Disable First Master (Developer)

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  1. #1
    Alpha Member Chrisss is offline
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    Feb 2012 Join Date
    Ask the Fox!Location
    1,660Posts

    Disable First Master (Developer)

    So i commented out this part:

    Code:
    /*if (MMUG_EVENTMASTER == pObj->GetAccountInfo()->m_nUGrade) {
    		OnEventChangeMaster(pObj->GetUID());
    	}*/
    But if im developer rank, it still changes me to First Master ingame.

    Any help?


  2. #2
    Good Guy George qet123 is offline
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    Apr 2009 Join Date
    DesertLocation
    1,432Posts

    Re: Disable First Master (Developer)

    update matchserver and gunz.

  3. #3
    Alpha Member Chrisss is offline
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    Feb 2012 Join Date
    Ask the Fox!Location
    1,660Posts

    Re: Disable First Master (Developer)

    Done that already

  4. #4
    Valued Member Killer1478 is offline
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    Apr 2011 Join Date
    101Posts

    Re: Disable First Master (Developer)

    I can't imagine it would be that hard to right click the function -> look for all references -> see what has a statement to check if the usergrade is MMUG_DEVELOPER or whatever 254 is -> and comment it out.

  5. #5
    Proficient Member CoreAI is offline
    MemberRank
    Apr 2013 Join Date
    177Posts

    Re: Disable First Master (Developer)

    I don't see how you can go wrong, as long as your UGrade ID is 252 this should work: http://forum.ragezone.com/f311/disab...0/#post7626263



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