Game Crash...

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  1. #1
    Apprentice matyrojo10 is offline
    MemberRank
    Dec 2009 Join Date
    13Posts

    Game Crash...

    Hello people, I have a problem with my server, I just got up, put items, all, but the problem is that when I walk into a quest, the game closes. what it is?

    I hope that will help me :(.


  2. #2
    Doggie And Rice. Military is offline
    MemberRank
    Jun 2009 Join Date
    Here and AboutLocation
    3,302Posts

    Re: Game Crash...

    please post ur MLog.txt

  3. #3
    Apprentice matyrojo10 is offline
    MemberRank
    Dec 2009 Join Date
    13Posts

    Re: Game Crash...

    Code:
    XTRAP Start
    fail to open XTrapTest.txt
    XTRAP End
    GUNZ 1,0,0,290 launched. build (Jul 21 2008 11:27:35) 
    Log time (03/30/10 16:11:51)
    CPU ID = AuthenticAMD ( family = 6 , model = 8 , stepping = 1 ) @ 1329 MHz
    Display Device = NVIDIA GeForce 6200  ( vendor=10de device=221 subsys=21521682 revision=a1 )
    Display Driver Version = 6.14.0010.8265
    Windows = 5.1 Build 2600 , Service Pack 3 (785904KB) :  Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    Serialkey error : 202
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 245.500000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Controlador primario de sonido): Hardware Mixing Not Supported
    1(Vinyl AC'97 Audio (WAVE)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    
    -------------------> Sound Engine Create : 1.900000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 2.261000 
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.549000 
    start InitInterface option
    Number of Display mode : 85
    Number of Display mode : 85
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.470000 
    Screen effect manager create success.
    Effect manager create success.
    7720 upnp port forward initialized.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 4.676000 
    
    Load character.xml success,
    
    -------------------> Character Loading : 6.025000 
    
    
    -------------------> WeaponMesh Loading : 0.627000 
    
    ----------> in zip ( model/weapon/item/medickit_turkey.elu ) file not found!! 
     ----------> in zip ( model/weapon/item/medickit_icecream.elu ) file not found!! 
     Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.091000 
    
    Load zitem info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Error while Read Abuse Filter XÅb
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 1.042000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 13 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    Login Posted
    Login Successful. 
    Responsed Account Charlist
    Reset Device 
    Video memory 245.500000 
    shader initialize successful : 1
    devices Restored. 
    Selected character name : Speaking (53 70 65 61 6B 69 6E 67 )  (len = 8)
    Cloth VertexBuffer is Released
    Reset Device 
    Video memory 245.500000 
    shader initialize successful : 1
    devices Restored. 
    Shop Gamble item count : 0
    StageCreated
    Reset Device 
    Video memory 245.500000 
    shader initialize successful : 1
    devices Restored. 
    Reset Device 
    Video memory 245.500000 
    shader initialize successful : 1
    devices Restored. 
    CastStageBridgePeer È£Ãâ in Zgame::Create
    game create begin , type = 5
    BspObject open : begin maps/Town/Town.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 8 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    create game enrvironment.
    game world create success.
    in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!! 
     in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!! 
     Reload all animation end 
    ---------------------------------setBuffer
    game created ( 16:13:49 )
    Create character : Name=Speaking Level=10 
    RoundState:Countdown
    Destroy gunz
    Destroy sound engine.
    Destroy sound engine. success
    Destroy console.
    Destroy interface begin 
    game interface destory begin.
    game destroy begin
    Destroy sound engine()
    game destroy match destroy 
    ------------------------ReleaseBuffer
    game destroyed ( 16:13:49 )
    game interface destroy finished
    destroy client.
    PeerInfoList Released
    clear looks end.
    Cloth VertexBuffer is Released
    Widget map clear end.
    desctroy cursor system end.
    clear IDL resource end.
    Final interface end.
    Destroy game interface done.
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    Destroy mesh manager.
    Destroy weapon mesh manager.
    destroy game application done.
    interface finalize.
    game input destroy.
    game gonfiguration destroy.
    Bitmap manager destroy Animation bitmap.
    destroy gunz finish.
    Rframe_destory::closeDisplay
    Someone problem?

    PD: I have a medium english

  4. #4
    Apprentice matyrojo10 is offline
    MemberRank
    Dec 2009 Join Date
    13Posts

    Re: Game Crash...

    I need help please, because otherwise i cant continue with my server and is for prepare things.

  5. #5
    Account Upgraded | Title Enabled! wtfhacker is offline
    MemberRank
    Dec 2009 Join Date
    328Posts

    Re: Game Crash...

    Go to sql right click GunzDB and delete

  6. #6
    Account Upgraded | Title Enabled! scrip is offline
    MemberRank
    May 2009 Join Date
    210Posts

    Re: Game Crash...

    maybe u added wrong maps or ur szenario.xml isnt in ur server too the same

  7. #7
    Apprentice matyrojo10 is offline
    MemberRank
    Dec 2009 Join Date
    13Posts

    Re: Game Crash...

    mmm no, my problem persists, how do I fix this?

  8. #8
    Account Upgraded | Title Enabled! razi46 is offline
    MemberRank
    Dec 2007 Join Date
    697Posts

    Re: Game Crash...

    The Error is when you wanted to enter the game it closes is it?

  9. #9
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: Game Crash...

    Code:
    in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!! 
     in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!!
    Find the above animations and add them.

    Code:
    Error while Read Abuse Filter XÅb
    Delete the contents of abuse.txt. It should look like this:
    Code:
    END

  10. #10
    Apprentice matyrojo10 is offline
    MemberRank
    Dec 2009 Join Date
    13Posts

    Re: Game Crash...

    when I play with clothes with more of 51 hp and ap, the game is closed... when I play without those clothes, no.

    Some help?

    PD: I have a medium english, i need the fcking translator xD, and i use the server and client 2008 files repack from phoenix_147
    Last edited by matyrojo10; 02-04-10 at 08:57 AM.

  11. #11
    joe's **** stealhtfire is offline
    MemberRank
    Jul 2008 Join Date
    notwhereiwanttoLocation
    243Posts

    Re: Game Crash...

    as phoenix said above you need to add the actual animations
    ofcourse it will crash if it cant load what needs to be loaded

    also open abuse.txt
    remoeve everything
    it should only have END in it
    then save



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