
Originally Posted by
HellSniper
The snow is only working if its played on a server, dont ask me why but they disabled the rendering in debug rooms.
Anyways, the downside of the snow_ map name prefix is that its snowing on the entire map, making your own custom snow via elus would cause too much lag. (and i mean realy heavy fps lag) if you want to create anything that resembles a decently realistic downfall.
Also the fire animation will help you, aslong as you look at filenames...
Im dropping so many hints here, do some research on your own.
Theres no other reflective surface besides water.
Youd have to create another mesh modifier in the game that only uses the reflection and not the hardcoded wave animation along it.
Alternativley you could always fake basic map reflection via having a semi transparent floor and then mirroring the map parts and placing them below.
Its a cheap effect but it would work too.