Re: GunZ 1.5 - Official News by MAIET
too futuistic in my opinion :S
Re: GunZ 1.5 - Official News by MAIET
Quote:
Originally Posted by
jur13n
too futuistic in my opinion :S
Shows one picture of a nade and its already too futuristic for you. Lul.
Re: GunZ 1.5 - Official News by MAIET
Quote:
Originally Posted by
zyberscape
Shows one picture of a nade and its already too futuristic for you. Lul.
lol?
i just ment the model of it..
like u type some shit in (not in gunz -.-) and it will explode in some seconds.. if you even know what i mean..
the main concept of gunz was more based on weapons who exist now.
or a little bit older because we don't have the aim etc
Re: GunZ 1.5 - Official News by MAIET
Quote:
Avatar Item(Feb/2011): Avatar items will not affect your stats like other items. It will just affect your visual. With avatar items, your appearance will be changed. - Zombie, or other body types.
New Weapon(Jul/2011): We'll make a new weapon type. - "Suppression Shield". You can equip the shield with melee item slot. We designed it for players who cannot perform kStyle. We expect that it will make a new game style.
My fav^^
Re: GunZ 1.5 - Official News by MAIET
Quote:
Originally Posted by
Ravin
Quote:
Avatar Item(Feb/2011): Avatar items will not affect your stats like other items. It will just affect your visual. With avatar items, your appearance will be changed. - Zombie, or other body types.
New Weapon(Jul/2011): We'll make a new weapon type. - "Suppression Shield". You can equip the shield with melee item slot. We designed it for players who cannot perform kStyle. We expect that it will make a new game style.
My fav^^
That's not new, there's allready a weapon like that , it's called "Turtle".
EDIT:
Brief Information of GunZ 1.5:
GunZ 1.5 will include the following features.
Balancing: We'll change some animations of useless actions like Katana combos. Also we'll change penetration rates of some weapons. And we will reduce weights of some items that raises AP.
UI Improvement: Shop UI will be changed. You will be able to try premium items on before you buy them without exiting a game. And you will be able to sell your premium items for bounties.
Bounty Items: Bounty items for low level players will be improved for easier gameplay. Also we'll change its requirement levels.
Consumable Items(Dec/2010): It's totally new item type. Also we think that it will change your gameplay & tactics. For example, we will announce "TRAP" items. Using the “TRAP” item, you can block, stun or do something of kind on your opponent. There are also items that can improve your characteristics temporarily - Yes, it's like buff system of RPG.
New Slot(Feb/2011): We'll add a new slot for "Combat Kit". You will be able to collect them inside the quest mode. The kits will improve your stats if you put them on the new slot.
Avatar Item(Feb/2011): Avatar items will not affect your stats like other items. It will just affect your visual. With avatar items, your appearance will be changed. - Zombie, or other body types.
New Weapon(Jul/2011): We'll make a new weapon type. - "Suppression Shield". You can equip the shield with melee item slot. We designed it for players who cannot perform kStyle. We expect that it will make a new game style.
New Quest Mode(May/2011): "Colosseum Quest". It is not the same as the current quest mode in GunZ. We think that you want to fight with more intellectual enemies. We will remake our quest system with better A.I. New boss monsters will use styles like you and several weapons according to your gameplay type. Also enemies of "Colosseum Quest" will come from GunZ the Second Duel. - Characters, Syndicate, and Scenario. You can think it as the supplementary story of GunZ the Second Duel. Also we plan to keep updating the quest mode whenever we release new seasons of GunZ the Second Duel as a supplementary story.
With the updates, we will also improve other features. Actually I want to change whole UI system with better library.
Re: GunZ 1.5 - Official News by MAIET
They should also add more screen resolutions to GunZ 1.5 I would liek that because of the hp/ap bar like everyone said. I also get that stupid bar in the spot.
Re: GunZ 1.5 - Official News by MAIET
Why not release the quest so we can have , then rewrite the system >.>
Re: GunZ 1.5 - Official News by MAIET
Nice find there :)
Quote:
Originally Posted by
RevolutioN
That's not new, there's allready a weapon like that , it's called "Turtle".
EDIT:
Brief Information of GunZ 1.5:
GunZ 1.5 will include the following features.
Balancing: We'll change some animations of useless actions like Katana combos. Also we'll change penetration rates of some weapons. And we will reduce weights of some items that raises AP.
UI Improvement: Shop UI will be changed. You will be able to try premium items on before you buy them without exiting a game. And you will be able to sell your premium items for bounties.
Bounty Items: Bounty items for low level players will be improved for easier gameplay. Also we'll change its requirement levels.
Consumable Items(Dec/2010): It's totally new item type. Also we think that it will change your gameplay & tactics. For example, we will announce "TRAP" items. Using the “TRAP” item, you can block, stun or do something of kind on your opponent. There are also items that can improve your characteristics temporarily - Yes, it's like buff system of RPG.
New Slot(Feb/2011): We'll add a new slot for "Combat Kit". You will be able to collect them inside the quest mode. The kits will improve your stats if you put them on the new slot.
Avatar Item(Feb/2011): Avatar items will not affect your stats like other items. It will just affect your visual. With avatar items, your appearance will be changed. - Zombie, or other body types.
New Weapon(Jul/2011): We'll make a new weapon type. - "Suppression Shield". You can equip the shield with melee item slot. We designed it for players who cannot perform kStyle. We expect that it will make a new game style.
New Quest Mode(May/2011): "Colosseum Quest". It is not the same as the current quest mode in GunZ. We think that you want to fight with more intellectual enemies. We will remake our quest system with better A.I. New boss monsters will use styles like you and several weapons according to your gameplay type. Also enemies of "Colosseum Quest" will come from GunZ the Second Duel. - Characters, Syndicate, and Scenario. You can think it as the supplementary story of GunZ the Second Duel. Also we plan to keep updating the quest mode whenever we release new seasons of GunZ the Second Duel as a supplementary story.
With the updates, we will also improve other features. Actually I want to change whole UI system with better library.
Very nice explanation, I couldn't understand most of the original, but now I understand completely :)