I remember Ijji used to have a 50% extra XP/BP bonus event on every weekend, back in 2008 and 2009. Does anyone know how to make them work?
server.ini:
This is my EventList.xml (server sided):
Code:
<?xml version="1.0" encoding="UTF-8" ?>
<XML xmlns="http://tempurl.org/EventTable.xsd" id="EventTable">
<!--
이벤트가 등록되는 정보.
* Attribute 이름은 최대 127바이트. *
* Attribute 값은 최대 255바이트. *
event_type
0 : 게임을 시작할때.
1 : 방을 만들어 게임을 시작을 해야 활성화되는 이벤트.
2 : 게임이 끝나후에.
game_type
MMATCH_GAMETYPE_DEATHMATCH_SOLO = 0, ///< 개인 데쓰매치
MMATCH_GAMETYPE_DEATHMATCH_TEAM = 1, ///< 팀 데쓰매치
MMATCH_GAMETYPE_GLADIATOR_SOLO = 2, ///< 개인 글래디에이터
MMATCH_GAMETYPE_GLADIATOR_TEAM = 3, ///< 팀 글래디에이터
MMATCH_GAMETYPE_ASSASSINATE = 4, ///< 보스전
MMATCH_GAMETYPE_TRAINING = 5, ///< 연습
#ifdef _QUEST
MMATCH_GAMETYPE_SURVIVAL = 6, ///< 서바이벌
MMATCH_GAMETYPE_QUEST = 7, ///< 퀘스트
#endif
MMATCH_GAMETYPE_BERSERKER = 8,
MMATCH_GAMETYPE_ALL = 100, ///< 게임타입에 상관없음.
server_type
MSM_NORMAL = 0, // 일반
MSM_CLAN = 1, // 클랜전 전용 서버
MSM_LADDER = 2, // 래더 전용 서버
MSM_EVENT = 3, // 이벤트 서버
MSM_TEST = 4, // 테스트 서버
MSM_ALL = 100, // 모든 서버에 적용.
ex)
<Locale country="BRZ">
<Event EventID="1" name="EVENT_NAME_1" event_type="0" elapsed_time="1000" percent="100" rate="1" announce="EVENT_ANNOUNCE_1" >
<ServerType order="1" type="100" />
<GameType order="1" type="100" />
<StartTime year="2011" month="01" day="18" hour="10" />
<EndTime year="2012" month="04" day="13" hour="17" />
</Event>
</Locale>
-->
<Locale country="BRZ">
<Event EventID="1" name="EVENT_NAME_1" event_type="0" elapsed_time="1000" percent="1800" rate="1" announce="EVENT_ANNOUNCE_1" >
<ServerType order="1" type="100" />
<GameType order="1" type="100" />
<StartTime year="2011" month="01" day="18" hour="10" />
<EndTime year="2012" month="04" day="13" hour="17" />
</Event>
</Locale>
<!-- -->
<Locale country="BRZ">
<Event id="2" EventID="2" name="EVENT_NAME_2" event_type="0" announce="EVENT_ANNOUNCE_2" xp_bonus_ratio="50" >
<ServerType order="1" type="100" />
<GameType order="1" type="100" />
<StartTime year="2011" month="01" day="18" hour="10" />
<EndTime year="2012" month="04" day="13" hour="17" />
</Event>
</Locale>
<Locale country="BRZ">
<Event id="3" EventID="3" name="EVENT_NAME_3" event_type="0" announce="EVENT_ANNOUNCE_3" bp_bonus_ratio="50" >
<ServerType order="1" type="100" />
<GameType order="1" type="100" />
<StartTime year="2011" month="01" day="18" hour="10" />
<EndTime year="2012" month="04" day="13" hour="17" />
</Event>
</Locale>
<!-- -->
<Locale country="BRZ">
<Event id="4" EventID="2" name="EVENT_NAME_2" event_type="0" announce="EVENT_ANNOUNCE_2" xp_bonus_ratio="50" >
<ServerType order="1" type="100" />
<GameType order="1" type="100" />
<StartTime year="2011" month="01" day="18" hour="10" />
<EndTime year="2012" month="04" day="13" hour="17" />
</Event>
</Locale>
<Locale country="BRZ">
<Event id="5" EventID="3" name="EVENT_NAME_3" event_type="0" announce="EVENT_ANNOUNCE_3" bp_bonus_ratio="50" >
<ServerType order="1" type="100" />
<GameType order="1" type="100" />
<StartTime year="2011" month="01" day="18" hour="10" />
<EndTime year="2012" month="04" day="13" hour="17" />
</Event>
</Locale>
</XML>
strings:
Code:
<!-- Event -->
<STR id="EVENT_NAME_2">XP Bonus event.</STR>
<STR id="EVENT_DESC_2">XP Bonus.</STR>
<STR id="EVENT_ANNOUNCE_2"></STR>
<STR id="EVENT_NAME_3">BP Bonus event.</STR>
<STR id="EVENT_DESC_3">BP Bonus.</STR>
<STR id="EVENT_ANNOUNCE_3"></STR>
<STR id="EVENT_NAME_4">Unique Player list.</STR>
<STR id="EVENT_DESC_4">Make unique player list.</STR>
<STR id="EVENT_ANNOUNCE_4"></STR>
Should this work fine? I don't know how to test it since I'm running it local. Any ideas?