Game cash please help

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  1. #1
    Account Upgraded | Title Enabled! randy1234 is offline
    MemberRank
    Mar 2009 Join Date
    SingaporeLocation
    1,196Posts

    Game cash please help

    Code:
    GUNZ 1,0,0,290 launched. build (Jun 13 2007 10:25:37) 
    Log time (10/15/09 13:29:41)
    NON-Skip XTrapPatch
    CPU ID = GenuineIntel ( family = 6 , model = 15 , stepping = 6 ) @ 2161 MHz
    Display Device = NVIDIA Quadro FX 350M (Microsoft Corporation - WDDM) ( vendor=10de device=1dc subsys=1c81028 revision=a1 )
    Display Driver Version = 7.15.0010.9686
    Windows = 6.0 Build 6000 ,  (2094596KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    crc error , file abuse.txt ( current = 3ee47af7, original = 0 ).
    crc error , file AnimationEvent.xml ( current = 3ee47af7, original = 0 ).
    crc error , file channelrule.xml ( current = 378dcb81, original = 0 ).
    crc error , file chatcmds.xml ( current = 2e73b62e, original = 0 ).
    crc error , file cserror.xml ( current = d5ec4770, original = 0 ).
    crc error , file droptable.xml ( current = ff4953c3, original = 0 ).
    crc error , file gametypecfg.xml ( current = a30ace24, original = 0 ).
    crc error , file LenzFlare.xml ( current = aa6b8ae0, original = 0 ).
    crc error , file locale.xml ( current = a2e49cc, original = 0 ).
    crc error , file messages.xml ( current = 79433279, original = 0 ).
    crc error , file notify.xml ( current = fcbf921e, original = 0 ).
    crc error , file npc.xml ( current = e9458693, original = 0 ).
    crc error , file npcset.xml ( current = 39ce724c, original = 0 ).
    crc error , file questmap.xml ( current = 167dc00b, original = 0 ).
    crc error , file scenario.xml ( current = 59db2730, original = 0 ).
    crc error , file strings.xml ( current = 8d0ec509, original = 0 ).
    crc error , file system.xml ( current = 3014804c, original = 0 ).
    crc error , file tips.xml ( current = bb2c96a3, original = 0 ).
    crc error , file worlditem.xml ( current = e733fba4, original = 0 ).
    crc error , file zitem.xml ( current = 8eb00fd1, original = 0 ).
    crc error , file zquestitem.xml ( current = 1c7c5671, original = 0 ).
    crc error , file zskill.xml ( current = fdd47b78, original = 0 ).
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 256.500000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Speakers (High Definition Audio Device)): Hardware Mixing Not Supported
    2(Bluetooth Audio Renderer (2- AUDIO-6B78063CE (Audio Sink))): Hardware Mixing Not Supported
    3(Bluetooth Audio Renderer (D45MQR1S (Audio Sink))): Hardware Mixing Not Supported
    4(Bluetooth Hands-free Audio (6- Bluetooth Hands-free Audio Device)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    
    -------------------> Sound Engine Create : 0.961000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 0.754000 
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.407000 
    start InitInterface option
    Number of Display mode : 18
    Number of Display mode : 19
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.092000 
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 1.449000 
    
    Load character.xml success,
    
    -------------------> Character Loading : 5.356000 
    
    
    -------------------> WeaponMesh Loading : 4.632000 
    
    ----------> in zip ( model/weapon/item/chocobar.elu ) file not found!! 
     Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.054000 
    
    Load zitem info success.
    Error while Read Item Descriptor system/zeffect.xml
    Init effect manager success.
    Init world item manager success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 0.657000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 13 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    md5 failed : filePath error!
    Login Posted
    Login Successful. 
    Responsed Account Charlist
    Selected character name : ^2ItachiXx^4 (5E 32 49 74 61 63 68 69 58 78 5E 34 )  (len = 12)
    Cloth VertexBuffer is Released
    StageCreated
    Fail to create Bitmap for Initial loading
    game create begin , type = 0
    BspObject open : begin maps/Mansion/Mansion.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 8 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    create game enrvironment.
    game world create success.
    in zip : model/man/man_sword_guard_start2.elu.ani file not found!! 
     in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!! 
     in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!! 
     Reload all animation end 
    ---------------------------------setBuffer
    game created ( 13:30:30 )
    Create character : Name=^2ItachiXx^4 Level=60 
    game interface destory begin.
    game destroy begin
    Destroy sound engine()
    game destroy match destroy 
    ------------------------ReleaseBuffer
    game destroyed ( 13:38:23 )
    game interface destroy finished
    StageCreated
    StageCreated
    Fail to create Bitmap for Initial loading
    game create begin , type = 0
    BspObject open : begin maps/Mansion/Mansion.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 8 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    create game enrvironment.
    game world create success.
    Reload all animation end 
    ---------------------------------setBuffer
    game created ( 13:38:39 )
    Create character : Name=^2ItachiXx^4 Level=60 
    RoundState:Countdown
    Crash ( 13:40:58 )
    Build Jun 12 2007 11:36:39
    
    
    [Exception]
    Address	:	041b6e30
    ExpCode	:	c0000005
    Flags	:	00000000
    #Param	:	00000002
    other	:	00000000
    
    [Context]
    GS : 00000000  FS : 0000003b  ES : 00000023  DS : 00000023
    EDI: 00000003  ESI: 0012f07c  EBX: 00003d04  EDX: 00000003
    ECX: 028e18a8  EAX: 00199d1c  EBP: 00000002  EIP: 041b6e30
    CS : 0000001b  Flg: 00010206  ESP: 0012efb0  SS : 00000023
    
    [Stack]
    03f82800 03f904c0 03fa7900 00030300 00000001 00000002 00000021 00000001 
    00000003 03fa7900 00000002 0029b178 03f92000 00000000 00000003 044c8c00 
    00000000 00000000 7fffffff 03f92000 00000000 00000003 00000124 00000000 
    0069885a 00000007 00000000 00000001 00000000 00000003 0029b178 00000002 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 0000001c 0012f0ac 00000003 0000001c 0012f0b8 00000002 0000001c 
    0012f0c0 00000002 03fa7900 00000000 03f82800 03fafb40 03f82800 171ce280 
    03fa7900 03fa7900 044c8c00 040a62e6 040a6df1 03f82800 03f82800 03f82800 
    03fa7900 028e184c 00000001 171ce280 00000054 03fa7900 0409cb5c 044d8d80 
    03f8ce58 fc072a2c fc0729ec 03fa7900 03f82800 00000000 040a3347 03f82800 
    171d2740 03fa7900 03fafb40 040a7a59 03fa7900 03f904c0 03fa7900 00030300 
    00000000 040f5707 03f82800 0000000b 00000001 03f82800 00000000 0069885a 
    0012f1a4 03f92180 0068bde0 00000002 00030300 05da0040 0029b178 040d8f40 
    0000000b 0000000b 05e628ec 05da0040 70ec8ddc 03f82800 05e628ec 0012f200 
    00000000 05da0040 00000000 00000000 00002680 0012f1dc 70ec8b63 05e6026c 
    
    SymLoadModule failed 0 ( module =  ) 
    SymGetSymFromAddr error 126
    frame : (01) : PC Address : 041b6e30
         Param[0] : 00000000
         Param[1] : 00000000
         Param[2] : 00000000
         Param[3] : 00000000
    SymGetModuleInfo error 126
    SymGetLineFromAddr error 126
         Function Name : <nosymbols>



    what is the problem is it the Zeffec.xml?

    or the model?


    if so can anyone provide me the GUNZ 1,0,0,290 launched. build (Jun 13 2007 10:25:37)
    Log time (10/15/09 13:29:41)
    NON-Skip XTrapPatch
    CPU ID = GenuineIntel ( family = 6 , model = 15 , stepping = 6 ) @ 2161 MHz
    Display Device = NVIDIA Quadro FX 350M (Microsoft Corporation - WDDM) ( vendor=10de device=1dc subsys=1c81028 revision=a1 )
    Display Driver Version = 7.15.0010.9686
    Windows = 6.0 Build 6000 , (2094596KB) : ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    crc error , file abuse.txt ( current = 3ee47af7, original = 0 ).
    crc error , file AnimationEvent.xml ( current = 3ee47af7, original = 0 ).
    crc error , file channelrule.xml ( current = 378dcb81, original = 0 ).
    crc error , file chatcmds.xml ( current = 2e73b62e, original = 0 ).
    crc error , file cserror.xml ( current = d5ec4770, original = 0 ).
    crc error , file droptable.xml ( current = ff4953c3, original = 0 ).
    crc error , file gametypecfg.xml ( current = a30ace24, original = 0 ).
    crc error , file LenzFlare.xml ( current = aa6b8ae0, original = 0 ).
    crc error , file locale.xml ( current = a2e49cc, original = 0 ).
    crc error , file messages.xml ( current = 79433279, original = 0 ).
    crc error , file notify.xml ( current = fcbf921e, original = 0 ).
    crc error , file npc.xml ( current = e9458693, original = 0 ).
    crc error , file npcset.xml ( current = 39ce724c, original = 0 ).
    crc error , file questmap.xml ( current = 167dc00b, original = 0 ).
    crc error , file scenario.xml ( current = 59db2730, original = 0 ).
    crc error , file strings.xml ( current = 8d0ec509, original = 0 ).
    crc error , file system.xml ( current = 3014804c, original = 0 ).
    crc error , file tips.xml ( current = bb2c96a3, original = 0 ).
    crc error , file worlditem.xml ( current = e733fba4, original = 0 ).
    crc error , file zitem.xml ( current = 8eb00fd1, original = 0 ).
    crc error , file zquestitem.xml ( current = 1c7c5671, original = 0 ).
    crc error , file zskill.xml ( current = fdd47b78, original = 0 ).
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 256.500000
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize()
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Speakers (High Definition Audio Device)): Hardware Mixing Not Supported
    2(Bluetooth Audio Renderer (2- AUDIO-6B78063CE (Audio Sink))): Hardware Mixing Not Supported
    3(Bluetooth Audio Renderer (D45MQR1S (Audio Sink))): Hardware Mixing Not Supported
    4(Bluetooth Hands-free Audio (6- Bluetooth Hands-free Audio Device)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]

    -------------------> Sound Engine Create : 0.961000

    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 0.754000
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.407000
    start InitInterface option
    Number of Display mode : 18
    Number of Display mode : 19
    end of InitInterface option ok
    Init maps : no Current ChannelRule
    Screen Effect Manager Create : 0.092000
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.

    -------------------> GameInterface Create : 1.449000

    Load character.xml success,

    -------------------> Character Loading : 5.356000


    -------------------> WeaponMesh Loading : 4.632000

    ----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
    Load weapon.xml success.

    -------------------> Worlditem Loading : 0.054000

    Load zitem info success.
    Error while Read Item Descriptor system/zeffect.xml
    Init effect manager success.
    Init world item manager success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success

    -------------------> ETC .. : 0.657000

    BspObject open : begin interface/login/login.rs
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 13
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open
    RBspObject::OpenRs : file.Read(&header)
    RBspObject::OpenRs : file.Read(&nMaterial)
    RBspObject::OpenRs : Open_Nodes begin
    RBspObject::OpenRs : Open_Nodes end
    RBspObject::Open : OpenRs
    RBspObject::Open : OpenBsp
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    md5 failed : filePath error!
    Login Posted
    Login Successful.
    Responsed Account Charlist
    Selected character name : ^2ItachiXx^4 (5E 32 49 74 61 63 68 69 58 78 5E 34 ) (len = 12)
    Cloth VertexBuffer is Released
    StageCreated
    Fail to create Bitmap for Initial loading
    game create begin , type = 0
    BspObject open : begin maps/Mansion/Mansion.rs
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 8
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open
    RBspObject::OpenRs : file.Read(&header)
    RBspObject::OpenRs : file.Read(&nMaterial)
    RBspObject::OpenRs : Open_Nodes begin
    RBspObject::OpenRs : Open_Nodes end
    RBspObject::Open : OpenRs
    RBspObject::Open : OpenBsp
    RBspObject::Open : done
    create game enrvironment.
    game world create success.
    in zip : model/man/man_sword_guard_start2.elu.ani file not found!!
    in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!!
    in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!!
    Reload all animation end
    ---------------------------------setBuffer
    game created ( 13:30:30 )
    Create character : Name=^2ItachiXx^4 Level=60
    game interface destory begin.
    game destroy begin
    Destroy sound engine()
    game destroy match destroy
    ------------------------ReleaseBuffer
    game destroyed ( 13:38:23 )
    game interface destroy finished
    StageCreated
    StageCreated
    Fail to create Bitmap for Initial loading
    game create begin , type = 0
    BspObject open : begin maps/Mansion/Mansion.rs
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 8
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open
    RBspObject::OpenRs : file.Read(&header)
    RBspObject::OpenRs : file.Read(&nMaterial)
    RBspObject::OpenRs : Open_Nodes begin
    RBspObject::OpenRs : Open_Nodes end
    RBspObject::Open : OpenRs
    RBspObject::Open : OpenBsp
    RBspObject::Open : done
    create game enrvironment.
    game world create success.
    Reload all animation end
    ---------------------------------setBuffer
    game created ( 13:38:39 )
    Create character : Name=^2ItachiXx^4 Level=60
    RoundState:Countdown
    Crash ( 13:40:58 )
    Build Jun 12 2007 11:36:39


    [Exception]
    Address : 041b6e30
    ExpCode : c0000005
    Flags : 00000000
    #Param : 00000002
    other : 00000000

    [Context]
    GS : 00000000 FS : 0000003b ES : 00000023 DS : 00000023
    EDI: 00000003 ESI: 0012f07c EBX: 00003d04 EDX: 00000003
    ECX: 028e18a8 EAX: 00199d1c EBP: 00000002 EIP: 041b6e30
    CS : 0000001b Flg: 00010206 ESP: 0012efb0 SS : 00000023

    [Stack]
    03f82800 03f904c0 03fa7900 00030300 00000001 00000002 00000021 00000001
    00000003 03fa7900 00000002 0029b178 03f92000 00000000 00000003 044c8c00
    00000000 00000000 7fffffff 03f92000 00000000 00000003 00000124 00000000
    0069885a 00000007 00000000 00000001 00000000 00000003 0029b178 00000002
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 0000001c 0012f0ac 00000003 0000001c 0012f0b8 00000002 0000001c
    0012f0c0 00000002 03fa7900 00000000 03f82800 03fafb40 03f82800 171ce280
    03fa7900 03fa7900 044c8c00 040a62e6 040a6df1 03f82800 03f82800 03f82800
    03fa7900 028e184c 00000001 171ce280 00000054 03fa7900 0409cb5c 044d8d80
    03f8ce58 fc072a2c fc0729ec 03fa7900 03f82800 00000000 040a3347 03f82800
    171d2740 03fa7900 03fafb40 040a7a59 03fa7900 03f904c0 03fa7900 00030300
    00000000 040f5707 03f82800 0000000b 00000001 03f82800 00000000 0069885a
    0012f1a4 03f92180 0068bde0 00000002 00030300 05da0040 0029b178 040d8f40
    0000000b 0000000b 05e628ec 05da0040 70ec8ddc 03f82800 05e628ec 0012f200
    00000000 05da0040 00000000 00000000 00002680 0012f1dc 70ec8b63 05e6026c

    SymLoadModule failed 0 ( module = )
    SymGetSymFromAddr error 126
    frame : (01) : PC Address : 041b6e30
    Param[0] : 00000000
    Param[1] : 00000000
    Param[2] : 00000000
    Param[3] : 00000000
    SymGetModuleInfo error 126
    SymGetLineFromAddr error 126
    Function Name : <nosymbols>


  2. #2
    Account Upgraded | Title Enabled! PenguinGuys is offline
    MemberRank
    Sep 2009 Join Date
    AlabamaLocation
    261Posts

    Re: Game cash please help

    Code:
    RoundState:Countdown
    Crash ( 13:40:58 )
    Build Jun 12 2007 11:36:39
    
    
    [Exception]
    Address	:	041b6e30
    ExpCode	:	c0000005
    Flags	:	00000000
    #Param	:	00000002
    other	:	00000000
    
    [Context]
    GS : 00000000  FS : 0000003b  ES : 00000023  DS : 00000023
    EDI: 00000003  ESI: 0012f07c  EBX: 00003d04  EDX: 00000003
    ECX: 028e18a8  EAX: 00199d1c  EBP: 00000002  EIP: 041b6e30
    CS : 0000001b  Flg: 00010206  ESP: 0012efb0  SS : 00000023
    
    [Stack]
    03f82800 03f904c0 03fa7900 00030300 00000001 00000002 00000021 00000001 
    00000003 03fa7900 00000002 0029b178 03f92000 00000000 00000003 044c8c00 
    00000000 00000000 7fffffff 03f92000 00000000 00000003 00000124 00000000 
    0069885a 00000007 00000000 00000001 00000000 00000003 0029b178 00000002 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 0000001c 0012f0ac 00000003 0000001c 0012f0b8 00000002 0000001c 
    0012f0c0 00000002 03fa7900 00000000 03f82800 03fafb40 03f82800 171ce280 
    03fa7900 03fa7900 044c8c00 040a62e6 040a6df1 03f82800 03f82800 03f82800 
    03fa7900 028e184c 00000001 171ce280 00000054 03fa7900 0409cb5c 044d8d80 
    03f8ce58 fc072a2c fc0729ec 03fa7900 03f82800 00000000 040a3347 03f82800 
    171d2740 03fa7900 03fafb40 040a7a59 03fa7900 03f904c0 03fa7900 00030300 
    00000000 040f5707 03f82800 0000000b 00000001 03f82800 00000000 0069885a 
    0012f1a4 03f92180 0068bde0 00000002 00030300 05da0040 0029b178 040d8f40 
    0000000b 0000000b 05e628ec 05da0040 70ec8ddc 03f82800 05e628ec 0012f200 
    00000000 05da0040 00000000 00000000 00002680 0012f1dc 70ec8b63 05e6026c 
    
    SymLoadModule failed 0 ( module =  ) 
    SymGetSymFromAddr error 126
    frame : (01) : PC Address : 041b6e30
         Param[0] : 00000000
         Param[1] : 00000000
         Param[2] : 00000000
         Param[3] : 00000000
    SymGetModuleInfo error 126
    SymGetLineFromAddr error 126
         Function Name : <nosymbols>
    It appears either:
    1- A .dll has messed up your runnable. (Happens daily for me)
    2- You edited your runnable wrong.

  3. #3
    Ā  Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: Game cash please help

    And it's "Crash" not "Cash".

  4. #4
    Member spike1004 is offline
    MemberRank
    Sep 2009 Join Date
    The NetherlandsLocation
    72Posts

    Re: Game cash please help

    ( well u already need to get this fixed els in loading screen when it loads mesh it will just quit ur gunz )

    in zip : model/man/man_sword_guard_start2.elu.ani file not found!!
    in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!!
    in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!!

    it cant find 2 files, so you see them in shop but you cant see any clothes, Fix this by going to zitem.xml and delete those 2 lines,
    "model/woman/woman_sword_guard_start2.elu.ani"
    AND
    "model/woman/woman_sword_guard_block_1.elu.ani"

    also check ur shop.xml in ur matchserver folder ;) and delete the item that refers to those lines.

    Greetz spike

  5. #5
    Alpha Member gregon13 is offline
    MemberRank
    Nov 2007 Join Date
    CanadaLocation
    1,945Posts

    Re: Game cash please help

    Quote Originally Posted by spike1004 View Post
    ( well u already need to get this fixed els in loading screen when it loads mesh it will just quit ur gunz )

    in zip : model/man/man_sword_guard_start2.elu.ani file not found!!
    in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!!
    in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!!

    it cant find 2 files, so you see them in shop but you cant see any clothes, Fix this by going to zitem.xml and delete those 2 lines,
    "model/woman/woman_sword_guard_start2.elu.ani"
    AND
    "model/woman/woman_sword_guard_block_1.elu.ani"

    also check ur shop.xml in ur matchserver folder ;) and delete the item that refers to those lines.

    Greetz spike
    that has nothing to do with it, and those are in the man and woman.xml's not in the shop, and that isn't what's causing the runnable to crash, it is the map he loaded into which caused the crash



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