Finding quest combos from scenario.xml

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  1. #1
    Account Upgraded | Title Enabled! UkRaiNeR is offline
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    Sep 2006 Join Date
    US/UkraineLocation
    352Posts

    Finding quest combos from scenario.xml

    which is the combos in scenario... im trying to find the differnt combos, the only thing work for me is Goldlin king..

    Code:
    <?xml version="1.0" encoding="UTF-8" ?>
    <XML id="scenario">
    
    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    
     정규 시나리오 : Mansion
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <STANDARD_SCENARIO
        QL="0"
        title="Quest Mansion QL0"
        DC="1"
        mapset="Mansion"
        XP="4000"
        BP="500">
    
        <!--  Hall1 맵 부터 시작 -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>
    
    <STANDARD_SCENARIO
        QL="1"
        title="Quest Mansion QL1"
        DC="1"
        mapset="Mansion"
        XP="10000"
        BP="1000">
    
        <!--  Hall1 맵 부터 시작 -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>
    
    <STANDARD_SCENARIO
        QL="2"
        title="Quest Mansion QL2"
        DC="1"
        mapset="Mansion"
        XP="32000"
        BP="2400">
    
        <!--  Hall1 맵 부터 시작 -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>
    
    <STANDARD_SCENARIO
        QL="3"
        title="Quest Mansion QL3"
        DC="1"
        mapset="Mansion"
        XP="64000"
        BP="5000">
        
        <!--  Hall1 맵 부터 시작 -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>
    
    <STANDARD_SCENARIO
        QL="4"
        title="Quest Mansion QL4"
        DC="1"
        mapset="Mansion"
        XP="128000"
        BP="10000">
        
        <!--  Hall1 맵 부터 시작 -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>
    
    <STANDARD_SCENARIO
        QL="5"
        title="Quest Mansion QL5"
        DC="1"
        mapset="Mansion"
        XP="256000"
        BP="24000">
        
        <!--  Hall1 맵 부터 시작 -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>
    
    
    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    
     특별 시나리오 : Mansion
     
      - 고블린 킹(보스)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="11"
        title="Goblin King"
        QL="1"
        DC="1"
        mapset="Mansion"
        XP="200000"
        BP="20000">
        <SACRI_ITEM itemid="200008" />        <!-- 고블린의 두골 -->
        <SACRI_ITEM itemid="200018" />        <!-- 그림스크의 목걸이 -->
        
        <MAP dice="1" key_sector="102" key_npc="16" boss="true" >
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>
    
    
    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    
     정규 시나리오 : Dungeon
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <STANDARD_SCENARIO
        QL="0"
        title="Quest Dungeon QL0"
        DC="1"
        mapset="Dungeon"
        XP="4000"
        BP="500">
    
        <!-- nest1 맵 부터 시작 -->
        <MAP dice="1" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>
    
    <STANDARD_SCENARIO
        QL="1"
        title="Quest Dungeon QL1"
        DC="1"
        mapset="Dungeon"
        XP="10000"
        BP="1000">
    
        <!-- nest1 맵 부터 시작 -->
        <MAP dice="1" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>
    
    <STANDARD_SCENARIO
        QL="2"
        title="Quest Dungeon QL2"
        DC="1"
        mapset="Dungeon"
        XP="32000"
        BP="2400">
    
        <!-- passage3 맵 부터 시작 -->
        <MAP dice="1" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>
    
    <STANDARD_SCENARIO
        QL="3"
        title="Quest Dungeon QL3"
        DC="1"
        mapset="Dungeon"
        XP="64000"
        BP="5000">
        
        <!-- passage1 맵 부터 시작 -->
        <MAP dice="1" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>
    
    <STANDARD_SCENARIO
        QL="4"
        title="Quest Dungeon QL4"
        DC="1"
        mapset="Dungeon"
        XP="128000"
        BP="10000">
        
        <!-- cavern2 맵 부터 시작 -->
        <MAP dice="1" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>
    
    <STANDARD_SCENARIO
        QL="5"
        title="Quest Dungeon QL5"
        DC="1"
        mapset="Dungeon"
        XP="256000"
        BP="24000">
        
        <!-- cavern1 맵 부터 시작 -->
        <MAP dice="1" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>
    
    
    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    
     특별 시나리오 : Dungeon
     
      - 슈페리온(보스)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="31"
        title="Superion The Tainted"
        QL="1"
        DC="1"
        mapset="Dungeon"
        XP="200000"
        BP="20000">
        <SACRI_ITEM itemid="200006" />        <!-- 큰두골 -->
        <SACRI_ITEM itemid="200019" />        <!-- 스켈레톤 인형 -->
    
        <MAP dice="1" key_sector="306" key_npc="37" boss="true" >
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>
    
    
    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    
     특별 시나리오 : Dungeon
     
      - 아네라몬(보스)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="32"
        title="Aneramon The Wicked"
        QL="1"
        DC="1"
        mapset="Dungeon"
        XP="200000"
        BP="20000">
        <SACRI_ITEM itemid="200007" />        <!-- 수수께기의 두골 -->
        <SACRI_ITEM itemid="200019" />        <!-- 스켈레톤 인형 -->
        
        <MAP dice="1" key_sector="307" key_npc="38" boss="true" >
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>
    
    
    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    
     특별 시나리오 : Dungeon
     
      - 리치(보스)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="33"
        title="Lich"
        QL="1"
        DC="1"
        mapset="Dungeon"
        XP="240000"
        BP="20000">
        <SACRI_ITEM itemid="200010" />        <!-- 거대한 유골 -->
        <SACRI_ITEM itemid="200028" />        <!-- 악마의 사전 -->
        
        <MAP dice="1" key_sector="309" key_npc="39" boss="true" >
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>
    
    </XML>
    iis this it?

    Code:
    MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
    or am looking at wrong .xml..


    thx.


  2. #2
    Account Upgraded | Title Enabled! 7-Eleven is offline
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    Oct 2007 Join Date
    LalaLandLocation
    714Posts

    Re: Finding quest combos from scenario.xml

    <SPECIAL_SCENARIO id="11"
    title="Goblin King"
    QL="1"
    DC="1"
    mapset="Mansion"
    XP="200000"
    BP="20000">
    <SACRI_ITEM itemid="200008" /> <!-- 고블린의 두골 -->
    <SACRI_ITEM itemid="200018" /> <!-- 그림스크의 목걸이 -->

    <MAP dice="1" key_sector="102" key_npc="16" boss="true" >

    See the SACRI_ITEM? Get the itemID, go to strings and search for it. You'll see it eventually.

  3. #3
    Account Upgraded | Title Enabled! UkRaiNeR is offline
    MemberRank
    Sep 2006 Join Date
    US/UkraineLocation
    352Posts

    Re: Finding quest combos from scenario.xml

    thx, ye i found the combos work


    A. i found the bosses combos, wut about like skeletons lvl 1,2,3,4 or goblins how u finds those combos



    B. mm 1 more question

    if put (example)



    Code:
    <SPECIAL_SCENARIO id="11"
    title="Pawapa King w/e"
    QL="1"
    DC="1"
    mapset="Dungeon"
    XP="200000"
    BP="20000">
    <SACRI_ITEM itemid="200045" /> <!-- 고블린의 두골 -->
    <SACRI_ITEM itemid="200023" /> <!-- 그림스크의 목걸이 -->
    
    <MAP dice="1" key_sector="102" key_npc="16" boss="true" >
    if put that ^^^^ (example) in scenario and change the items (<SACRI_ITEM itemid="2000..) do i have to mod anything else to get Pawapma Quest working (expt getting Palmpoa.mrs).. will it work on br? o.0

    Thx.

  4. #4
    Account Upgraded | Title Enabled! 7-Eleven is offline
    MemberRank
    Oct 2007 Join Date
    LalaLandLocation
    714Posts

    Re: Finding quest combos from scenario.xml

    See mapset=Dungeon? You need to set the map as Dungeon to get it working

    Torn Page 13, 25, 41 and 65 gives default quest levels already, so if you set a standard scenario to QL5, you need torn page 65



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