Crash at Loading Interfaceskin...

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  1. #1
    Valued Member Noxious RL is offline
    MemberRank
    Mar 2011 Join Date
    NetherlandsLocation
    133Posts

    Crash at Loading Interfaceskin...

    Oke so my client is crashing at Loading Interfaceskin...
    But! // It doesnt crash with jur13n`s normal client.
    it only crashes with the new gunz.exe i builded from hes source?

    idk if it is an easy fix bud if you know it, i will pay for this easy thing :P if you want to,

    Skype : Hugofunky

    MLOG :

    Code:
    GUNZ 1,0,0,290 launched. build (Nov 20 2012 19:42:19) 
    Log time (11/30/13 18:48:40)
    CPU ID = GenuineIntel ( family = 518 , model = 10 , stepping = 7 ) @ 1995 MHz
    Display Device = Intel(R) HD Graphics 3000 ( vendor=8086 device=116 subsys=4b81028 revision=9 )
    Display Driver Version = 9.18.0013.3140
    Windows = 6.2 Build 9200 ,  (4194303KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (KOR), Language : (KOR)
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0012) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0012) - SUCCESS
    Load XML from memory : system/messages.xml(0x0012) - SUCCESS
    Load XML from memory : system/gametypecfg.xml 
    LOCALE:KOREA 
    Netmarble Certification Failed. Shutdown. 
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 829.500000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    Made by Jur13n & OldSchoolGZ
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primair geluidsstuurprogramma): Hardware Mixing Not Supported
    1(Luidsprekers (2- High Definition Audio-apparaat)): Hardware Mixing Not Supported
    2(Digitale audio (S/PDIF) (2- High Definition Audio-apparaat)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 1.644000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0012)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 1.511000 
    warning : bitmap stripe.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.141000 
    start InitInterface option
    Number of Display mode : 44
    Number of Display mode : 0
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.126000 
    Screen effect manager create success.
    SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    Effect manager create success.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 1.976000 
    
    model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ó
    model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ÀÌ»ó
    model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ó
    model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ÀÌ»ó
    Load character.xml success,
    
    -------------------> Character Loading : 2.456000 
    
    
    -------------------> WeaponMesh Loading : 0.235000 
    
    Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.022000 
    
    Load zitem info success.
    Load zBuff info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 3.845000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    in zip : interface/login/login_obj_fire.elu.ani file not found!! 
     in zip : interface/login/login_obj_sky.elu.ani file not found!! 
     RBspObject::Open_ObjectList : size 2 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    Load smoke description mesh.
    Reset Device 
    Video memory 829.500000 
    shader initialize successful : 1
    main : OnCreate() done
    Destroy gunz
    Destroy sound engine.
    Destroy sound engine. success
    Destroy console.
    Destroy interface begin 
    destroy client.
    PeerInfoList Released
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    clear IDL resource end.
    Final interface end.
    Destroy game interface done.
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    Destroy mesh manager.
    Destroy weapon mesh manager.
    Clear SkillManager.
    Clear QuestItemDescMgr.
    Clear MatchItemDescMgr.
    Clear ChattingFilter.
    Clear ChannelRuleMgr.
    destroy game application done.
    interface finalize.
    game input destroy.
    game gonfiguration destroy.
    Bitmap manager destroy Animation bitmap.
    destroy gunz finish.
    Rframe_destory::closeDisplay
    Fixed //remove


  2. #2
    Novice Asakura007 is offline
    MemberRank
    Mar 2014 Join Date
    3Posts

    Re: Crash at Loading Interfaceskin...

    How did you fix it? i Have same problem :(

  3. #3
    Enthusiast mooiboy is offline
    MemberRank
    May 2012 Join Date
    42Posts

    Re: Crash at Loading Interfaceskin...

    warning : bitmap stripe.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap icon_gameroom.tga not found.

    think by yourself

  4. #4
    Account Upgraded | Title Enabled! Patrick2607 is offline
    MemberRank
    May 2013 Join Date
    The NetherlandsLocation
    345Posts

    Re: Crash at Loading Interfaceskin...

    Quote Originally Posted by mooiboy View Post
    warning : bitmap stripe.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap icon_gameroom.tga not found.

    think by yourself
    This doesn't matter, those are common warnings.



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