Custom Maps Not Working

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  1. #1
    Enthusiast christerper2 is offline
    MemberRank
    Jul 2008 Join Date
    40Posts

    Custom Maps Not Working

    I tried to get them to work but it wouldn't. I can see the map in the list in game and I have a custom map enabled runnable, but it doesn't work. I am trying to add the House_Simpsons2 map. I have already placed the spawn.xml in the MatchServer's Map within another folder named House_Simpsons2. Also I have place the .MRS in the client's map folder too. When I tried to select the map in game it'd just switch back to another map. Example: Current map is Mansion. I choose House_Simpsons2 then it'll switch me back to Mansion.

    ChannelRule.xml
    <?xml version="1.0" ?>
    <!--
    GAMETYPE_DEATHMATCH_SOLO = 0
    GAMETYPE_DEATHMATCH_TEAM = 1
    GAMETYPE_GLADIATOR_SOLO = 2
    GAMETYPE_GLADIATOR_TEAM = 3
    GAMETYPE_ASSASSINATE = 4
    GAMETYPE_TRAINING = 5
    GAMETYPE_SURVIVAL = 6
    GAMETYPE_QUEST = 7
    GAMETYPE_BERSERKER = 8
    GAMETYPE_DEATHMATCH_TEAM2 = 9
    GAMETYPE_DEATHMATCH_DUEL = 10
    -->

    <XML id="channelrule">

    <CHANNELRULE id="0" name="novice">
    <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->

    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="House_Simpsons2" />
    <!-- <MAP name="Ruin" /> -->
    <!-- <MAP name="Port" /> -->
    <!-- <MAP name="Castle" /> -->
    <!-- <MAP name="Dungeon" /> -->
    <!-- <MAP name="Lost Shrine" /> -->
    <!-- <MAP name="Stairway" /> -->
    <!-- <MAP name="Snow_Town" /> -->
    </CHANNELRULE>


    <CHANNELRULE id="3" name="newbie">
    <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->

    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="House_Simpsons2" />
    <!-- <MAP name="Ruin" /> -->
    <!-- <MAP name="Port" /> -->
    <!-- <MAP name="Castle" /> -->
    <!-- <MAP name="Dungeon" /> -->
    <!-- <MAP name="Lost Shrine" /> -->
    <!-- <MAP name="Stairway" /> -->
    <!-- <MAP name="Snow_Town" /> -->
    </CHANNELRULE>

    <CHANNELRULE id="1" name="rookie">
    <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
    <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
    <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->

    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="Ruin" />
    <MAP name="Port" />
    <MAP name="Snow_Town" />
    <MAP name="House_Simpsons2" />
    <!-- <MAP name="Castle" /> -->
    <!-- <MAP name="Dungeon" /> -->
    <!-- <MAP name="Lost Shrine" /> -->
    <!-- <MAP name="Stairway" /> -->

    <MAP name="Hall" /> <!-- Only DUEL -->
    <MAP name="Catacomb" /> <!-- Only DUEL -->
    <MAP name="Jail" /> <!-- Only DUEL -->
    <MAP name="Shower Room" /> <!-- Only DUEL -->
    </CHANNELRULE>


    <CHANNELRULE id="2" name="mastery">
    <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
    <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
    <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->

    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="Ruin" />
    <MAP name="Port" />
    <MAP name="Castle" />
    <MAP name="Dungeon" />
    <MAP name="Snow_Town" />
    <MAP name="House_Simpsons2" />
    <!-- <MAP name="Lost Shrine" /> -->
    <!-- <MAP name="Stairway" /> -->

    <MAP name="Hall" /> <!-- Only DUEL -->
    <MAP name="Catacomb" /> <!-- Only DUEL -->
    <MAP name="Jail" /> <!-- Only DUEL -->
    <MAP name="Shower Room" /> <!-- Only DUEL -->
    </CHANNELRULE>


    <CHANNELRULE id="4" name="elite">
    <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
    <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
    <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->

    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="Ruin" />
    <MAP name="Port" />
    <MAP name="Castle" />
    <MAP name="Dungeon" />
    <MAP name="Lost Shrine" />
    <MAP name="Stairway" />
    <MAP name="Snow_Town" />
    <MAP name="House_Simpsons2" />

    <MAP name="Hall" /> <!-- Only DUEL -->
    <MAP name="Catacomb" /> <!-- Only DUEL -->
    <MAP name="Jail" /> <!-- Only DUEL -->
    <MAP name="Shower Room" /> <!-- Only DUEL -->
    </CHANNELRULE>

    </XML>
    Map.xml
    <?xml version="1.0" encoding="UTF-8" ?>
    <XML>

    <!-- 맵 정보관련 -->
    <MAP id="0" MapName ="Mansion" MapImageName= "map_Mansion.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="1" MapName ="Prison" MapImageName= "map_Prison.bmp" BannerName = "banner_Prison.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="2" MapName ="Station" MapImageName= "map_Station.bmp" BannerName = "banner_Station.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="3" MapName ="Prison II" MapImageName= "map_Prison II.bmp" BannerName = "banner_Prison II.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="4" MapName ="Battle Arena" MapImageName= "map_Battle Arena.bmp" BannerName = "banner_Battle Arena.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="5" MapName ="Town" MapImageName= "map_Town.bmp" BannerName = "banner_Town.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="6" MapName ="Dungeon" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Dungeon.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="7" MapName ="Ruin" MapImageName= "map_Ruin.bmp" BannerName = "banner_Ruin.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="8" MapName ="Island" MapImageName= "map_island.bmp" BannerName = "banner_island.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="9" MapName ="Garden" MapImageName= "map_Garden.bmp" BannerName = "banner_Garden.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="10" MapName ="Castle" MapImageName= "map_Castle.bmp" BannerName = "banner_Castle.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="11" MapName ="Factory" MapImageName= "map_Factory.bmp" BannerName = "banner_Factory.tga" ExpRatio ="0.8" MaxPlayers ="8" bOnlyDuelMap = "false"></MAP>
    <MAP id="12" MapName ="Port" MapImageName= "map_Port.bmp" BannerName = "banner_port.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="13" MapName ="Lost Shrine" MapImageName= "map_Lost Shrine.bmp" BannerName = "banner_Lost Shrine.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="14" MapName ="Stairway" MapImageName= "map_Stairway.bmp" BannerName = "banner_Stairway.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="15" MapName ="Snow_Town" MapImageName= "map_Snow_Town.bmp" BannerName = "banner_Snow_Town.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="16" MapName ="Hall" MapImageName= "map_mansion.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "true"></MAP>
    <MAP id="17" MapName ="Catacomb" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Dungeon.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "true"></MAP>
    <MAP id="18" MapName ="Jail" MapImageName= "map_Prison.bmp" BannerName = "banner_Prison.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "true"></MAP>
    <MAP id="19" MapName ="Shower Room" MapImageName= "map_Prison II.bmp" BannerName = "banner_Prison II.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "true"></MAP>
    <MAP id="19" MapName ="House_Simpsons2" MapImageName= "" BannerName = "" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>

    </XML>
    EDIT: I changed the ID of House_Simpsons2 to 20 but it's still not working. Sorry about the 19.
    Last edited by christerper2; 14-04-11 at 10:26 PM.


  2. #2
    Account Upgraded | Title Enabled! HiroSoul is offline
    MemberRank
    Feb 2009 Join Date
    236Posts

    Re: Custom Maps Not Working

    Have you added the map file to your server files as well? If not, I recommend getting different server files if that doesn't work. I have had this error once and couldn't find a fix.

  3. #3
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: Custom Maps Not Working

    Look closely:

    Code:
    <MAP id="19" MapName ="Shower Room" MapImageName= "map_Prison II.bmp" BannerName = "banner_Prison II.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "true"></MAP>
    <MAP id="19" MapName ="House_Simpsons2" MapImageName= "" BannerName = "" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    Both maps have the ID '19'. I'm surprised that you didn't crash due to it. Change House_Simpsons2 to ID 20 and also replace the map.xml in the MatchServer's directory.

  4. #4
    Enthusiast christerper2 is offline
    MemberRank
    Jul 2008 Join Date
    40Posts

    Re: Custom Maps Not Working

    Quote Originally Posted by HiroSoul View Post
    Have you added the map file to your server files as well? If not, I recommend getting different server files if that doesn't work. I have had this error once and couldn't find a fix.
    Well in MatchServer the only map folder only has the spawn.xml of the maps so I did the same with the custom map. Did not work.


    Quote Originally Posted by Phoenix View Post
    Look closely:

    Code:
    <MAP id="19" MapName ="Shower Room" MapImageName= "map_Prison II.bmp" BannerName = "banner_Prison II.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "true"></MAP>
    <MAP id="19" MapName ="House_Simpsons2" MapImageName= "" BannerName = "" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    Both maps have the ID '19'. I'm surprised that you didn't crash due to it. Change House_Simpsons2 to ID 20 and also replace the map.xml in the MatchServer's directory.
    Sorry I noticed that after awhile, but I changed it to 20 and it still doesn't work. The name in game for example would be Mansion then I'd switch to House_Simpsons2 and it'd switch back to Mansion in like a split second. I am currently using the runnable you provided for custom maps.


    EDIT: Phoenix I am using your source atm. It says you haven't gotten custom maps to work? Is there a fix? I know the runnable you provided in another thread had custom maps enabled so it's probably not the runnable.
    http://forum.ragezone.com/f245/gunz-...server-641442/
    Last edited by christerper2; 14-04-11 at 10:28 PM.



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