean how do you put maps in, just take what map you want (Say Skillmapv1) copy the file, go to YourGunzFolder>Maps and paste it in there. (Or you can click and drag)
    I mean like that .
    I know some private server that have a smooth map in the game ..
    means that u can put smooth map without change ur config ..
    u just logg into the game and click "Options" go on Video and U will have "Low , High , Mid , And - Clean!"
    Clean - smooth map - will put this "<MAPTEXTURELEVEL>7</MAPTEXTURELEVEL>"
    And the Pulley Mouse means - Config.ini = WHEEL_MODE .. = Thats doing for who playing with the wheel will can drop the meds on 4+5 and the meds will not be on the wheel . :)
    I hope you understood and you'll help . :)
    Thanks alot .

  3. #3
    Wait wut PenguinGuy is offline
    MemberRank
    Apr 2010 Join Date
    United StatesLocation
    765Posts

    Re: config.ini & config in game .

    I think you need to hook a function in the RealSpace class for the map textures. "SetMapTextureLevel" function to be exact.

    As for the "Mouse wheel" thing, it's either ZDirectInput::OnEvent - or "ZMyCharacter::ProcessInput". I'm not too sure as I've never looked into any form of input in GunZ.



Advertisement