Hi, new here. I've became interested in this game after stumbling across this via Google: http://forum.ragezone.com/f245/unfin...r-clon-586036/ and gave it a quick, rough look while looking at videos and images. I am currently doing some research for a network I am planning, and I have a couple of questions related to this specific game.
1) The "MUID", that's just a unique identification number for each client connected to the server, correct? Or is it used for each "object" throughout the entire server (including clients, items, etc)?
2) I gave a look throughout this forum, but it seems the latest available files are October 2008, is this right? Has no emulator been released publicly for later revisions of GunZ?
3) What are the average players for the decent servers/official servers?
4) The emulator I provided a link to, that is an actual clone of the existing server software. Correct? As in, the author of said clone reversed the internal design, structure and actual program flow via a debugger?
5) Looking at downloadable extensions to this game, it seems pretty easy to reverse the client/server? (I've read the program debug database (PDB) is also available, is this true as well?)
I am not interested in other emulators (excluding the one I gave a link to), so please do not provide links to them.
Thank you in advanced,
~Incognitos



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