3>d3dx9.lib(cleanmesh.obj) : error LNK2001: unresolved external symbol __vsnprintf3>d3dx9.lib(cprogram.obj) : error LNK2001: unresolved external symbol __vsnprintf
3>d3dx9.lib(cparse.obj) : error LNK2001: unresolved external symbol __vsnprintf
3>dxerr9.lib(dxerr9.obj) : error LNK2001: unresolved external symbol __vsnprintf
3>d3dx9.lib(cpreprocessor.obj) : error LNK2001: unresolved external symbol __vsnprintf
3>d3dx9.lib(ctokenize.obj) : error LNK2001: unresolved external symbol __vsnprintf
3>d3dx9.lib(cassembler.obj) : error LNK2001: unresolved external symbol __vsnprintf
3>d3dx9.lib(ccompiler.obj) : error LNK2001: unresolved external symbol __vsnprintf
3>dxerr9.lib(dxerr9.obj) : error LNK2019: unresolved external symbol __vsnwprintf referenced in function "long __stdcall StringVPrintfWorkerW(unsigned short *,unsigned int,unsigned short const *,char *)" (?StringVPrintfWorkerW@@YGJPAGIPBGPAD@Z)
3>NPGameLib.Lib(NPGameLib.obj) : error LNK2019: unresolved external symbol _vsprintf referenced in function "public: bool __cdecl CFvLog::Write(char const *,...)" (?Write@CFvLog@@QAA_NPBDZZ)
3>Runtime\Gunz.exe : fatal error LNK1120: 3 unresolved externals