Gunz 1.5 Adding Maps : Cannot create a game !

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  1. #1
    Account Upgraded | Title Enabled! ofiritsmeeee is offline
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    Sep 2011 Join Date
    274Posts

    Gunz 1.5 Adding Maps : Cannot create a game !

    i don't know what to do ..
    source : http://forum.ragezone.com/f245/modif...i-lead-887032/
    When i put maps it says Cannot create a game !
    but when im trying to play with ijji maps it works perfect..
    i've build matchserver + gunz.exe..
    mlog:
    Code:
    Reset Device 
    ------------------------ReleaseBuffer
    Video memory 627.500000 
    ---------------------------------setBuffer
    shader initialize successful : 1
    devices Restored. 
    game interface destory begin.
    game destroy begin
    Destroy sound engine()
    game destroy match destroy 
    ------------------------ReleaseBuffer
    game destroyed ( 20:07:22 )
    game interface destroy finished
    StageCreated
    CastStageBridgePeer ָ£ֳג in Zgame::Create
    game create begin , type = 0
    BspObject open : begin maps/DusteRSkillTrail_V4/DusteRSkillTrail_V4.rs 
    Error while loading maps/DusteRSkillTrail_V4/DusteRSkillTrail_V4.rs.xml
    error while loading DusteRSkillTrail_V4 
    ZGame »‎¼÷ ½ֶַ׀
    StageCreated
    Mmatchmap.h:
    Code:
    #ifndef _MMATCHMAP_H
    #define _MMATCHMAP_H
    
    #include "MMatchGlobal.h"
    
    
    enum MMATCH_MAP 
    {
            MMATCH_MAP_MANSION                      = 0,
            MMATCH_MAP_PRISON                       = 1,
            MMATCH_MAP_STATION                      = 2,
            MMATCH_MAP_PRISON_II            = 3,
            MMATCH_MAP_BATTLE_ARENA         = 4,
            MMATCH_MAP_TOWN                         = 5,
            MMATCH_MAP_DUNGEON                      = 6,
            MMATCH_MAP_RUIN                         = 7,
            MMATCH_MAP_ISLAND                       = 8,
            MMATCH_MAP_GARDEN                       = 9,
            MMATCH_MAP_CASTLE                       = 10,
            MMATCH_MAP_FACTORY                      = 11,
            MMATCH_MAP_PORT                         = 12,
            MMATCH_MAP_LOST_SHRINE          = 13,
            MMATCH_MAP_STAIRWAY                     = 14,
            MMATCH_MAP_SNOWTOWN                     = 15,
            MMATCH_MAP_HALL                         = 16,
            MMATCH_MAP_CATACOMB                     = 17,
            MMATCH_MAP_JAIL                         = 18,
            MMATCH_MAP_SHOWERROOM           = 19,
            MMATCH_MAP_HIGH_HAVEN           = 20,
            MMATCH_MAP_CITADEL                      = 21,
            MMATCH_MAP_RELAYMAP                     = 22,
            MMATCH_MAP_HALLOWEEN_TOWN       = 23,
            MMATCH_MAP_WEAPON_SHOP          = 24,
    		MMATCH_MAP_CUSTOMMAP1          = 25,
    		MMATCH_MAP_CUSTOMMAP2          = 26,
    		MMATCH_MAP_CUSTOMMAP3          = 27,
    		MMATCH_MAP_CUSTOMMAP4          = 28,
    		MMATCH_MAP_CUSTOMMAP5          = 29,
    		MMATCH_MAP_CUSTOMMAP6          = 30,
    		MMATCH_MAP_CUSTOMMAP7          = 31,
    		MMATCH_MAP_CUSTOMMAP8         = 32,
    		MMATCH_MAP_CUSTOMMAP9          = 33,
    		MMATCH_MAP_CUSTOMMAP10          = 34,
    		
    
    
            MMATCH_MAP_MAX 
    };
    
    #define MMATCH_MAP_COUNT	MMATCH_MAP_MAX			// ְֳ¼ ¸ֺ °¹¼צ
    
    #define MMATCH_MAPNAME_RELAYMAP				"RelayMap"
    
    
    class MMapDesc
    {
    private:
    	const struct MapInfo
    	{
    		int			nMapID;							// map id
    		char		szMapName[MAPNAME_LENGTH];		// ¸ֺ ְּ¸§
    		char		szMapImageName[MAPNAME_LENGTH];	// ¸ֺ ְּ¹ֱּצ ְּ¸§
    		char		szBannerName[MAPNAME_LENGTH];	// ÷£³ֺ ְּ¸§
    		float		fExpRatio;						// °זַטִ¡ ½ְµז·
    		int			nMaxPlayers;					// ֳײ´כ ְ־¿ר
    		bool		bOnlyDuelMap;					// µא¾ף¸ֺ ְ¿כ
    		bool		bIsCTFMap;
    	};
    
    
    	// data
    	MapInfo	m_MapVectors[MMATCH_MAP_COUNT];
    	MMapDesc();
    public:
    	~MMapDesc() { }
    	
    	static MMapDesc* GetInstance();
    
    	bool Initialize(const char* szFileName);
    	bool Initialize(MZFileSystem* pfs, const char* szFileName);
    	bool MIsCorrectMap(const int nMapID);
    	
    
     
    	bool IsMapOnlyDuel( const int nMapID);
    	bool IsCTFMap( const int nMapID);
    	int GetMapID( const int nMapID);
    	const char* GetMapName(const int nMapID);
    	const char* GetMapImageName(const char* szMapName);
    	const char* GetBannerName(const char* szMapName);
    	float GetExpRatio( const int nMapID); 
    	int GetMaxPlayers( const int nMapID);
    
    	int GetMapCount(){ return MMATCH_MAP_COUNT; }
    };
    
    
    inline MMapDesc* MGetMapDescMgr() 
    { 
    	return MMapDesc::GetInstance();
    }
    
    
    
    #endif
    Channelrule:
    Code:
    <?xml version="1.0" ?>
    <!--
    	GAMETYPE_DEATHMATCH_SOLO	= 0
     	GAMETYPE_DEATHMATCH_TEAM	= 1
    	GAMETYPE_GLADIATOR_SOLO		= 2
    	GAMETYPE_GLADIATOR_TEAM		= 3
    	GAMETYPE_ASSASSINATE		= 4
    	GAMETYPE_TRAINING		= 5
    	GAMETYPE_SURVIVAL		= 6
    	GAMETYPE_QUEST			= 7
    	GAMETYPE_BERSERKER		= 8 
    	GAMETYPE_DEATHMATCH_TEAM2	= 9
    	GAMETYPE_DEATHMATCH_DUEL	= 10
    	GAMETYPE_QUEST_CHALLENGE 	= 12
    -->
    
    <XML id="channelrule">
    
    	<CHANNELRULE id="0" name="novice">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="DusteRskillTrailV1" />
    		<MAP name="DusapposeRace" />
    		<MAP name="DusteRSkillTrail_V2" />
    		<MAP name="DusteRSkillTrail_V4" />
    		<MAP name="SkillGalaxyV2" />
    		<MAP name="SkillIceMap" />
    		<MAP name="SkillMapGold" />
    		<MAP name="SkillmapV4" />
    		<MAP name="SkillmapV6" />
    		<MAP name="Superflip" />
    		<!-- MAP name="Snow_Town" / -->
    		<!-- <MAP name="Halloween Town" /> -->
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="1" name="newbie">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="DusteRskillTrailV1" />
    		<MAP name="DusapposeRace" />
    		<MAP name="DusteRSkillTrail_V2" />
    		<MAP name="DusteRSkillTrail_V4" />
    		<MAP name="SkillGalaxyV2" />
    		<MAP name="SkillIceMap" />
    		<MAP name="SkillMapGold" />
    		<MAP name="SkillmapV4" />
    		<MAP name="SkillmapV6" />
    		<MAP name="Superflip" />
    		<!-- MAP name="Snow_Town" / -->
    		<!-- <MAP name="Halloween Town" /> -->
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="2" name="rookie">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="DusteRskillTrailV1" />
    				<MAP name="DusapposeRace" />
    		<MAP name="DusteRSkillTrail_V2" />
    		<MAP name="DusteRSkillTrail_V4" />
    		<MAP name="SkillGalaxyV2" />
    		<MAP name="SkillIceMap" />
    		<MAP name="SkillMapGold" />
    		<MAP name="SkillmapV4" />
    		<MAP name="SkillmapV6" />
    		<MAP name="Superflip" />
    		<!-- MAP name="Snow_Town" / -->
    		<!-- <MAP name="Halloween Town" /> -->
    
    		<MAP name="Hall" />						<!-- Only DUEL -->
    		<MAP name="Catacomb" />			<!-- Only DUEL -->
    		<MAP name="Jail" />						<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="3" name="mastery">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="DusteRskillTrailV1" />
    				<MAP name="DusapposeRace" />
    		<MAP name="DusteRSkillTrail_V2" />
    		<MAP name="DusteRSkillTrail_V4" />
    		<MAP name="SkillGalaxyV2" />
    		<MAP name="SkillIceMap" />
    		<MAP name="SkillMapGold" />
    		<MAP name="SkillmapV4" />
    		<MAP name="SkillmapV6" />
    		<MAP name="Superflip" />
    		<!-- MAP name="Snow_Town" / -->
    		<!-- <MAP name="Halloween Town" /> -->
    
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="4" name="elite">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="Lost Shrine" />
    		<MAP name="Stairway" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="DusteRskillTrailV1" />
    				<MAP name="DusapposeRace" />
    		<MAP name="DusteRSkillTrail_V2" />
    		<MAP name="DusteRSkillTrail_V4" />
    		<MAP name="SkillGalaxyV2" />
    		<MAP name="SkillIceMap" />
    		<MAP name="SkillMapGold" />
    		<MAP name="SkillmapV4" />
    		<MAP name="SkillmapV6" />
    		<MAP name="Superflip" />
    		<!-- MAP name="Snow_Town" / -->
    		<!-- <MAP name="Halloween Town" /> -->
    
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="5" name="champion">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="8" />			<!-- GAMETYPE_BERSERKER -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="10" />		<!-- GAMETYPE_DEATHMATCH_DUEL -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="Ruin" />
    		<MAP name="Port" />
    		<MAP name="Castle" />
    		<MAP name="Dungeon" />
    		<MAP name="Lost Shrine" />
    		<MAP name="Stairway" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="DusteRskillTrailV1" />
    				<MAP name="DusapposeRace" />
    		<MAP name="DusteRSkillTrail_V2" />
    		<MAP name="DusteRSkillTrail_V4" />
    		<MAP name="SkillGalaxyV2" />
    		<MAP name="SkillIceMap" />
    		<MAP name="SkillMapGold" />
    		<MAP name="SkillmapV4" />
    		<MAP name="SkillmapV6" />
    		<MAP name="Superflip" />
    		<!-- MAP name="Snow_Town" / -->
    		<!-- <MAP name="Halloween Town" /> -->
    
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />			<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />	<!-- Only DUEL -->
    	</CHANNELRULE>
    
    
    	<CHANNELRULE id="6" name="quest">
    		<GAMETYPE id="7" />			<!-- GAMETYPE_QUEST -->
    		<GAMETYPE id="6" />			<!-- GAMETYPE_SURVIVAL -->
    
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Dungeon" />
    	</CHANNELRULE>
    	
    	
    	<CHANNELRULE id="7" name="dueltournament">
    		<GAMETYPE id="11" />		<!-- GAMETYPE_DUELTOURNAMENT -->
    		
    		<MAP name="Hall" />			<!-- Only DUEL -->
    		<MAP name="Catacomb" />		<!-- Only DUEL -->
    		<MAP name="Jail" />			<!-- Only DUEL -->
    		<MAP name="Shower Room" />		<!-- Only DUEL -->
    	</CHANNELRULE>
    
    	<CHANNELRULE id="8" name="classic">
    		<GAMETYPE id="0" />			<!-- GAMETYPE_DEATHMATCH_SOLO -->
    		<GAMETYPE id="1" />			<!-- GAMETYPE_DEATHMATCH_TEAM -->
    		<GAMETYPE id="9" />			<!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    		<GAMETYPE id="2" />			<!-- GAMETYPE_GLADIATOR_SOLO -->
    		<GAMETYPE id="3" />			<!-- GAMETYPE_GLADIATOR_TEAM -->
    		<GAMETYPE id="4" />			<!-- GAMETYPE_ASSASSINATE -->
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    		<GAMETYPE id="12" />		<!-- GAMETYPE_QUEST_CHALLENGE -->
    
    		<MAP name="RelayMap" />
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="DusteRskillTrailV1" />
    				<MAP name="DusapposeRace" />
    		<MAP name="DusteRSkillTrail_V2" />
    		<MAP name="DusteRSkillTrail_V4" />
    		<MAP name="SkillGalaxyV2" />
    		<MAP name="SkillIceMap" />
    		<MAP name="SkillMapGold" />
    		<MAP name="SkillmapV4" />
    		<MAP name="SkillmapV6" />
    		<MAP name="Superflip" />
    		<!-- <MAP name="Ruin" /> -->
    		<!-- <MAP name="Port" /> -->
    		<!-- <MAP name="Castle" /> -->
    		<!-- <MAP name="Dungeon" /> -->
    		<!-- <MAP name="Lost Shrine" /> -->
    		<!-- <MAP name="Stairway" /> -->
    		<MAP name="Snow_Town" />
    		<!-- <MAP name="Halloween Town" /> -->
    	</CHANNELRULE>
    	
    	<CHANNELRULE id="100" name="set1">
    		<GAMETYPE id="5" />			<!-- GAMETYPE_TRAINING -->
    
    		<MAP name="Mansion" />
    		<MAP name="Prison" />
    		<MAP name="Prison II" />
    		<MAP name="Island" />
    		<MAP name="Garden" />
    		<MAP name="Station" />
    		<MAP name="Battle Arena" />
    		<MAP name="Factory" />
    		<MAP name="Town" />
    		<MAP name="High_Haven" />
    		<MAP name="Citadel" />
    		<MAP name="WeaponShop" />
    		<MAP name="DusteRskillTrailV1" />
    				<MAP name="DusapposeRace" />
    		<MAP name="DusteRSkillTrail_V2" />
    		<MAP name="DusteRSkillTrail_V4" />
    		<MAP name="SkillGalaxyV2" />
    		<MAP name="SkillIceMap" />
    		<MAP name="SkillMapGold" />
    		<MAP name="SkillmapV4" />
    		<MAP name="SkillmapV6" />
    		<MAP name="Superflip" />
    		<!-- MAP name="Snow_Town" / -->
    		<!-- <MAP name="Halloween Town" /> -->
    	</CHANNELRULE>
    	
    </XML>
    Map.xml:
    Code:
    <?xml version="1.0" encoding="UTF-8" ?>
    <XML>
    
    <!-- 맵 정보관련 -->
    <MAP id="0" MapName ="Mansion" MapImageName= "map_Mansion.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="1" MapName ="Prison" MapImageName= "map_Prison.bmp" BannerName = "banner_Prison.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="2" MapName ="Station" MapImageName= "map_Station.bmp" BannerName = "banner_Station.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="3" MapName ="Prison II" MapImageName= "map_Prison II.bmp" BannerName = "banner_Prison II.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="4" MapName ="Battle Arena" MapImageName= "map_Battle Arena.bmp" BannerName = "banner_Battle Arena.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="5" MapName ="Town" MapImageName= "map_Town.bmp" BannerName = "banner_Town.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="6" MapName ="Dungeon" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Dungeon.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="7" MapName ="Ruin" MapImageName= "map_Ruin.bmp" BannerName = "banner_Ruin.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="8" MapName ="Island" MapImageName= "map_island.bmp" BannerName = "banner_island.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="9" MapName ="Garden" MapImageName= "map_Garden.bmp" BannerName = "banner_Garden.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="10" MapName ="Castle" MapImageName= "map_Castle.bmp" BannerName = "banner_Castle.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="11" MapName ="Factory" MapImageName= "map_Factory.bmp" BannerName = "banner_Factory.tga" ExpRatio ="0.8" MaxPlayers ="8" bOnlyDuelMap = "false"></MAP>
    <MAP id="12" MapName ="Port" MapImageName= "map_Port.bmp" BannerName = "banner_port.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="13" MapName ="Lost Shrine" MapImageName= "map_Lost Shrine.bmp" BannerName = "banner_Lost Shrine.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="14" MapName ="Stairway" MapImageName= "map_Stairway.bmp" BannerName = "banner_Stairway.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="15" MapName ="Snow_Town" MapImageName= "map_Snow_Town.bmp" BannerName = "banner_Snow_Town.tga" ExpRatio ="1.5" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="16" MapName ="Hall" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "true"></MAP>
    <MAP id="17" MapName ="Catacomb" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Dungeon.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "true"></MAP>
    <MAP id="18" MapName ="Jail" MapImageName= "map_Prison.bmp" BannerName = "banner_Prison.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "true"></MAP>
    <MAP id="19" MapName ="Shower Room" MapImageName= "map_Prison II.bmp" BannerName = "banner_Prison II.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "true"></MAP>
    <MAP id="20" MapName ="High_Haven" MapImageName= "map_High_Haven.bmp" BannerName = "banner_High_Haven.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="21" MapName ="Citadel" MapImageName= "map_Citadel.bmp" BannerName = "banner_Citadel.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="22" MapName ="RelayMap" MapImageName= "RelayMap" BannerName = "banner_RelayMap.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="23" MapName ="Halloween Town" MapImageName= "map_Halloween Town.bmp" BannerName = "banner_Halloween Town.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="24" MapName ="WeaponShop" MapImageName= "map_WeaponShop.bmp" BannerName = "banner_WeaponShop.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="25" MapName ="DusteRskillTrailV1" MapImageName= "map_DusteRskillTrailV1.bmp" BannerName = "banner_DusteRskillTrailV1.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="26" MapName ="DusapposeRace" MapImageName= "map_DusapposeRace.bmp" BannerName = "banner_DusapposeRace.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="27" MapName ="DusteRSkillTrail_V2" MapImageName= "map_DusteRSkillTrail_V2.bmp" BannerName = "banner_DusteRSkillTrail_V2.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="28" MapName ="DusteRSkillTrail_V4" MapImageName= "map_DusteRSkillTrail_V4.bmp" BannerName = "banner_DusteRSkillTrail_V4.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="29" MapName ="SkillGalaxyV2" MapImageName= "map_SkillGalaxyV2.bmp" BannerName = "banner_SkillGalaxyV2.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="30" MapName ="SkillIceMap" MapImageName= "map_SkillIceMap.bmp" BannerName = "banner_SkillIceMap.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="31" MapName ="SkillMapGold" MapImageName= "map_SkillMapGold.bmp" BannerName = "banner_SkillMapGold.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="32" MapName ="SkillmapV4" MapImageName= "map_SkillmapV4.bmp" BannerName = "banner_SkillmapV4.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="33" MapName ="SkillmapV6" MapImageName= "map_SkillmapV6.bmp" BannerName = "banner_SkillmapV6.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <MAP id="34" MapName ="Superflip" MapImageName= "map_Superflip.bmp" BannerName = "banner_Superflip.tga" ExpRatio ="1" MaxPlayers ="16" bOnlyDuelMap = "false"></MAP>
    <!-- 첼린지 퀘스트 -->
    <CHALLENGE_QUEST_MAP id="0" MapName ="ChallengeQuest_Guerilla" MapImageName= "map_ChallengeQuest_Guerilla.bmp" BannerName = "banner_ChallengeQuest_Guerilla.tga" ExpRatio ="1.0" MaxPlayers ="4" bOnlyDuelMap = "false"></CHALLENGE_QUEST_MAP>
    </XML>
    Last edited by ofiritsmeeee; 10-11-12 at 07:33 PM.


  2. #2
    Account Upgraded | Title Enabled! Wish Q is offline
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    456Posts

    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    look this is the error.

    Error while loading maps/DusteRSkillTrail_V4/DusteRSkillTrail_V4.rs.xml
    and don't add MMATCH_MAP_CUSTOMMAP10 add the original name

  3. #3
    Account Upgraded | Title Enabled! ofiritsmeeee is offline
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    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    Quote Originally Posted by Wish Q View Post
    look this is the error.

    Error while loading maps/DusteRSkillTrail_V4/DusteRSkillTrail_V4.rs.xml
    and don't add MMATCH_MAP_CUSTOMMAP10 add the original name
    still doesn't work..
    what means Error while loading maps/DusteRSkillTrail_V4/"DusteRSkillTrail_V4.rs.xml" ?
    and i putted the real name ..
    Edit:
    thats wired , Dusterv1 works fine but all the rest :
    cannot create a game
    Last edited by ofiritsmeeee; 10-11-12 at 08:04 PM.

  4. #4
    In Progress... FFXIV... Anju is offline
    MemberRank
    Oct 2010 Join Date
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    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    Is the RS.xml file in your map's folder? If not, make sure there is one. Otherwise, something is missing.

  5. #5
    Account Upgraded | Title Enabled! ofiritsmeeee is offline
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    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    Quote Originally Posted by Anju View Post
    Is the RS.xml file in your map's folder? If not, make sure there is one. Otherwise, something is missing.
    wHAT DO YOU MEAN? i can't unpack the mrs of the maps.
    if u meant in the maps folder where all the mrs files , nope i don't have RS.XML .
    Edit :
    I've seen that if i can decompile a map it works , if the decompiler Says:
    Unknowm file format i can use it..
    Last edited by ofiritsmeeee; 11-11-12 at 04:09 PM.

  6. #6
    Intelligent DoucheBag jur13n is offline
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    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    is the mrs encrypted?

  7. #7
    Account Upgraded | Title Enabled! ofiritsmeeee is offline
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    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    Quote Originally Posted by jur13n View Post
    is the mrs encrypted?
    i don't know , proprobably yes cuz i cannot decrypt this..
    where cuz i find MRS maps that they aren't encrypted?

  8. #8
    Intelligent DoucheBag jur13n is offline
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    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    Quote Originally Posted by ofiritsmeeee View Post
    i don't know , proprobably yes cuz i cannot decrypt this..
    where cuz i find MRS maps that they aren't encrypted?
    here on ragezone, did you copy the mrs from ugg?

  9. #9
    Account Upgraded | Title Enabled! ofiritsmeeee is offline
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    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    Quote Originally Posted by jur13n View Post
    here on ragezone, did you copy the mrs from ugg?
    i copeid the maps from another server..
    where in ragezone can i find Maps that aren't encrypted?

  10. #10
    Intelligent DoucheBag jur13n is offline
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    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    Quote Originally Posted by ofiritsmeeee View Post
    i copeid the maps from another server..
    where in ragezone can i find Maps that aren't encrypted?
    You copied it from universe gamers gunz, wich are encrypted and NOT RELEASED.
    so no you can't.

    or decrypt it yourself.

  11. #11
    Account Upgraded | Title Enabled! ofiritsmeeee is offline
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    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    Quote Originally Posted by jur13n View Post
    You copied it from universe gamers gunz, wich are encrypted and NOT RELEASED.
    so no you can't.

    or decrypt it yourself.
    Thanks, where can i find released duster v1234 sm1234?

  12. #12
    Intelligent DoucheBag jur13n is offline
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    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    Quote Originally Posted by ofiritsmeeee View Post
    thanks, where can i find released duster v1234 sm1234?
    not -.-'

  13. #13
    Account Upgraded | Title Enabled! ofiritsmeeee is offline
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    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    Quote Originally Posted by jur13n View Post
    not -.-'
    So how can i put Duster's and Skillmap's in my pserver?..
    Edit :
    One lucky search on google found that:
    http://game.iptel.by/forum/viewtopic.php?t=34166

  14. #14
    Member drancerx is offline
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    Sep 2009 Join Date
    78Posts

    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    Can not create a game out when maps are encrypted or when they change the name of the original!

  15. #15
    Account Upgraded | Title Enabled! ofiritsmeeee is offline
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    Re: Gunz 1.5 Adding Maps : Cannot create a game !

    Thanks , problem solved
    All maps aren't encrypted for Download:
    http://game.iptel.by/forum/viewtopic.php?t=34166



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