CTF - Look PleasE!!!

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  1. #1
    Account Upgraded | Title Enabled! flyffhelper is offline
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    config CTF - Look PleasE!!!

    Edit : it work now close pls.
    Last edited by flyffhelper; 24-10-12 at 06:21 PM.


  2. #2
    Valued Member dsw_pool is offline
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    Re: CTF - Look PleasE!!!

    to worlditem lol !

  3. #3
    Account Upgraded | Title Enabled! flyffhelper is offline
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    Re: CTF - Look PleasE!!!

    Quote Originally Posted by dsw_pool View Post
    to worlditem lol !

    to worlditem what do you mean.....

  4. #4
    Developer / Patch Finder Tankado is offline
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    Re: CTF - Look PleasE!!!

    Flyffhelper, do u mean this if u take the flag u cant take other worlditems?
    like (AP / BULLET / HP / MEDS)

  5. #5
    Account Upgraded | Title Enabled! flyffhelper is offline
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    Re: CTF - Look PleasE!!!

    Quote Originally Posted by Tankado View Post
    Flyffhelper, do u mean this if u take the flag u cant take other worlditems?
    like (AP / BULLET / HP / MEDS)
    it is when im on the flag it gives me hp? then its gone and come back after 5 seconds the flag.

    but the rest is fine i can take meds but the flag is a med wtf?

  6. #6
    Alpha Member Chrisss is offline
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    Re: CTF - Look PleasE!!!

    paste this code into worlditem.xml

    Code:
    <!-- 서버와 통신하지 않는 아이템 -->
    <WORLDITEM id="205" name="blueflag"> <!-- id를 바꾸면 소스도 바꿔야 한다. -->
    <TYPE>flag</TYPE>
    <TIME>5000</TIME>
    <MODELNAME>blueflag</MODELNAME>
    </WORLDITEM>
    
    <!-- 서버와 통신하지 않는 아이템 -->
    <WORLDITEM id="206" name="redflag"> <!-- id를 바꾸면 소스도 바꿔야 한다. -->
    <TYPE>flag</TYPE>
    <TIME>5000</TIME>
    <MODELNAME>redflag</MODELNAME>
    </WORLDITEM>
    
    <!-- 포탈 -->
    <AddWorldItemElu name ="portal">
    <AddBaseModel name ="portal" filename="model/worlditem/ef_portal.elu"/>
    <AddAnimation name="play" filename="model/worlditem/ef_portal.elu.ani" motion_type="0" motion_loop_type="loop" />
    </AddWorldItemElu> 
    <AddWorldItemElu name ="redflag">
    <AddBaseModel name ="redflag" filename="model/worlditem/ef_ctf_r.elu"/>
    <AddAnimation name="play" filename="model/worlditem/ef_ctf.elu.ani" motion_type="0" motion_loop_type="loop" />
    </AddWorldItemElu> 
    <AddWorldItemElu name ="blueflag">
    <AddBaseModel name ="blueflag" filename="model/worlditem/ef_ctf_b.elu"/>
    <AddAnimation name="play" filename="model/worlditem/ef_ctf.elu.ani" motion_type="0" motion_loop_type="loop" />
    </AddWorldItemElu>

  7. #7
    Developer / Patch Finder Tankado is offline
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    Re: CTF - Look PleasE!!!

    what duluxe maybe mean too,

    look at your WORLDITEM

    if type is Flag
    <TYPE>flag</TYPE>

    maybe you have
    <TYPE>hp</TYPE>

  8. #8
    Account Upgraded | Title Enabled! flyffhelper is offline
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    Re: CTF - Look PleasE!!!

    i add it but now i dont see the flag nothing

    Code:
    <!-- 포탈 -->
    		<AddWorldItemElu name ="portal">
    			<AddBaseModel name ="portal" filename="model/worlditem/ef_portal.elu"/>
    			<AddAnimation name="play" filename="model/worlditem/ef_portal.elu.ani" motion_type="0" motion_loop_type="loop" />
    		</AddWorldItemElu> 
    		<AddWorldItemElu name ="redflag">
    			<AddBaseModel name ="redflag" filename="model/worlditem/ef_ctf_r.elu"/>
    			<AddAnimation name="play" filename="model/worlditem/ef_ctf.elu.ani" motion_type="0" motion_loop_type="loop" />
    		</AddWorldItemElu> 
    		<AddWorldItemElu name ="blueflag">
    			<AddBaseModel name ="blueflag" filename="model/worlditem/ef_ctf_b.elu"/>
    		<AddAnimation name="play" filename="model/worlditem/ef_ctf.elu.ani" motion_type="0" motion_loop_type="loop" />
    		</AddWorldItemElu>
    
    <!-- 서버와 통신하지 않는 아이템 -->
    		<WORLDITEM id="221" name="blueflag"> <!-- id를 바꾸면 소스도 바꿔야 한다. -->
    			<TYPE>flag</TYPE>
    			<TIME>5000</TIME>
    			<MODELNAME>blueflag</MODELNAME>
    		</WORLDITEM>
    
    		<!-- 서버와 통신하지 않는 아이템 -->
    		<WORLDITEM id="222" name="redflag"> <!-- id를 바꾸면 소스도 바꿔야 한다. -->
    			<TYPE>flag</TYPE>
    			<TIME>5000</TIME>
    			<MODELNAME>redflag</MODELNAME>
    		</WORLDITEM>

  9. #9
    Developer / Patch Finder Tankado is offline
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    Re: CTF - Look PleasE!!!

    in your matchserver/mansion/
    add new spawn.xml with cordinate of flag etc

  10. #10
    Account Upgraded | Title Enabled! flyffhelper is offline
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    Re: CTF - Look PleasE!!!

    Quote Originally Posted by Tankado View Post
    in your matchserver/mansion/
    add new spawn.xml with cordinate of flag etc
    thanks for your reply.

    this is my spawn.xml is that correct?
    And when im going over the dinner room in mansion i hear a med sound?

    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <XML>
    <GAMETYPE id="solo">
    <SPAWN item="blueflag" timesec="5000">
    <POSITION>-5423.1645508 -1336.1931152 704.1063843</POSITION>
    </SPAWN>
    <SPAWN item="redflag" timesec="5000">
    <POSITION>4799.7851563 -790.5439453 601.9998169</POSITION>
    </SPAWN>
    </GAMETYPE><GAMETYPE id="team">
    <SPAWN item="blueflag" timesec="5000">
    <POSITION>-5423.1645508 -1336.1931152 704.1063843</POSITION>
    </SPAWN>
    <SPAWN item="redflag" timesec="5000">
    <POSITION>4799.7851563 -790.5439453 601.9998169</POSITION>
    </SPAWN>
    </GAMETYPE>
    </XML>

  11. #11
    Developer / Patch Finder Tankado is offline
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    Re: CTF - Look PleasE!!!

    are u sure u winmerge or use the source correct,
    this is realy wired error lol

    maybe try everyting again,
    so u can find the problem :)

    (I cant help, srry)
    - Tankado

  12. #12
    Account Upgraded | Title Enabled! flyffhelper is offline
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    Re: CTF - Look PleasE!!!

    I'm using OldSchoolGz source and it works perfect.

    i think its the models problem should i post the xmls ;d?

    Maybe i have this wrong.

    Gametypecfg.xml

    Code:
    <GAMETYPE id="12">	<!-- GAMETYPE_CAPTURE_THE_FLAG -->
    		<ROUNDS round="10"	str="10" /> 
    		<ROUNDS round="20"	str="20" /> 
    		<ROUNDS round="30"	str="30" /> 
    		<ROUNDS round="50"	str="50" /> 
    		<ROUNDS round="70"	str="70" default="true" /> 
    		<ROUNDS round="100"	str="100" /> 
    		<LIMITTIME sec="99999"	str="STR:GAMETYPECFG_LIMITTIME_INFINITE" />
    		<LIMITTIME sec="10"	str="STR:GAMETYPECFG_LIMITTIME_10MIN" /> 
    		<LIMITTIME sec="20"	str="STR:GAMETYPECFG_LIMITTIME_20MIN" /> 
    		<LIMITTIME sec="30"	str="STR:GAMETYPECFG_LIMITTIME_30MIN" /> 
    		<LIMITTIME sec="40"	str="STR:GAMETYPECFG_LIMITTIME_40MIN" default="true" /> 
    		<LIMITTIME sec="50"	str="STR:GAMETYPECFG_LIMITTIME_50MIN" /> 
    		<LIMITTIME sec="60"	str="STR:GAMETYPECFG_LIMITTIME_60MIN" />
    		<MAXPLAYERS player="4"  str="4" />
    		<MAXPLAYERS player="8"  str="8" default="true" />
    		<MAXPLAYERS player="12" str="12" />
    		<MAXPLAYERS player="16" str="16" />
    	</GAMETYPE>
    flag is back now so what i think is now problem in xmls can any help me pls?

  13. #13
    Gregon13 OldSchoolGZ is offline
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    Re: CTF - Look PleasE!!!

    XMLS are your problem make sure you have the models in the correct locations and all xmls are configured correctly

  14. #14
    Account Upgraded | Title Enabled! flyffhelper is offline
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    Re: CTF - Look PleasE!!!

    ChannelRule

    Code:
    <?xml version="1.0" ?>
    <!--
    	GAMETYPE_DEATHMATCH_SOLO	= 0
     	GAMETYPE_DEATHMATCH_TEAM	= 1
    	GAMETYPE_GLADIATOR_SOLO		= 2
    	GAMETYPE_GLADIATOR_TEAM		= 3
    	GAMETYPE_ASSASSINATE		= 4
    	GAMETYPE_TRAINING		= 5
    	GAMETYPE_SURVIVAL		= 6
    	GAMETYPE_QUEST			= 7
    	GAMETYPE_BERSERKER		= 8 
    	GAMETYPE_DEATHMATCH_TEAM2	= 9
    	GAMETYPE_DEATHMATCH_DUEL	= 10
    	GAMETYPE_QUEST_CHALLENGE 	= 12
    	GAMETYPE_CAPTURE_THE_FLAG 	= 13
    -->
    
    <XML id="channelrule">
    Worlditem

    Code:
    <WORLDITEM id="221" name="blueflag"> <!-- id를 바꾸면 소스도 바꿔야 한다. -->
    			<TYPE>flag</TYPE>
    			<TIME>5000</TIME>
    			<MODELNAME>blueflag</MODELNAME>
    		</WORLDITEM>
    
    		<!-- 서버와 통신하지 않는 아이템 -->
    		<WORLDITEM id="222" name="redflag"> <!-- id를 바꾸면 소스도 바꿔야 한다. -->
    			<TYPE>flag</TYPE>
    			<TIME>5000</TIME>
    			<MODELNAME>redflag</MODELNAME>
    		</WORLDITEM>
    Screeneffects

    Code:
    <!--
    	<AddEffectElu name="td_scoreboard">
    		<AddBaseModel name="td_scoreboard" filename="ef_team_score.elu" />
    	</AddEffectElu>
    
    	<AddEffectElu name="td_scoreblink_r">
    		<AddBaseModel name="td_scoreblink_r" filename="ef_team_score_add_r.elu" />
    		<AddAnimation name="play" filename="ef_team_score_add_r.elu.ani" motion_type="0"/>
    	</AddEffectElu>
    
    	<AddEffectElu name="td_scoreblink_b">
    		<AddBaseModel name="td_scoreblink_b" filename="ef_team_score_add_b.elu" />
    		<AddAnimation name="play" filename="ef_team_score_add_b.elu.ani" motion_type="0"/>
    	</AddEffectElu>
    
    
    	<AddEffectElu name="ctf_flagdrop_b">
    		<AddBaseModel name="ctf_flagdrop_b" filename="ctf_flagdrop_b.elu" />
    		<AddAnimation name="play" filename="ctf_flagdrop.elu.ani" motion_type="0" motion_loop_type="lastframe" />
    	</AddEffectElu>
    		<AddEffectElu name="ctf_flagdrop_r">
    		<AddBaseModel name="ctf_flagdrop_r" filename="ctf_flagdrop_r.elu" />
    		<AddAnimation name="play" filename="ctf_flagdrop.elu.ani" motion_type="0" motion_loop_type="lastframe" />
    	</AddEffectElu>
    
    	<AddEffectElu name="ctf_taken_b">
    		<AddBaseModel name="ctf_taken_b" filename="ctf_taken_b.elu" />
    		<AddAnimation name="play" filename="ctf_taken.elu.ani" motion_type="0" motion_loop_type="lastframe" />
    		</AddEffectElu>
    	<AddEffectElu name="ctf_taken_r">
    		<AddBaseModel name="ctf_taken_r" filename="ctf_taken_r.elu" />
    		<AddAnimation name="play" filename="ctf_flagdrop.elu.ani" motion_type="0" motion_loop_type="lastframe" />
    	</AddEffectElu>
    
    	<AddEffectElu name="ctf_score_b">
    		<AddBaseModel name="ctf_score_b" filename="ctf_score_b.elu" />
    		<AddAnimation name="play" filename="ctf_score.elu.ani" motion_type="0" motion_loop_type="lastframe" />
    	</AddEffectElu>
    	<AddEffectElu name="ctf_score_r">
    		<AddBaseModel name="ctf_score_r" filename="ctf_score_r.elu" />
    		<AddAnimation name="play" filename="ctf_score.elu.ani" motion_type="0" motion_loop_type="lastframe" />
    	</AddEffectElu>
    
    	<AddEffectElu name="ctf_splash">
    		<AddBaseModel name="ctf_splash" filename="ctf_splash.elu" />
    		<AddAnimation name="play" filename="ctf_splash.elu.ani" motion_type="0" motion_loop_type="lastframe" />
    	</AddEffectElu> 
    -->
    
    </xml>


    ctf_wflag_fx Where do i put those files from that folder?
    Please correct if these are wrong i need help thanks :p

    And im not sure about gametypecfg.xml - and Channelrule.xml

  15. #15
    Gregon13 OldSchoolGZ is offline
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    Re: CTF - Look PleasE!!!

    Your world item is wrong
    proper worlditem.xml
    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <XML>
    		<WORLDITEM id="01" name="hp01">
    			<TYPE>hp</TYPE>
    			<TIME>3000</TIME>
    			<AMOUNT>10</AMOUNT>
    			<MODELNAME>red</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="02" name="hp02">
    			<TYPE>hp</TYPE>
    			<TIME>5000</TIME>
    			<AMOUNT>25</AMOUNT>
    			<MODELNAME>red</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="03" name="hp03">
    			<TYPE>hp</TYPE>
    			<TIME>10000</TIME>
    			<AMOUNT>50</AMOUNT>
    			<MODELNAME>red</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="04" name="ap01">
    			<TYPE>ap</TYPE>
    			<TIME>3000</TIME>
    			<AMOUNT>10</AMOUNT>
    			<MODELNAME>green</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="05" name="ap02">
    			<TYPE>ap</TYPE>
    			<TIME>3000</TIME>
    			<AMOUNT>25</AMOUNT>
    			<MODELNAME>green</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="06" name="ap03">
    			<TYPE>ap</TYPE>
    			<TIME>10000</TIME>
    			<AMOUNT>50</AMOUNT>
    			<MODELNAME>green</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="07" name="bullet01">
    			<TYPE>bullet</TYPE>
    			<TIME>3000</TIME>
    			<AMOUNT>1</AMOUNT>
    			<MODELNAME>yellow</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="08" name="bullet02">
    			<TYPE>bullet</TYPE>
    			<TIME>5000</TIME>
    			<AMOUNT>2</AMOUNT>
    			<MODELNAME>yellow</MODELNAME>
    		</WORLDITEM>
    		
    		<WORLDITEM id="09" name="hp_c">
    			<TYPE>hp</TYPE>
    			<TIME>30000</TIME>
    			<AMOUNT>40</AMOUNT>
    			<MODELNAME>red</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="10" name="bullet_c">
    			<TYPE>bullet</TYPE>
    			<TIME>30000</TIME>
    			<AMOUNT>2</AMOUNT>
    			<MODELNAME>yellow</MODELNAME>
    		</WORLDITEM>
    
    
    <!-- 서버 뿌려주는 아이템 id가 51이상이어야 한다. id 바뀌면 안됨 -->
    		<WORLDITEM id="51" name="itembox">
    			<TYPE>quest</TYPE>
    			<TIME>3000</TIME>
    			<AMOUNT>2</AMOUNT>
    			<MODELNAME>itembox</MODELNAME>
    		</WORLDITEM>
    
    
    <!-- 플레이어가 뿌려주는 아이템 id는 100 이상이어야함 -->
    		<WORLDITEM id="100" name="medikit">
    			<TYPE>hp</TYPE>
    			<AMOUNT>10</AMOUNT>
    			<MODELNAME>medikit</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="110" name="repairkit">
    			<TYPE>ap</TYPE>
    			<AMOUNT>10</AMOUNT>
    			<MODELNAME>repairkit</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="111" name="bulletkit">
    			<TYPE>bullet</TYPE>
    			<AMOUNT>1</AMOUNT>
    			<MODELNAME>bulletkit</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="120" name="samgak01">
    			<TYPE>hpap</TYPE>
    			<AMOUNT>7</AMOUNT>
    			<MODELNAME>samgak01</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="121" name="candy">
    			<TYPE>hpap</TYPE>
    			<AMOUNT>8</AMOUNT>
    			<MODELNAME>candy</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="122" name="chocobar">
    			<TYPE>hpap</TYPE>
    			<AMOUNT>8</AMOUNT>
    			<MODELNAME>chocobar</MODELNAME>
    		</WORLDITEM>
    		
    		<WORLDITEM id="123" name="medickit_turkey">
    			<TYPE>hpap</TYPE>
    			<AMOUNT>8</AMOUNT>
    			<MODELNAME>medickit_turkey</MODELNAME>
    		</WORLDITEM>
    		
    		<WORLDITEM id="124" name="medickit_icecream">
    			<TYPE>hpap</TYPE>
    			<AMOUNT>8</AMOUNT>
    			<MODELNAME>medickit_icecream</MODELNAME>
    		</WORLDITEM>
    		
    		<WORLDITEM id="130" name="medickit_rx">
    			<TYPE>hp</TYPE>
    			<AMOUNT>20</AMOUNT>
    			<MODELNAME>medickit_rx</MODELNAME>
    		</WORLDITEM>
    		
    		<WORLDITEM id="131" name="repairkit_rx">
    			<TYPE>ap</TYPE>
    			<AMOUNT>20</AMOUNT>
    			<MODELNAME>repairkit_rx</MODELNAME>
    		</WORLDITEM>
    
    		<!-- 서버와 통신하지 않는 아이템 -->
    		<WORLDITEM id="201" name="portal">   <!-- id를 바꾸면 소스도 바꿔야 한다. -->
    			<TYPE>client</TYPE>
    			<TIME>3000</TIME>
    			<MODELNAME>portal</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="205" name="blueflag"> <!-- id를 바꾸면 소스도 바꿔야 한다. -->
    			<TYPE>flag</TYPE>
    			<TIME>5000</TIME>
    			<MODELNAME>blueflag</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="206" name="redflag"> <!-- id를 바꾸면 소스도 바꿔야 한다. -->
    			<TYPE>flag</TYPE>
    			<TIME>5000</TIME>
    			<MODELNAME>redflag</MODELNAME>
    		</WORLDITEM>
    
    		
    		<MeshInfo>
    			<AddWorldItemElu name ="yellow">
    				<AddBaseModel name ="yellow" filename="model/worlditem/ef_yellow.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_yellow.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>	
    			
    			<AddWorldItemElu name ="red">
    				<AddBaseModel name ="red" filename="model/worlditem/ef_red.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_red.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>	
    			
    			<AddWorldItemElu name ="green">
    				<AddBaseModel name ="green" filename="model/worlditem/ef_green.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_green.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>	
    
    			<!-- 메디킷 -->
    			<AddWorldItemElu name ="medikit">
    				<AddBaseModel name ="medikit" filename="model/weapon/item/medikit.elu"/>
    			</AddWorldItemElu>	
    
    			<!-- 리페어킷 -->
    			<AddWorldItemElu name ="repairkit">
    				<AddBaseModel name ="repairkit" filename="model/weapon/item/repairkit.elu"/>
    			</AddWorldItemElu>	
    
    			<!-- 탄창킷 -->
    			<AddWorldItemElu name ="bulletkit">
    				<AddBaseModel name ="bulletkit" filename="model/weapon/item/magazine.elu"/>
    			</AddWorldItemElu>	
    
    			<!-- 삼각김밥 -->
    			<AddWorldItemElu name ="samgak01">
    				<AddBaseModel name ="samgak01" filename="model/weapon/item/medickit_samgak01.elu"/>
    			</AddWorldItemElu>	
    			
    			<!-- 사탕 -->
    			<AddWorldItemElu name ="candy">
    				<AddBaseModel name ="candy" filename="model/weapon/item/medickit_candy.elu"/>
    			</AddWorldItemElu>	
    
    			<!-- 쵸코바 -->
    			<AddWorldItemElu name ="chocobar">
    				<AddBaseModel name ="chocobar" filename="model/weapon/item/medickit_choco.elu"/>
    			</AddWorldItemElu>	
    
    			<!-- 칠면조 요리 -->
    			<AddWorldItemElu name ="medickit_turkey">
    				<AddBaseModel name ="medickit_turkey" filename="model/weapon/item/medickit_turkey.elu"/>
    			</AddWorldItemElu>	
    			
    			<!-- 아이스크림 -->
    			<AddWorldItemElu name ="medickit_icecream">
    				<AddBaseModel name ="medickit_icecream" filename="model/weapon/item/medickit_icecream.elu"/>
    			</AddWorldItemElu>	
    			
    			<!-- 의료킷 MX -->
    			<AddWorldItemElu name ="medickit_rx">
    				<AddBaseModel name ="medickit_rx" filename="model/weapon/item/medickit_rx.elu"/>
    			</AddWorldItemElu>	
    			
    			<!-- 수리킷 RX -->
    			<AddWorldItemElu name ="repairkit_rx">
    				<AddBaseModel name ="repairkit_rx" filename="model/weapon/item/repairkit_rx.elu"/>
    			</AddWorldItemElu>	
    
          <!-- 포탈 -->
    			<AddWorldItemElu name ="portal">
    				<AddBaseModel name ="portal" filename="model/worlditem/ef_portal.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_portal.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>	
    
    			<!-- 아이템박스 -->
    			<AddWorldItemElu name ="itembox">
    				<AddBaseModel name ="itembox" filename="model/worlditem/ef_box.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_box_open.elu.ani" motion_type="0" motion_loop_type="lastframe" />
    				<AddAnimation name="playloop" filename="model/worlditem/ef_box_opened.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>	
    						
    			<AddWorldItemElu name ="baseEffect">
    				<AddBaseModel name ="baseEffect" filename="model/worlditem/ef_prop.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_prop.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>
    			<AddWorldItemElu name ="redflag">
    				<AddBaseModel name ="redflag" filename="model/worlditem/ef_ctf_r.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_ctf.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>
    			<AddWorldItemElu name ="blueflag">
    				<AddBaseModel name ="blueflag" filename="model/worlditem/ef_ctf_b.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_ctf.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu> 	
    		</MeshInfo>
    
    </XML>
    Check mlog to see what files need to be where (it does tell you)

  16. #16
    Account Upgraded | Title Enabled! flyffhelper is offline
    MemberRank
    Dec 2010 Join Date
    419Posts

    Re: CTF - Look PleasE!!!

    Quote Originally Posted by OldSchoolGZ View Post
    Your world item is wrong
    proper worlditem.xml
    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <XML>
    		<WORLDITEM id="01" name="hp01">
    			<TYPE>hp</TYPE>
    			<TIME>3000</TIME>
    			<AMOUNT>10</AMOUNT>
    			<MODELNAME>red</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="02" name="hp02">
    			<TYPE>hp</TYPE>
    			<TIME>5000</TIME>
    			<AMOUNT>25</AMOUNT>
    			<MODELNAME>red</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="03" name="hp03">
    			<TYPE>hp</TYPE>
    			<TIME>10000</TIME>
    			<AMOUNT>50</AMOUNT>
    			<MODELNAME>red</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="04" name="ap01">
    			<TYPE>ap</TYPE>
    			<TIME>3000</TIME>
    			<AMOUNT>10</AMOUNT>
    			<MODELNAME>green</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="05" name="ap02">
    			<TYPE>ap</TYPE>
    			<TIME>3000</TIME>
    			<AMOUNT>25</AMOUNT>
    			<MODELNAME>green</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="06" name="ap03">
    			<TYPE>ap</TYPE>
    			<TIME>10000</TIME>
    			<AMOUNT>50</AMOUNT>
    			<MODELNAME>green</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="07" name="bullet01">
    			<TYPE>bullet</TYPE>
    			<TIME>3000</TIME>
    			<AMOUNT>1</AMOUNT>
    			<MODELNAME>yellow</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="08" name="bullet02">
    			<TYPE>bullet</TYPE>
    			<TIME>5000</TIME>
    			<AMOUNT>2</AMOUNT>
    			<MODELNAME>yellow</MODELNAME>
    		</WORLDITEM>
    		
    		<WORLDITEM id="09" name="hp_c">
    			<TYPE>hp</TYPE>
    			<TIME>30000</TIME>
    			<AMOUNT>40</AMOUNT>
    			<MODELNAME>red</MODELNAME>
    		</WORLDITEM>
    		<WORLDITEM id="10" name="bullet_c">
    			<TYPE>bullet</TYPE>
    			<TIME>30000</TIME>
    			<AMOUNT>2</AMOUNT>
    			<MODELNAME>yellow</MODELNAME>
    		</WORLDITEM>
    
    
    <!-- 서버 뿌려주는 아이템 id가 51이상이어야 한다. id 바뀌면 안됨 -->
    		<WORLDITEM id="51" name="itembox">
    			<TYPE>quest</TYPE>
    			<TIME>3000</TIME>
    			<AMOUNT>2</AMOUNT>
    			<MODELNAME>itembox</MODELNAME>
    		</WORLDITEM>
    
    
    <!-- 플레이어가 뿌려주는 아이템 id는 100 이상이어야함 -->
    		<WORLDITEM id="100" name="medikit">
    			<TYPE>hp</TYPE>
    			<AMOUNT>10</AMOUNT>
    			<MODELNAME>medikit</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="110" name="repairkit">
    			<TYPE>ap</TYPE>
    			<AMOUNT>10</AMOUNT>
    			<MODELNAME>repairkit</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="111" name="bulletkit">
    			<TYPE>bullet</TYPE>
    			<AMOUNT>1</AMOUNT>
    			<MODELNAME>bulletkit</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="120" name="samgak01">
    			<TYPE>hpap</TYPE>
    			<AMOUNT>7</AMOUNT>
    			<MODELNAME>samgak01</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="121" name="candy">
    			<TYPE>hpap</TYPE>
    			<AMOUNT>8</AMOUNT>
    			<MODELNAME>candy</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="122" name="chocobar">
    			<TYPE>hpap</TYPE>
    			<AMOUNT>8</AMOUNT>
    			<MODELNAME>chocobar</MODELNAME>
    		</WORLDITEM>
    		
    		<WORLDITEM id="123" name="medickit_turkey">
    			<TYPE>hpap</TYPE>
    			<AMOUNT>8</AMOUNT>
    			<MODELNAME>medickit_turkey</MODELNAME>
    		</WORLDITEM>
    		
    		<WORLDITEM id="124" name="medickit_icecream">
    			<TYPE>hpap</TYPE>
    			<AMOUNT>8</AMOUNT>
    			<MODELNAME>medickit_icecream</MODELNAME>
    		</WORLDITEM>
    		
    		<WORLDITEM id="130" name="medickit_rx">
    			<TYPE>hp</TYPE>
    			<AMOUNT>20</AMOUNT>
    			<MODELNAME>medickit_rx</MODELNAME>
    		</WORLDITEM>
    		
    		<WORLDITEM id="131" name="repairkit_rx">
    			<TYPE>ap</TYPE>
    			<AMOUNT>20</AMOUNT>
    			<MODELNAME>repairkit_rx</MODELNAME>
    		</WORLDITEM>
    
    		<!-- 서버와 통신하지 않는 아이템 -->
    		<WORLDITEM id="201" name="portal">   <!-- id를 바꾸면 소스도 바꿔야 한다. -->
    			<TYPE>client</TYPE>
    			<TIME>3000</TIME>
    			<MODELNAME>portal</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="205" name="blueflag"> <!-- id를 바꾸면 소스도 바꿔야 한다. -->
    			<TYPE>flag</TYPE>
    			<TIME>5000</TIME>
    			<MODELNAME>blueflag</MODELNAME>
    		</WORLDITEM>
    
    		<WORLDITEM id="206" name="redflag"> <!-- id를 바꾸면 소스도 바꿔야 한다. -->
    			<TYPE>flag</TYPE>
    			<TIME>5000</TIME>
    			<MODELNAME>redflag</MODELNAME>
    		</WORLDITEM>
    
    		
    		<MeshInfo>
    			<AddWorldItemElu name ="yellow">
    				<AddBaseModel name ="yellow" filename="model/worlditem/ef_yellow.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_yellow.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>	
    			
    			<AddWorldItemElu name ="red">
    				<AddBaseModel name ="red" filename="model/worlditem/ef_red.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_red.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>	
    			
    			<AddWorldItemElu name ="green">
    				<AddBaseModel name ="green" filename="model/worlditem/ef_green.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_green.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>	
    
    			<!-- 메디킷 -->
    			<AddWorldItemElu name ="medikit">
    				<AddBaseModel name ="medikit" filename="model/weapon/item/medikit.elu"/>
    			</AddWorldItemElu>	
    
    			<!-- 리페어킷 -->
    			<AddWorldItemElu name ="repairkit">
    				<AddBaseModel name ="repairkit" filename="model/weapon/item/repairkit.elu"/>
    			</AddWorldItemElu>	
    
    			<!-- 탄창킷 -->
    			<AddWorldItemElu name ="bulletkit">
    				<AddBaseModel name ="bulletkit" filename="model/weapon/item/magazine.elu"/>
    			</AddWorldItemElu>	
    
    			<!-- 삼각김밥 -->
    			<AddWorldItemElu name ="samgak01">
    				<AddBaseModel name ="samgak01" filename="model/weapon/item/medickit_samgak01.elu"/>
    			</AddWorldItemElu>	
    			
    			<!-- 사탕 -->
    			<AddWorldItemElu name ="candy">
    				<AddBaseModel name ="candy" filename="model/weapon/item/medickit_candy.elu"/>
    			</AddWorldItemElu>	
    
    			<!-- 쵸코바 -->
    			<AddWorldItemElu name ="chocobar">
    				<AddBaseModel name ="chocobar" filename="model/weapon/item/medickit_choco.elu"/>
    			</AddWorldItemElu>	
    
    			<!-- 칠면조 요리 -->
    			<AddWorldItemElu name ="medickit_turkey">
    				<AddBaseModel name ="medickit_turkey" filename="model/weapon/item/medickit_turkey.elu"/>
    			</AddWorldItemElu>	
    			
    			<!-- 아이스크림 -->
    			<AddWorldItemElu name ="medickit_icecream">
    				<AddBaseModel name ="medickit_icecream" filename="model/weapon/item/medickit_icecream.elu"/>
    			</AddWorldItemElu>	
    			
    			<!-- 의료킷 MX -->
    			<AddWorldItemElu name ="medickit_rx">
    				<AddBaseModel name ="medickit_rx" filename="model/weapon/item/medickit_rx.elu"/>
    			</AddWorldItemElu>	
    			
    			<!-- 수리킷 RX -->
    			<AddWorldItemElu name ="repairkit_rx">
    				<AddBaseModel name ="repairkit_rx" filename="model/weapon/item/repairkit_rx.elu"/>
    			</AddWorldItemElu>	
    
          <!-- 포탈 -->
    			<AddWorldItemElu name ="portal">
    				<AddBaseModel name ="portal" filename="model/worlditem/ef_portal.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_portal.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>	
    
    			<!-- 아이템박스 -->
    			<AddWorldItemElu name ="itembox">
    				<AddBaseModel name ="itembox" filename="model/worlditem/ef_box.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_box_open.elu.ani" motion_type="0" motion_loop_type="lastframe" />
    				<AddAnimation name="playloop" filename="model/worlditem/ef_box_opened.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>	
    						
    			<AddWorldItemElu name ="baseEffect">
    				<AddBaseModel name ="baseEffect" filename="model/worlditem/ef_prop.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_prop.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>
    			<AddWorldItemElu name ="redflag">
    				<AddBaseModel name ="redflag" filename="model/worlditem/ef_ctf_r.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_ctf.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu>
    			<AddWorldItemElu name ="blueflag">
    				<AddBaseModel name ="blueflag" filename="model/worlditem/ef_ctf_b.elu"/>
    				<AddAnimation name="play" filename="model/worlditem/ef_ctf.elu.ani" motion_type="0" motion_loop_type="loop" />
    			</AddWorldItemElu> 	
    		</MeshInfo>
    
    </XML>
    Check mlog to see what files need to be where (it does tell you)
    Thanks i will try this or i check my mlog whats wrong really thank for help.

    Its working now i get berseker when i take the flag but.

    - i dont have the other things no flag on my back just the berseker
    - no other icons that should be there ._.

  17. #17
    2D > 3D Wucas is offline
    MemberRank
    Dec 2008 Join Date
    In your bed :3Location
    2,523Posts

    Re: CTF - Look PleasE!!!

    Quote Originally Posted by flyffhelper View Post
    Thanks i will try this or i check my mlog whats wrong really thank for help.

    Its working now i get berseker when i take the flag but.

    - i dont have the other things no flag on my back just the berseker
    - no other icons that should be there ._.
    With the base CTF release there was no wearble flag, that was added later on. You can find the post in the release section.

  18. #18
    Account Upgraded | Title Enabled! flyffhelper is offline
    MemberRank
    Dec 2010 Join Date
    419Posts

    Re: CTF - Look PleasE!!!

    Quote Originally Posted by Wucas View Post
    With the base CTF release there was no wearble flag, that was added later on. You can find the post in the release section.
    Edit : everything work close pls
    Last edited by flyffhelper; 24-10-12 at 06:21 PM.

  19. #19
    Gregon13 OldSchoolGZ is offline
    MemberRank
    Jan 2012 Join Date
    CanadaLocation
    244Posts

    Re: CTF - Look PleasE!!!

    Quote Originally Posted by Wucas View Post
    With the base CTF release there was no wearble flag, that was added later on. You can find the post in the release section.
    my released source has it added you need to download the models



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