Hello,
I was wondering is there any way to subtract brushes from a cylinder?
The CSG Subtract doesn't work on cylinders.
Thanks in advance.
Hello,
I was wondering is there any way to subtract brushes from a cylinder?
The CSG Subtract doesn't work on cylinders.
Thanks in advance.
Because you dont do it right?
Whenever you substract your cutting mask needs to atleast be bigger in one way than the object you want to subtract off.
And if you want to make pipes, just use the polygon tool, that gives you better results than cutting everything with subtracts ...
Skype's only for family.
make a simple brush ..
then click on the betwin Entity and Curve and click on Prism
them put max 32 on nummbe
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Veon?
If you know hwta you do so why you can't do an cylinder so your lie to the com?
Spoiler:
Lol I forgot about this.
Spoiler:
Thanks man.
Spoiler:
English.
You dont, really.
Each face creates certain collision data, gzmap isnt all that accurate.
Especialy if you go 32 sides per cylinder = bound to get collision problems.
You are better of going with max at that point.