Mlog
When The Game Load Mesh It Get Out From the gameCode:GUNZ 1,0,0,290 launched. build (Jun 13 2007 10:25:37) Log time (01/31/10 16:45:18) NON-Skip XTrapPatch CPU ID = GenuineIntel ( family = 15 , model = 4 , stepping = 1 ) @ 3010 MHz Display Device = NVIDIA GeForce 6200 TurboCache(TM) ( vendor=10de device=161 subsys=81ba1043 revision=a1 ) Display Driver Version = 6.14.0011.9562 Windows = 5.1 Build 2600 , Service Pack 2 (523500KB) : Windows xp.. Load XML from memory : system/locale.xml- SUCCESS Country : (INTERNATIONAL), Language : (INTERNATIONAL) Load XML from memory : system/gametypecfg.xml Load Config from file : config.xml- SUCCESS Cannot open system/system.xml file. Load XML from memory : system/strings.xml(0x0009) - SUCCESS Load XML from memory : system/cserror.xml(0x0009) - SUCCESS 'Configuration' or 'ZLocale' must be completed befor 'Message'. InitializeNotify ok. WFog Enabled Device. device created. Video memory 76.000000 main : RGetLenzFlare()->Initialize() InitialLoading success. interface Initialize success ZApplication::OnCreate : begin 0(Primary Sound Driver): Hardware Mixing Not Supported 1(HD Audio render): Hardware Mixing Not Supported 2(Modem #0 Line Playback (emulated)): Hardware Mixing Not Supported [[[getMaxChannel32]]]] LoadWave: Error loading file -------------------> Sound Engine Create : 4.408000 sound engine create. Load XML from memory : System/tips.xml(0x0009)- SUCCESS start log bipmap end of load bitmaps2 loading pictures : 1.967000 warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap icon_gameroom.tga not found. IDLResource Loading Success!! IDL resources : 0.408000 start InitInterface option Number of Display mode : 15 Number of Display mode : 15 end of InitInterface option ok Init maps : no Current ChannelRule Screen Effect Manager Create : 0.611000 Screen effect manager create success. Effect manager create success. Client create success. game interface create success. -------------------> GameInterface Create : 6.383000 Load character.xml success, -------------------> Character Loading : 42.499002 Destroy gunz Destroy sound engine. Destroy sound engine. success Destroy console. Destroy interface begin destroy client. PeerInfoList Released clear looks end. Widget map clear end. desctroy cursor system end. clear IDL resource end. Final interface end. Destroy game interface done. clear looks end. Widget map clear end. desctroy cursor system end. Destroy mesh manager. Destroy weapon mesh manager. destroy game application done. interface finalize. game input destroy. game gonfiguration destroy. Bitmap manager destroy Animation bitmap. destroy gunz finish. Rframe_destory::closeDisplay
(Using Gregon13 ServerFiles)


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