Crash/DC new quest

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  1. #1
    (。◕‿‿◕。) Nobody666 is online now
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    Crash/DC new quest

    Just need someone to look at these, I saw nothing wrong. If nothing is found then i'll either say screw it and let it die, or ill redo it sometime.

    Zombie King = DC char
    Zombie Queen = DC char
    Zombie Swarm = Crash matchserver

    Im just pasting the Zombie part as the other quests I didn't touch.

    NPCSET.XML
    Code:
    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    
     Zombie
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    
    <NPCSET id="2000" name="GZ1" basenpc="70">
    	<ADDNPC npc_id="100" min_rate="20" max_rate="25" />
    	<ADDNPC npc_id="101" min_rate="20" max_rate="25" />
    </NPCSET>
    
    <NPCSET id="2001" name="GZ2" basenpc="70">
    	<ADDNPC npc_id="104" min_rate="1" max_rate="1" />
    </NPCSET>
    
    
    <NPCSET id="2002" name="GZ3" basenpc="70">
    	<ADDNPC npc_id="105" min_rate="1" max_rate="1" />
    </NPCSET>
    
    
    </XML>
    NPC.XML
    Code:
    <!-- 병정 고블린 -->
       <NPC id="100" name="male Zombie" desc="Zombie" meshname="Mzombie" scale="1.0 1.0 1.0" grade="regular" max_hp="100" max_ap="100" int="4" agility="5" view_angle="15" dc="5" offensetype="1" dyingtime="5">
          <COLLISION radius="30" height="110" />
    
          <ATTACK type="melee" range="150" weaponitem_id="300011" />
    
          <SPEED default="150" />
    
          <DROP table="GZ1" />
       </NPC>
    
    <!-- 고블린거너 -->
       <NPC id="101" name="female Zombie" desc="Zombie" meshname="Fzombie" scale="1.0 1.0 1.0" grade="regular" max_hp="100" max_ap="100" int="4" agility="5" view_angle="25" dc="5" offensetype="2" dyingtime="5">
          <COLLISION radius="30" height="110" />
    
          <ATTACK type="melee" range="110" weaponitem_id="300012" />
    
          <SPEED default="150" />
    
          <SKILL id="121" />
    
          <DROP table="GZ2" />
       </NPC>
    
    <!-- 대장 고블린 -->
       <NPC id="102" name="Speed male" desc="Speed male" meshname="Mzombie" scale="1.0 1.0 1.0" grade="veteran" max_hp="30" max_ap="50" int="4" agility="5" view_angle="40" dc="7" offensetype="1" dyingtime="5">
          <COLLISION radius="35" height="140" />
    
          <FLAG never_pushed="true" />
    
          <ATTACK type="melee" range="170" weaponitem_id="300014" />
    
          <SPEED default="600" />
    
          <DROP table="GZ3" />
       </NPC>
    
    <!-- 고블린 족장 -->
       <NPC id="103" name="Speed Female" desc="Speed Female" meshname="Fzombie" scale="1.2 1.2 1.2" grade="elite" max_hp="30" max_ap="50" int="4" agility="4" view_angle="15" dc="8" offensetype="1" dyingtime="5">
          <COLLISION radius="35" height="160" />
    
          <ATTACK type="melee" range="270" weaponitem_id="300015" />
    
          <FLAG never_blasted="true" never_pushed="true" never_attack_cancel="true" />
    
          <SPEED default="600" />
    
          <SKILL id="151" />
    
          <SKILL id="152" />
    
          <DROP table="GZ4" />
       </NPC>
    
    <!-- 고블린킹 -->
       <NPC id="104" name="Zombie King" desc="Male Boss" meshname="Mzombie" scale="2.5 2.5 2.5" grade="boss" max_hp="8000" max_ap="8000" int="3" agility="5" view_angle="20" dc="50" offensetype="1" dyingtime="8">
          <COLLISION radius="50" height="200" tremble="5" />
    
          <ATTACK type="melee" range="450" weaponitem_id="300016" />
    
          <FLAG never_blasted="true" never_pushed="true" never_attack_cancel="true" />
    
          <SPEED default="400" rotate="4.712" />
    
          <SKILL id="161" />
    
          <SKILL id="162" />
    
          <DROP table="GZ5" />
       </NPC>
    
    <!-- 고블린킹 -->
       <NPC id="105" name="Zombie Queen" desc="female Boss" meshname="Fzombie" scale="2.5 2.5 2.5" grade="boss" max_hp="8000" max_ap="8000" int="3" agility="5" view_angle="20" dc="50" offensetype="1" dyingtime="8">
          <COLLISION radius="50" height="200" tremble="5" />
    
          <ATTACK type="melee" range="450" weaponitem_id="300016" />
    
          <FLAG never_blasted="true" never_pushed="true" never_attack_cancel="true" />
    
          <SPEED default="400" rotate="4.712" />
    
          <SKILL id="161" />
    
          <SKILL id="162" />
    
          <DROP table="GZ6" />
       </NPC>
    </XML>
    QuestMap.XML
    Code:
    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    
    Zombie
            
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <MAPSET id="50" title="Zombie">
       <SECTOR id="601" Title="Zombie1" melee_spawn="15" range_spawn="15">
          <LINK>
             <TARGET sector="Zombie2" />
          </LINK>
       </SECTOR>
    
       <SECTOR id="602" Title="Zombie2" Melee_spawn="15" Range_Spawn="15">
          <LINK>
             <TARGET sector="Zombie3" />
          </LINK>
       </SECTOR>
    
       <SECTOR id="603" Title="Zombie3" Melee_spawn="15" Range_spawn="15">
          <LINK>
             <TARGET sector="Zombie4" />
          </LINK>
       </SECTOR>
    
       <SECTOR id="604" Title="Zombie4" Melee_spawn="15" Range_spawn="15">
          <LINK>
             <TARGET sector="Zombie5" />
          </LINK>
       </SECTOR>
    
       <SECTOR id="605" Title="Zombie5" melee_spawn="15" range_spawn="15">
          <LINK>
             <TARGET sector="Zombie1" />
          </LINK>
       </SECTOR>
    </MAPSET>
    </XML>
    Code:
    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    
     특별 시나리오 : Zombie
     
      - 고블린 킹(보스)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="100"
    	title="Zombie King"
    	QL="1"
    	DC="1"
    	mapset="Mansion"
    	XP="1000000"
    	BP="10000">
    	<SACRI_ITEM itemid="200028" />		<!-- 고블린의 두골 -->
    	<SACRI_ITEM itemid="200032" />		<!-- 그림스크의 목걸이 -->
    
    	<!--  Zombie1 맵 부터 시작 -->
    	<MAP dice="1" key_sector="601">
    		<NPCSET_ARRAY>GZ1</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="2" key_sector="602">
    		<NPCSET_ARRAY>GZ1</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="3" key_sector="603">
    		<NPCSET_ARRAY>GZ1</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="4" key_sector="604">
    		<NPCSET_ARRAY>GZ1</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="5" key_sector="605">
    		<NPCSET_ARRAY>GZ1/GZ2</NPCSET_ARRAY>
    	</MAP>
    </SPECIAL_SCENARIO>
    
    
    <SPECIAL_SCENARIO id="101"
    	title="Zombie Queen"
    	QL="1"
    	DC="1"
    	mapset="Mansion"
    	XP="1000000"
    	BP="10000">
    	<SACRI_ITEM itemid="200028" />		<!-- 고블린의 두골 -->
    	<SACRI_ITEM itemid="200031" />		<!-- 그림스크의 목걸이 -->
    
    	<!--  Zombie1 맵 부터 시작 -->
    	<MAP dice="1" key_sector="601">
    		<NPCSET_ARRAY>GZ1</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="2" key_sector="602">
    		<NPCSET_ARRAY>GZ1</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="3" key_sector="603">
    		<NPCSET_ARRAY>GZ1</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="4" key_sector="604">
    		<NPCSET_ARRAY>GZ1</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="5" key_sector="605">
    		<NPCSET_ARRAY>GZ1/GZ3</NPCSET_ARRAY>
    	</MAP>
    </SPECIAL_SCENARIO>
    
    
    <SPECIAL_SCENARIO id="102"
    	title="Zombie Swarm"
    	QL="1"
    	DC="1"
    	mapset="Mansion"
    	XP="500000"
    	BP="5000">
    	<SACRI_ITEM itemid="200029" />		<!-- 고블린의 두골 -->
    	<SACRI_ITEM itemid="200030" />		<!-- 그림스크의 목걸이 -->
    
    	<!--  Zombie1 맵 부터 시작 -->
    	<MAP dice="1" key_sector="601">
    		<NPCSET_ARRAY>GZ3/GZ4</NPCSET_ARRAY>
    	</MAP>
    
    </SPECIAL_SCENARIO>
    </XML>
    Female Zombie
    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <xml>
    
    	<NPCModel></NPCModel>
    	<AddBaseModel name="Zombie" filename="FZombie.elu"> </AddBaseModel>
    	<MakeAnimationMap ></MakeAnimationMap>
    
    	<AddAnimation name="idle"		filename="woman_login_knife_idle.elu.ani" 	 	gm="0"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    
    	<AddAnimation name="neglect1"		filename="FZombie_idle.elu.ani" 	gm="0"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    
    
    	<AddAnimation name="melee_attacked1"	filename="FZombie_slash.elu.ani"  gm="1"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    	<AddAnimation name="melee_attacked2"	filename="FZombie_Jump_Slash.ani" gm="1"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    	<AddAnimation name="range_attacked1"	filename="FZombie_Range.ani" 	gm="1"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    	<AddAnimation name="lightning"		filename="Fzombie_Lightning.elu.ani"  gm="1"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    
    	<AddAnimation name="melee_attack"	filename="FZombie_standshot.elu.ani" gm="1" motion_type="0" motion_loop_type="loop" > </AddAnimation>
    
    	<AddAnimation name="run"		filename="FZombie_run.elu.ani"		gm="1" 	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    
    	<AddAnimation name="die"		filename="FZombie_die.elu.ani"		gm="1"	motion_type="0" motion_loop_type="lastframe" 	> </AddAnimation>
    
    	<AddAnimation name="special_attack1" 	filename="woman_sword_uppercut.elu.ani" 	gm="1"	sound="quest/goblin/GoblinK_special"		motion_type="0" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="special_attack2" 	filename="woman_sword_charge.elu.ani" 	gm="1"	sound="quest/goblin/GoblinC_FX_Fireball"		motion_type="0" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="special_attack3" 	filename="woman_knife_uppercut.elu.ani" 	gm="1"	sound="quest/goblin/GoblinK_special"		motion_type="0" motion_loop_type="lastframe" 	> </AddAnimation>
    
    	<AddAnimation name="stunned" 		filename="FZombie_damage_down.elu.ani"	gm="1"	motion_type="0" motion_loop_type="lastframe" 	> </AddAnimation>
    
    
    </xml>
    Male Zombie
    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <xml>
    
    	<NPCModel></NPCModel>
    	<AddBaseModel name="Ghost_King" filename="Mzombie.elu"> </AddBaseModel>
    	<MakeAnimationMap ></MakeAnimationMap>
    
    	<AddAnimation name="idle"		filename="man_login_knife_idle.elu.ani" 	 	gm="0"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    
    	<AddAnimation name="neglect1"		filename="Zombie_Idle.elu.ani" 	gm="0"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    
    	<AddAnimation name="melee_attacked1"	filename="Zombie_slash.elu.ani"  gm="1"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    	<AddAnimation name="melee_attacked2"	filename="Zombie_slash_jump.elu.ani" gm="1"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    	<AddAnimation name="range_attacked1"	filename="Zombie_range.elu.ani" 	gm="1"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    	<AddAnimation name="lightning"		filename="Zombie_damage_lightning.elu.ani"  gm="1"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    
    	<AddAnimation name="melee_attack"	filename="Zombie_standshot.elu.ani"		gm="1"	sound="quest/goblin/GoblinK_attack"	motion_type="0" motion_loop_type="loop" 	> </AddAnimation>
    
    	<AddAnimation name="run"		filename="Zombie_run.elu.ani"		gm="1" 	sound="Ghost_Walk"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
    
    	<AddAnimation name="die"		filename="Zombie_die.elu.ani"		gm="1"	sound="quest/goblin/GoblinK_die"	motion_type="0" motion_loop_type="lastframe" 	> </AddAnimation>
    
    	<AddAnimation name="special_attack1" 	filename="man_sword_uppercut.elu.ani" 	gm="1"	sound="quest/goblin/GoblinK_special"		motion_type="0" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="special_attack2" 	filename="man_blade_charge.elu.ani" 	gm="1"	sound="quest/goblin/GoblinC_FX_Fireball"		motion_type="0" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="special_attack3" 	filename="man_knife_uppercut.elu.ani" 	gm="1"	sound="quest/goblin/GoblinK_special"		motion_type="0" motion_loop_type="lastframe" 	> </AddAnimation>
    	
    
    
    
    	<AddAnimation name="stunned" 		filename="Zombie_damage_down.elu.ani"	gm="1"	motion_type="0" motion_loop_type="lastframe" 	> </AddAnimation>
    
    </xml>

    Some side notes.

    -Yes, all maps work, i tested myself separately.
    -Im using the same XML's with these in match server.
    -Models work fine.
    Last edited by Nobody666; 19-12-09 at 10:03 PM.


  2. #2
    Account Upgraded | Title Enabled! wtfhacker is offline
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    Re: Crash/DC new quest

    Try this:

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

    Zombie

    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->

    <NPCSET id="2000" name="GZ1" basenpc="100">
    <ADDNPC npc_id="100" min_rate="20" max_rate="25" />
    <ADDNPC npc_id="101" min_rate="20" max_rate="25" />
    </NPCSET>

    <NPCSET id="2001" name="GZ2" basenpc="104">
    <ADDNPC npc_id="104" min_rate="1" max_rate="1" />
    </NPCSET>


    <NPCSET id="2002" name="GZ3" basenpc="105">
    <ADDNPC npc_id="105" min_rate="1" max_rate="1" />
    </NPCSET>


    </XML>

  3. #3
    (。◕‿‿◕。) Nobody666 is online now
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    Re: Crash/DC new quest

    Quote Originally Posted by wtfhacker View Post
    Try this:

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

    Zombie

    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->

    <NPCSET id="2000" name="GZ1" basenpc="100">
    <ADDNPC npc_id="100" min_rate="20" max_rate="25" />
    <ADDNPC npc_id="101" min_rate="20" max_rate="25" />
    </NPCSET>

    <NPCSET id="2001" name="GZ2" basenpc="104">
    <ADDNPC npc_id="104" min_rate="1" max_rate="1" />
    </NPCSET>


    <NPCSET id="2002" name="GZ3" basenpc="105">
    <ADDNPC npc_id="105" min_rate="1" max_rate="1" />
    </NPCSET>


    </XML>

    I prob should of thought this out....no where to test >.<

  4. #4
    Account Upgraded | Title Enabled! randy1234 is offline
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    Re: Crash/DC new quest

    Mlog?

    server Log?

    :s

  5. #5
    Alpha Member gregon13 is offline
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    Re: Crash/DC new quest

    Quote Originally Posted by randy1234 View Post
    Mlog?

    server Log?

    :s
    wouldn't help considering not where you look for this problem lol

  6. #6
    Account Upgraded | Title Enabled! Axium is offline
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    Re: Crash/DC new quest

    What do you mean by 'Nowhere to test'?

  7. #7
    Account Upgraded | Title Enabled! wtfhacker is offline
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    Re: Crash/DC new quest

    I'll test on my testing gunz, send me files in private..
    Got messenger bro ?

  8. #8
    Infraction Banned EvilStyle is offline
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    Re: Crash/DC new quest

    Quote Originally Posted by wtfhacker View Post
    I'll test on my testing gunz, send me files in private..
    Got messenger bro ?
    aiyo sohai , dont use this style to steal ppl source la ma ji bai o0o another kid

    1. Simo1101
    2. wtfhacker

  9. #9
    Account Upgraded | Title Enabled! wtfhacker is offline
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    Re: Crash/DC new quest

    Never mind i'll use my NPC's and i'll test on my maps, I'm not stealer..
    Anyway got messenger ? i'll give you the correct XML' codes.

  10. #10
    Gunz Developer / Support _System32_ is offline
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    Re: Crash/DC new quest

    bad syntax XML or bad base NPC Monsters

  11. #11
    (。◕‿‿◕。) Nobody666 is online now
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    Re: Crash/DC new quest

    Quote Originally Posted by Axium
    What do you mean by 'Nowhere to test'?
    Mean I quit the place I was working for, so I have no where where they'll update it for me to test. Mysql or w/e you use for the DB never worked for me, and im to lazy to re-dl everything just to find out it still doesn't.

    Quote Originally Posted by EvilStyle View Post
    aiyo sohai , dont use this style to steal ppl source la ma ji bai o0o another kid

    1. Simo1101
    2. wtfhacker
    im planning on releasing it to the public anyways, only benefit he has is helping me fix it, and getting it before anyone else.

    Quote Originally Posted by wtfhacker View Post
    Never mind i'll use my NPC's and i'll test on my maps, I'm not stealer..
    Anyway got messenger ? i'll give you the correct XML' codes.
    ill pm u in a second with the files, need to put them all together and upload.



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