Crash at Mesh (when donator sets are added)

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  1. #1
    Member bajay0124 is offline
    MemberRank
    Jun 2010 Join Date
    54Posts

    Crash at Mesh (when donator sets are added)

    There is some thing wrong on my man.mrs and woman.mrs when I added donator sets.
    When evet I try testing it in-game, Gunz crash while loading Mesh

    here is the log

    mlog.txt
    Code:
    XTRAP Start
    fail to open XTrapTest.txt
    XTRAP End
    GUNZ 1,0,0,290 launched. build (Jul 21 2008 11:27:35) 
    Log time (06/13/11 07:56:36)
    CPU ID = GenuineIntel ( family = 518 , model = 5 , stepping = 5 ) @ 3192 MHz
    Display Device = Intel(R) HD Graphics ( vendor=8086 device=42 subsys=2a9c103c revision=18 )
    Display Driver Version = 8.15.0010.2119
    Windows = 6.1 Build 7600 ,  (2097151KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 714.000000 
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Headphones (Realtek High Definition Audio)): Hardware Mixing Not Supported
    2(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 0.538000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 0.587000 
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.124000 
    start InitInterface option
    Number of Display mode : 25
    Number of Display mode : 25
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.073000 
    Screen effect manager create success.
    Effect manager create success.
    7728 upnp port forward initialized.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 4.731000 
    
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3 ÀP not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2 ™ not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3 À not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3 o not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1 P not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0 ¨] not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2 ·ä?Wº?~Øò‡2·ä?Wº?~ã not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0 åico not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1 ƒ not found !!
    ReadElu() : physique 34 2 @kÀBxî not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0 쨧žì¨§žì¨§žì¨?HcÃÁ2[ÃÁ2[ÃÁ2zÀ?Þ not found !!
    ReadElu() : physique 34 1 j not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0 =jä!Pl not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2 Á2i<B§½ not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2 À?Þ not found !!
    ReadElu() : physique 34 3 9ÁgA not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1 ûÀ?ÚrTÀ not found !!
    ReadElu() : physique 34 2 ör‡Pör‡Pör‡Pör‡PÂ not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1 =Co not found !!
    ReadElu() : physique 34 2 ϯ¾¬uº¿w¶ not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0 >¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾H>¿Pæ†L not found !!
    ReadElu() : physique 34 1 À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾H>¿Pæ†L not found !!
    ReadElu() : physique 34 2 À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾H>¿Pæ†L not found !!
    ReadElu() : physique 34 3 Ã>¾>À¾H>À¾?Ã>¾>À¾H>À¾?Ã>¾H>¿Pæ†L not found !!
    ReadElu() : physique 34 0 l not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3  not found !!
    ReadElu() : physique 34 0 úÀ not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3 SçWw¶ºûÀ?ï not found !!
    ReadElu() : physique 34 0  not found !!
    ReadElu() : physique 34 1  not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3 þ not found !!
    ReadElu() : physique 34 0 î2¿Ì¿)zÝ not found !!
    ReadElu() : physique 34 1 > not found !!
    ReadElu() : physique 34 2  not found !!
    ReadElu() : physique 34 3  Tµþå>N03¿¾>í not found !!
    Crash ( 07:56:46 )
    Build Jul 21 2008 11:25:55
    
    dwTotalMemKB = 3202164 KB
    dwAvailMemKB = 1615128 KB
    dwVirtualMemKB = 2097024 KB
    
    [Exception]
    Address	:	0057e545
    ExpCode	:	c0000005
    Flags	:	00000000
    #Param	:	00000002
    other	:	00000000
    
    [Context]
    GS : 00000000  FS : 0000003b  ES : 00000023  DS : 00000023
    EDI: 0063401e  ESI: 00128f18  EBX: 00000073  EDX: 001291aa
    ECX: 7ffffffe  EAX: 54c1dc1e  EBP: 00128f64  EIP: 0057e545
    CS : 0000001b  Flg: 00210202  ESP: 00128ed8  SS : 00000023
    
    [Stack]
    0012d1b4 00129188 000000ca bf33304e ed3ebe1e 746f6e20 756f6620 00000007 
    00000000 6e204c86 00000000 00000000 00000000 00000000 00000000 777b7154 
    00000023 0000001d 54c1dc1e ffffffff 00000000 00730072 0041005c 00690072 
    006c0065 0044005c 00730065 0074006b 777b22c6 779b936f 00129381 036a3344 
    036a0000 00650044 00650076 341c0006 615f7155 006e0065 005c0074 00750047 
    007a006e 301a0007 615f7155 004e007a 006f0065 02600358 006f006c 00001000 
    00780074 00000000 026c5580 02600048 026002d8 03b76c10 02602a70 00000000 
    00128f4c 00000000 00129070 7777d555 00f20e67 fffffffe 777b22c6 777b2161 
    00129381 00001000 0000004b 00000000 777a58ec 7599be79 0000088c 00129028 
    00129030 00000008 0000000e 02079248 0000004b 0000004b 00002000 00000000 
    00001a8d 00000000 00000001 00000000 00000000 00000000 00001a8d 00000000 
    00129090 005854e9 0000088c 02079248 0000004b 0000018c 00129090 0058ccc7 
    03b7fcd0 005855b7 0000004b 005855d4 00000000 039d4a20 0000004b 00001a8d 
    00129068 ffffffff 0012935c 00579de4 006435a8 ffffffff 005855d4 0057df49 
    0000004b 00000000 00000002 00129381 00129104 0000d252 00129150 0057dfb3 
    00000052 00000000 0057e274 00000003 039d4a20 0057e7ed 00000000 00000000

    EDIT: then I tried editing man.mrs and woman.mrs, Here is the log

    mlog.txt
    Code:
    XTRAP Start
    fail to open XTrapTest.txt
    XTRAP End
    GUNZ 1,0,0,290 launched. build (Jul 21 2008 11:27:35) 
    Log time (06/13/11 08:25:25)
    CPU ID = GenuineIntel ( family = 518 , model = 5 , stepping = 5 ) @ 3192 MHz
    Display Device = Intel(R) HD Graphics ( vendor=8086 device=42 subsys=2a9c103c revision=18 )
    Display Driver Version = 8.15.0010.2119
    Windows = 6.1 Build 7600 ,  (2097151KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 714.000000 
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Headphones (Realtek High Definition Audio)): Hardware Mixing Not Supported
    2(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 0.530000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 0.599000 
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.118000 
    start InitInterface option
    Number of Display mode : 25
    Number of Display mode : 25
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.072000 
    Screen effect manager create success.
    Effect manager create success.
    7798 upnp port forward initialized.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 4.666000 
    
    xml model/man/man01.xml file loading failure !!!
    heroman1 not found
    Destroy gunz
    Destroy sound engine.
    Destroy sound engine. success
    Destroy console.
    Destroy interface begin 
    destroy client.
    PeerInfoList Released
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    clear IDL resource end.
    Final interface end.
    Destroy game interface done.
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    Destroy mesh manager.
    Destroy weapon mesh manager.
    destroy game application done.
    interface finalize.
    game input destroy.
    game gonfiguration destroy.
    Bitmap manager destroy Animation bitmap.
    destroy gunz finish.
    Rframe_destory::closeDisplay
    what the heck is a heroman1?
    Last edited by bajay0124; 13-06-11 at 04:27 PM.


  2. #2
    Valued Member Cock is offline
    MemberRank
    May 2011 Join Date
    Vaginas.Location
    115Posts

    Re: Crash at Mesh (when donator sets are added)

    Are you sure that your model.mrs isn't decompiled while running your gunz?

  3. #3
    Proficient Member Twist165 is offline
    MemberRank
    May 2011 Join Date
    167Posts

    Re: Crash at Mesh (when donator sets are added)

    Code:
    xml model/man/man01.xml file loading failure !!!
    check your man01.xml u probaly screw up somthing in the xml file

  4. #4
    Member bajay0124 is offline
    MemberRank
    Jun 2010 Join Date
    54Posts

    Re: Crash at Mesh (when donator sets are added)

    Quote Originally Posted by Twist165 View Post
    Code:
    xml model/man/man01.xml file loading failure !!!
    check your man01.xml u probaly screw up somthing in the xml file
    I added Donator Set, I have a man.mrs backup (no donation set) and its working fine. I guess its with the Donator Set.

    EDIT: Its with the elu files of the donator set (I think), Anyone know where to got a fixed one?
    Last edited by bajay0124; 13-06-11 at 09:00 PM.

  5. #5
    Proficient Member Twist165 is offline
    MemberRank
    May 2011 Join Date
    167Posts

    Re: Crash at Mesh (when donator sets are added)

    you problay added wrongly in the xml
    Post them here in codes tags



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