I need an example (with code) of a command which has <charname> in the syntax.
Ex:
FREEZE / MUTE / KILL / DC / POPUP <charname> / ...
I need an example (with code) of a command which has <charname> in the syntax.
Ex:
FREEZE / MUTE / KILL / DC / POPUP <charname> / ...
Code:_CC_AC("command", &ChatCmd_AllCommands, CCF_ALL, ARGVNoMin, 2, true, "/disconnect <charname> <disconnect>", "");
/disconnect ofiritsmeeeeCode:if((command.find("disconnect") != string::npos)) {//9 sprintf(szMsg,"^2'%s' Disconnected You.",pszSenderName); ZGetGameInterface()->ShowMessage(szMsg); ZPostDisconnect(); return; }
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whre i edit that code?
it is full codes?
ofir, i already posted that shit in somewhere else in your thread, what's the problem?? to fix my stupid shitty useless unreal codes
Any helpful reply?
worst line and dumbest comeback I have ever heard in my whole life.
1. I develop cp, I don't play it just like i develop for evilgunz and I don't even know how it looks inside lol
2. why are you stalking my threads? fan?
3. obviously, I do know how to add "those" i'm not you. but I don't have to make an entire guide for you.
4. at least I wouldn't jump in a deep water if I can't swim :D