i changed the sndfire in the zitem to other file name i added in the effect.mrs
but when i tryed in game the sound became a refile sound?
lol
WTF![]()
i changed the sndfire in the zitem to other file name i added in the effect.mrs
but when i tryed in game the sound became a refile sound?
lol
WTF![]()
Last edited by randy1234; 02-03-10 at 12:26 PM.
have you changed the effect.xml?
you mean add?
//bump
!bump
thats the name of your fire on the effect.xml, if you want to change the sound, add the sound and change the name to the sound name for exampleCode:<EFFECT NAME="we_shotgunpa_fire" MINDISTANCE="200"/>
is originalCode:<EFFECT NAME="we_shotgunpa_fire" MINDISTANCE="200"/>
say the sound name isyou changeCode:we_haveasmall_pentoCode:<EFFECT NAME="we_shotgunpa_fire" MINDISTANCE="200"/>Code:<EFFECT NAME="we_haveasmall_pen" MINDISTANCE="200"/>
Last edited by Forean; 05-03-10 at 07:54 AM.
still dosent work .
Code:<!-- 총기류 fire --> <EFFECT NAME="we_smg_fire" MINDISTANCE="320"/> <EFFECT NAME="we_shotgunpa_fire" MINDISTANCE="320"/> <EFFECT NAME="we_flylikeacat_fire" MINDISTANCE="200"/> (This is the line i added) <EFFECT NAME="we_rocket_fire" MINDISTANCE="200"/> <EFFECT NAME="we_revolver_fire" MINDISTANCE="320"/> <EFFECT NAME="we_pistol_fire" MINDISTANCE="320"/> <EFFECT NAME="we_machinegun_fire" MINDISTANCE="320"/> <!-- <EFFECT NAME="we_grenade_fire" MINDISTANCE="320"/> --> <EFFECT NAME="we_rifle_fire" MINDISTANCE="320"/>
ZITEM:
here is thisCode:<ITEM id="yourid" name="exampleitem" mesh_name="example mesh" totalpoint="0" type="range" res_sex="a" res_level="16" slot="range" weapon="revolver" weight="9" bt_price="0" delay="400" damage="22" ctrl_ability="70" magazine="6" maxbullet="48" reloadtime="8" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload" snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4505" effect_id="3" />
we take the
and make it the name we changedCode:snd_fire="we_revolver_fire"
to :
Code:snd_fire="we_likesmall_pen"