Crash with repack 3 2008

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  1. #1
    Proficient Member Lolled is offline
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    Crash with repack 3 2008

    Hello everyone,

    I want use server files 2008 with my old item so I copied my .dds and .elu in woman.mrs or man.mrs and I edited man01.xml or woman01.xml. Now I compile it, and I copied in Gunz Client 2008 folder (model) and when I start game, it crash on loading mesh.

    I use Quest+Clan Server and Client 3 runnable.


  2. #2
      Phoenix is offline
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    Re: Crash with repack 3 2008

    Post your mlog.txt and also make sure that you delete the man and woman folder after compiling the mrs files.

  3. #3
    Proficient Member Lolled is offline
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    Re: Crash with repack 3 2008

    mlog.txt

    Code:
    XTRAP Start
    fail to open XTrapTest.txt
    XTRAP End
    GUNZ 1,0,0,290 launched. build (Jul 21 2008 11:27:35) 
    Log time (10/25/10 14:44:41)
    CPU ID = GenuineIntel ( family = 15 , model = 2 , stepping = 9 ) @ 2800 MHz
    Display Device = NVIDIA GeForce FX 5200  (Microsoft Corporation) ( vendor=10de device=322 subsys=2f71043 revision=a1 )
    Display Driver Version = 6.14.0010.5673
    Windows = 5.1 Build 2600 , Service Pack 3 (523628KB) :  Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 86.000000 
    Shader Compile Errormain : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Driver audio principale): Hardware Mixing Supported
    1(Realtek AC97 Audio): Hardware Mixing Supported
    [[[getMaxChannel32]]]]
    
    -------------------> Sound Engine Create : 3.770000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 18.582001 
    warning : bitmap cursor0006.png not found.
    warning : bitmap cursor0007.png not found.
    warning : bitmap cursor0008.png not found.
    warning : bitmap cursor0009.png not found.
    warning : bitmap cursor0010.png not found.
    warning : bitmap gunz_logo_hq.png not found.
    warning : bitmap gunz_logo_hq.png not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap gunz_logo_hq.png not found.
    warning : bitmap gunz_logo_hq.png not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap gunz_logo_hq.png not found.
    IDLResource Loading Success!!
    IDL resources : 0.994000 
    start InitInterface option
    Number of Display mode : 67
    Number of Display mode : 67
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.520000 
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 25.448001 
    
    Crash ( 14:45:28 )
    Build Jul 21 2008 11:25:55
    
    dwTotalMemKB = 523628 KB
    dwAvailMemKB = 14876 KB
    dwVirtualMemKB = 2097024 KB
    
    [Exception]
    Address	:	7c812afb
    ExpCode	:	e06d7363
    Flags	:	00000001
    #Param	:	00000003
    other	:	00000000
    
    [Context]
    GS : 00000000  FS : 0000003b  ES : 00000023  DS : 00000023
    EDI: 0012d3c8  ESI: 0012d3c8  EBX: 23585940  EDX: 0000000a
    ECX: 00000000  EAX: 0012d338  EBP: 0012d388  EIP: 7c812afb
    CS : 0000001b  Flg: 00000206  ESP: 0012d334  SS : 00000023
    
    [Stack]
    0063f1bc e06d7363 00000001 00000000 7c812afb 00000003 19930520 0012d3d8 
    0067d984 00000000 00000000 00000000 80000000 80000000 00000000 02630000 
    0012d16c 80000000 0012d3b8 7c91e920 7c9201e0 0012d3c8 005778fa e06d7363 
    00000001 00000003 0012d3bc c6b80000 00000000 e06d7363 00000001 00000000 
    00000000 00000003 19930520 0012d3d8 0067d984 0012d3dc 00607969 0012d3d8 
    0067d984 020746a0 23585608 00607ed2 c6b80000 8cb10000 00000000 004f9113 
    c6b80000 0012dab0 234b6290 1cc2b938 0012e658 69420000 1c1762f8 0012d628 
    0012da6c 234b6290 00000000 23585608 0107f060 00005005 00000001 00000020 
    3f800000 00000000 00000000 00000000 00000000 3f800000 00000000 00000000 
    00000000 00000000 3f800000 00000000 00000000 00000000 00000000 3f800000 
    00000000 3f7d14e4 00000000 3f7d14e4 00000000 be1a0275 00000000 4110d845 
    00000000 411e5f07 3f800000 7c920222 00000045 00000000 046df3b4 000fb5c0 
    3f800000 00000000 00000000 00000000 00000000 3f800000 00000000 00000000 
    00000000 00000000 3f800000 00000000 00000000 00000000 00000000 3f800000 
    00003f80 00000000 00000000 00000000 00000000 00003f80 00000000 00000000 
    00000000 00000000 00003f80 00000000 00000000 00000000 00000000 3f7fffff

  4. #4
      Phoenix is offline
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    Re: Crash with repack 3 2008

    This is the last time I'm telling you; stop posting the same mlog over and over again. What's the use if you use your own mrs files with my client? It doesn't make a difference. My client doesn't have the following files missing:

    Code:
    warning : bitmap cursor0006.png not found.
    warning : bitmap cursor0007.png not found.
    warning : bitmap cursor0008.png not found.
    warning : bitmap cursor0009.png not found.
    warning : bitmap cursor0010.png not found.
    warning : bitmap gunz_logo_hq.png not found.
    warning : bitmap gunz_logo_hq.png not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap gunz_logo_hq.png not found.
    warning : bitmap gunz_logo_hq.png not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap gunz_logo_hq.png not found.
    Either use my client and add your .tga, .dds, .elu, .bmp files in their respective places or stick to 2007 files.

  5. #5
    Veni, Vidi, Vici Arcelor is offline
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    1,763Posts

    Re: Crash with repack 3 2008

    Lol, I'll setup your server for free. Okay?

  6. #6
    Proficient Member Lolled is offline
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    185Posts

    Re: Crash with repack 3 2008

    It's crash on loading mesh not interface.

  7. #7
      Phoenix is offline
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    Re: Crash with repack 3 2008

    Whatever it is, use my client first and read tutorials to learn to add items properly.

  8. #8
    Proficient Member Lolled is offline
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    185Posts

    Re: Crash with repack 3 2008

    Bah, I add all correctly, I don't understand this, that's boring.

  9. #9
    Proficient Member Lolled is offline
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    Re: Crash with repack 3 2008

    Bump!

  10. #10
    Account Upgraded | Title Enabled! wesley1189 is offline
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    407Posts

    Re: Crash with repack 3 2008

    1.Use pheonix his mrs files and open it with mrs decompiler...
    2.Then open youre mrs with mrs decompiler...
    3.Copy and paste files of youre mrs and paste it into pheonix his mrs...
    4. xml code into the xml script (for example weapon.xml)

    Congratsulations, you just added youre files into his files.



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