I just learned how to use GTK, but when I try to load a map, it crashes at the loading screen when the bar is full.
Then, the game crashes, and this comes :
This program has encountered a critical error, and will have to be terminated. To fix the problem, we highly recommend you send your system specifications and memory status now. If you press 'OK', GunZ will gather your system specifications, such as your OS, amount of RAM, Video Card information, current memory dump, etc. and send this information to MAIET entertainment, Inc. This information will only be used for program enhancement.
I compiled with nolight, and I do have a spawnpoint.
This is my MLOG, oh and I use DR debug mode.
The original mlog is way longer, but contains nothing necesary ( crc error, no weapons, but thats because of the debug client).
I only posted what I thought was needed.
Code:-------------------> Worlditem Loading : 0.038000 ZApplication::OnCreate : CreateConsole ZApplication::OnCreate : MGetMatchItemDescMgr()->ReadXml Error while Read Item Descriptor system/zeffect.xmlZApplication::OnCreate : MGetMatchItemEffectDescMgr()->ReadXml ZApplication::OnCreate : MGetMatchWorldItemDescMgr()->ReadXml ZApplication::OnCreate : ZGetChannelRuleMgr()->ReadXml ZApplication::OnCreate : MGetChattingFilter()->Create -------------------> ETC .. : 0.220000 main : g_App.OnCreate() Fail to create Bitmap for Initial loading ZGame::Create() begin , type = 0 RBspObject::Open : begin maps/TajMehaila/TajMehaila.rs RBspObject::Open : Open_MaterialList RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZGame::Create() World Create TajMehaila ZGame::Create() pMapDesc->LoadSmokeDesc ZGame::Create() :: ReloadAllAnimation Begin in zip : model/man/man_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!! ZGame::Create() :: ReloadAllAnimation End ZGame::Create() m_CharacterManager.Clear done ZGame Created ( 17:01:23 ) ZGame::CreateMyCharacter : Name=MAN Level=54272 main : OnCreate() done Crash ( 17:01:24 ) Build Aug 18 2005 10:36:09 [Exception] Address : 72606ddf ExpCode : c0000005 Flags : 00000000 #Param : 00000002 other : 00000000 [Context] GS : 00000000 FS : 0000003b ES : 00000023 DS : 00000023 EDI: 78650098 ESI: 00000000 EBX: 052bbbe0 EDX: 72606d34 ECX: 00000001 EAX: 00000001 EBP: 0012f6dc EIP: 72606ddf CS : 0000001b Flg: 00210202 ESP: 0012f6d0 SS : 00000023 [Stack] 00000001 052bbbe0 00000000 0012f6fc 72606d4d 052bbbe0 00000001 00000001 052bbbe0 052bbbe4 00000000 0012f73c 7266d3ad 052bbbe0 00000001 786500f8 ddbe42c0 128e6ac0 052bbbe0 00000000 052bbbe4 00000000 0012fe50 0012f710 0012fe50 72791c81 00000001 052be6ec 004d12ac 052bbbe0 00000001 786500f8 12323508 000003ff 73dc40d0 04225698 0000000c 3f800000 00000000 00000000 00000000 00000000 3f800000 00000000 00000000 00000000 00000000 3f800000 00000000 00000000 00000000 00000000 3f800000 3f800000 00000000 00000000 00000000 00000000 3f800000 00000000 00000000 00000000 00000000 3f800000 00000000 00000000 00000000 00000000 3f800000 004a43d8 1279f070 00497859 04225698 044142a0 04225698 052bbbe4 3f800000 00000000 00000000 00000000 00000000 3f800000 00000000 00000000 00000000 00000000 3f800000 00000000 00000000 00000000 00000000 3f800000 00433530 04412fe0 044142a0 0052a9a1 04225698 00000000 04412ffc 044142a0 04412fe0 00000000 00000000 00000400 00000300 042256ff 00000000 00000000 000003ff 000002ff 00000000 00000000 000003ff 000002ff 00000000 00000000 00000400 00000300 00000000 00000000 00000400 00000300 00000000 00000000 00000400 00000300 0052a9f4 04225698 SymLoadModule failed 0 ( module = ) SymGetSymFromAddr error 126 frame : (01) : PC Address : 72606ddf Param[0] : 052bbbe0 Param[1] : 00000001 Param[2] : 00000001 Param[3] : 052bbbe0 SymGetModuleInfo error 126 SymGetLineFromAddr error 126 Function Name : <nosymbols> SymGetSymFromAddr error 126 frame : (02) : PC Address : 72606d4d Param[0] : 052bbbe0 Param[1] : 00000001 Param[2] : 786500f8 Param[3] : ddbe42c0 SymGetModuleInfo error 126 SymGetLineFromAddr error 126 Function Name : <nosymbols> SymGetSymFromAddr error 126 frame : (03) : PC Address : 7266d3ad Param[0] : 052bbbe0 Param[1] : 00000001 Param[2] : 786500f8 Param[3] : 12323508 SymGetModuleInfo error 126 SymGetLineFromAddr error 126 Function Name : <nosymbols> SymGetSymFromAddr error 487 frame : (04) : PC Address : 004d12ac Param[0] : 72605574 Param[1] : 726491da Param[2] : 726c7add Param[3] : 726f24f7 ModuleName : GunZcool SymGetLineFromAddr error 487 Function Name : <nosymbols> SymGetSymFromAddr error 126 frame : (05) : PC Address : 7260559d Param[0] : 758b5653 Param[1] : ff335708 Param[2] : 840ff73b Param[3] : 000425a7 SymGetModuleInfo error 126 SymGetLineFromAddr error 126 Function Name : <nosymbols> SymGetSymFromAddr error 126 frame : (06) : PC Address : 08ec83ec Param[0] : 00000000 Param[1] : 00000000 Param[2] : 00000000 Param[3] : 00000000 SymGetModuleInfo error 126 SymGetLineFromAddr error 126 Function Name : <nosymbols>


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